extends Node # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(_delta): pass func getTags(selectedObject:Node): var _tags: Array if (selectedObject.has_meta("tags")): _tags = selectedObject.get_meta("tags") return _tags else: printerr("no tags inside %",selectedObject) return _tags