skylanders-models/Assets/Skylanders/Animations/Body_Cowboy
2024-10-16 21:03:12 +02:00
..
ambient_drive_idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
ambient_drive_idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ambient_drive_impact_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
ambient_drive_impact_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ambient_drive_modswap_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
ambient_drive_modswap_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ambient_drive_run_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
ambient_drive_run_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ambient_idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
ambient_idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ambient_magicmoment_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
ambient_magicmoment_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
ambient_motion_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
ambient_motion_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_cowboy_charge_end_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_cowboy_charge_end_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_cowboy_charge_start_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_cowboy_charge_start_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_cowboy_shoot_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_cowboy_shoot_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_cowboy_summon_end.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_cowboy_summon_end.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
body_cowboy_summon_end_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
body_cowboy_summon_end_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_angry_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_food_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_food_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_happy_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_idle_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_magicmoment_fail_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_magicmoment_fail_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_magicmoment_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_magicmoment_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_pain01_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_pain01_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_pain02_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_pain02_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_pain03_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_pain03_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_sad_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_surprise_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout01_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_timeout02_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx Init LFS 2024-10-16 21:03:12 +02:00
emotion_traversal_partial.fbx.meta Init LFS 2024-10-16 21:03:12 +02:00