[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://583rlv8jgawy"] [ext_resource type="Shader" path="res://shaders/pageflipdddd.gdshader" id="1_u6jpi"] [resource] shader = ExtResource("1_u6jpi") shader_parameter/roll_param = 0.0 shader_parameter/roll_radius = 0.105 shader_parameter/roll_direction = Vector2(0.165, -0.065)