[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://d311puikrpgel"] [ext_resource type="Shader" path="res://shaders/shader_outline.gdshader" id="1_mifsx"] [resource] shader = ExtResource("1_mifsx") shader_parameter/line_color = Color(1, 1, 1, 1) shader_parameter/line_thickness = 10.0 shader_parameter/add_margins = true