8 lines
239 B
GDScript
8 lines
239 B
GDScript
extends Sprite2D
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@export var NextScene = PackedScene
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func _on_area_2d_area_entered(area):
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if(area):
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if(MapManager and MapManager.player == area.get_parent()):
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MapManager.transition_to_scene(NextScene) # Replace with function body.
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