WIP: add & Edit Agate JSON file
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data/spells/fateforge_spells.json
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15297
data/spells/fateforge_spells.json
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data/spells/notes.md
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77
data/spells/notes.md
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# Notes
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Pour transformer le json d'origine, on itérera sur le fichier pour le scinder en deux
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on utilise le tools ici : https://jsoneditoronline.org/#right=cloud.f0a19b92543d4c7fa1bdb58a913707e8&left=local.xoliwi
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##### Pour avoir le json en francais:
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```js
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function query(data) {
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return _.chain(data)
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.map(obj => _.pickBy(obj, (value, key) => !_.endsWith(key, "en")))
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.value()
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}
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```
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##### Pour deplacer les classes dans un objet "classes"
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```js
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function query(data) {
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return _.chain(data)
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.map(item => {
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const {
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bard = "",
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cleric = "",
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druid = "",
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paladin = "",
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ranger = "",
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scholar = "",
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sorcerer = "",
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warlock = "",
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wizard = "",
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...rest
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} = item;
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return {
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...rest,
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classes: {
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bard,
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cleric,
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druid,
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paladin,
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ranger,
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scholar,
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sorcerer,
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warlock,
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wizard
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}
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};
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})
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.value();
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}
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```
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##### Pour ajouter recid et source
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```js
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function query(data) {
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return _.chain(data)
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.map((item, index) => _.merge({ recid: index }, item))
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.map((item, index) => _.merge({ source: "GRI01" }, item))
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.value();
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}
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```
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##### Pour transformer les clé 0/1 en true/false
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```js
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function query(data) {
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return _.chain(data)
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.map((item) => ({
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...item,
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composite_material_destroyed: item.composite_material_destroyed = "x"? true : false,
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composite_oral: item.composite_oral == 1? true : false,
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has_higher_level_details: item.has_higher_level_details == 1? true : false,
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ritual: item.ritual == 1? true : false,
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dragons_exclusive: item.dragons_exclusive == 1? true : false,
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composite_moves: item.composite_moves == 1? true : false,
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composite_material: item.composite_material == 1? true : false,
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corrupted: item.corrupted == 1? true : false,
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concentration: item.concentration == 1? true : false,
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}))
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.value();
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}
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```
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