[gd_scene load_steps=2 format=3 uid="uid://drdipqf4euv1h"] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_emvuu"] lifetime_randomness = 0.5 particle_flag_disable_z = true emission_shape = 3 emission_box_extents = Vector3(8, 1, 1) direction = Vector3(0, 0, 0) gravity = Vector3(0, -15, 0) scale_max = 3.0 [node name="StickerParticle" type="GPUParticles2D"] top_level = true amount = 15 process_material = SubResource("ParticleProcessMaterial_emvuu") lifetime = 1.6 randomness = 1.0