skylanders-models/Assets/Skylanders/Animations/FlipWreck
2024-10-16 21:03:12 +02:00
..
attack_blowhole.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_blowhole.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder01.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder02.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder03.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_placeholder03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shieldblock_loop_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shieldblock_loop_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shieldblock_strafeback_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shieldblock_strafeback_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shieldblock_strafeforward_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shieldblock_strafeforward_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shieldblock_strafeleft_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shieldblock_strafeleft_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_shieldblock_straferight_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_shieldblock_straferight_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_sword01.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_sword01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_sword02.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_sword02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_sword03_shoot.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_sword03_shoot.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_sword03_slash.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_sword03_slash.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_sword03_whirlpool.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_sword03_whirlpool.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_sword03_whirlpool_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_sword03_whirlpool_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_swordjumpattack_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_swordjumpattack_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_swordjumpattack_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_swordjumpattack_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_swordjumpattack_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_swordjumpattack_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_loop_idle.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_loop_idle.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_run.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_splash_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_splash_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_splash_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_splash_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_splash_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_splash_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_sword01.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_sword01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_sword02.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_sword02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_sword03.fbx Init LFS 2024-10-16 21:03:12 +02:00
attack_wheelmode_sword03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
cinematic_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
cinematic_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
cinematic_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
cinematic_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
cinematic_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
cinematic_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_idle.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_impact.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose01.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose02.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_modswap_pose03.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx Init LFS 2024-10-16 21:03:12 +02:00
drive_run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
fail_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
fail_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
fail_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
fail_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
finisherb_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
finisherb_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
finisherb_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
finisherb_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
finisherb_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
finisherb_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_flyup_loopend.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_launch_2p.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_start.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx Init LFS 2024-10-16 21:03:12 +02:00
jumppad_wait.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_back.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_front.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
knockaway_getupfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx Init LFS 2024-10-16 21:03:12 +02:00
land_running.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_fail.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_failloop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_intro.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx Init LFS 2024-10-16 21:03:12 +02:00
magicmoment_levelspawn.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
mm_in.fbx Init LFS 2024-10-16 21:03:12 +02:00
mm_in.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
mm_loop.fbx Init LFS 2024-10-16 21:03:12 +02:00
mm_loop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_land.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_sliding.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx Init LFS 2024-10-16 21:03:12 +02:00
railslide_takehit.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx Init LFS 2024-10-16 21:03:12 +02:00
run_stop.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shieldpush_runpartialout.fbx Init LFS 2024-10-16 21:03:12 +02:00
shieldpush_runpartialout.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
shieldpush_walkpartial.fbx Init LFS 2024-10-16 21:03:12 +02:00
shieldpush_walkpartial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundback.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundfront.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundleft.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_groundright.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx Init LFS 2024-10-16 21:03:12 +02:00
takehit_shield.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
wheel_leanleft.fbx Init LFS 2024-10-16 21:03:12 +02:00
wheel_leanleft.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
wheel_leanright.fbx Init LFS 2024-10-16 21:03:12 +02:00
wheel_leanright.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
wheelmodein2wheel_run.fbx Init LFS 2024-10-16 21:03:12 +02:00
wheelmodein2wheel_run.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
wheelsplash_out.fbx Init LFS 2024-10-16 21:03:12 +02:00
wheelsplash_out.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00