Compare commits

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8 commits

Author SHA1 Message Date
Lucas Peter
454c15f146
update cursor detection 2024-07-26 16:23:27 +02:00
Lucas Peter
fa1870bb3c
Update map1 2024-07-26 16:22:33 +02:00
Lucas Peter
49c3ea4076
update exports presets 2024-07-26 12:22:08 +02:00
Lucas Peter
91d6c7855e
made 2 sticker presets 2024-07-26 12:21:57 +02:00
Lucas Peter
5b6edfa836
Merge branch 'feature/sticker'
# Conflicts:
#	export_presets.cfg
2024-07-26 11:52:27 +02:00
Lucas Peter
359da7b3a3
add player to the scene level 2024-07-26 11:51:34 +02:00
Lucas Peter
cf08e821bc
sticker system preparation 2024-07-26 11:50:52 +02:00
Lucas Peter
130dc27efa Export presets 2024-07-26 00:05:25 +02:00
18 changed files with 496 additions and 142 deletions

View file

@ -12,10 +12,14 @@ script/source = "extends Node2D
const Speed:float = 900
var spaceState
var query
var query : PhysicsPointQueryParameters2D
var CastResult
var old_result
var selectedSticker
var hoveredObjects : Array
var hoveredObject
var hoveredSticker
var grabbedSticker
enum CURSOR_STATE {DEFAULT, CLICK, GRAB, GRABBED}
var currentCursorState:CURSOR_STATE
var oldCursorState:CURSOR_STATE
@ -38,35 +42,77 @@ func _process(delta):
cursor_look()
func isSticker(selectedObject:Node):
var _isSticker:bool = false
var _tags = getTags(selectedObject)
if (_tags.size() > 0):
if (_tags.find(\"sticker\") != -1):
_isSticker = true
return _isSticker
func getTags(selectedObject:Node):
var _tags: Array
if (selectedObject.has_meta(\"tags\")):
_tags = selectedObject.get_meta(\"tags\")
return _tags
else:
printerr(\"no tags inside %\",selectedObject)
return _tags
func pointcast():
query.collide_with_areas = true
query.position = get_global_mouse_position()
CastResult = spaceState.direct_space_state.intersect_point(query)
if ( (CastResult.size() > 0) and (old_result != CastResult) ):
old_result = CastResult
for _result in CastResult:
if (_result.collider.input_pickable == true):
selectedSticker = _result.collider.get_parent()
print(\"selected sticker %\",selectedSticker)
if (CastResult.size() == 0):
CastResult = spaceState.direct_space_state.intersect_point(query)
# CastResult is not reliable. Objects are added randomly in the array
# so we need to filter/sort the trace result
if ( CastResult.size() > 0):
hoveredObjects.clear()
for _object in CastResult:
if(_object.collider.input_pickable == true):
hoveredObjects.append(_object.collider.get_parent())
if (hoveredObjects.size() > 0):
if (hoveredObjects.size() >= 2):
sortByPosY(hoveredObjects,false)
hoveredObject = hoveredObjects[0]
print(\"Current hovered object :\", hoveredObject)
if (CastResult.size() == 0 and !grabbedSticker ):
CastResult.clear()
old_result = null
selectedSticker = null
hoveredSticker = null
hoveredObjects.clear()
hoveredObject = null
func sortByPosY(objects: Array, ascending_order: bool = true):
var _tempArray :Array
_tempArray = objects
# Inline comparison function
_tempArray.sort_custom(comparePosY)
# Reverse if descending order is required
if not ascending_order:
_tempArray.reverse()
objects = _tempArray
func comparePosY(a, b):
#print(\"Compare \",a,\" at \",a.position.y, \" and \",b,\" at \",b.position.y )
return a.position.y < b.position.y
func cursor_look():
if (Input.is_action_pressed(\"select\")):
if (selectedSticker):
if (hoveredSticker):
currentCursorState = CURSOR_STATE.GRABBED
if ($GrabTimer.is_stopped()):
$GrabTimer.start()
else:
currentCursorState = CURSOR_STATE.CLICK
else:
if (selectedSticker):
if (hoveredSticker):
currentCursorState = CURSOR_STATE.GRAB
else:
currentCursorState = CURSOR_STATE.DEFAULT
$GrabTimer.stop()
if (currentCursorState != oldCursorState):
oldCursorState = currentCursorState
@ -79,6 +125,11 @@ func cursor_look():
$AnimatedSprite2D.play(\"grab_intro\")
CURSOR_STATE.GRABBED:
$AnimatedSprite2D.play(\"grab\")
func _on_grab_timer_timeout():
if (hoveredSticker):
grabbedSticker = hoveredSticker
"
[sub_resource type="SpriteFrames" id="SpriteFrames_u3xkr"]
@ -136,3 +187,8 @@ frame = 2
frame_progress = 1.0
centered = false
offset = Vector2(-80, -190)
[node name="GrabTimer" type="Timer" parent="."]
wait_time = 0.5
[connection signal="timeout" from="GrabTimer" to="." method="_on_grab_timer_timeout"]

View file

@ -5,7 +5,7 @@ extends CharacterBody2D
@export var CurrentHat: CanvasTexture
const SPEED = 1000.0
const MOUSESPEED = 10.0
func teleport(location:Transform2D , direction:float = 1):
transform = location
scale = Vector2(direction,1)
@ -25,6 +25,8 @@ func changeSkin(NewSkin:CanvasTexture,_NewHat:CanvasTexture = null):
func get_input():
var directionX = Input.get_axis("move_left", "move_right")
var directionY = Input.get_axis("move_up", "move_down")
var mouseDirectionX = Input.get_axis("mouse_left", "mouse_right")
var mouseDirectionY = Input.get_axis("mouse_up", "mouse_down")
#region Movement
## Get the input direction and handle the movement/deceleration.
if directionX :
@ -36,6 +38,8 @@ func get_input():
else:
velocity.y = move_toward(velocity.y, 0, SPEED)
#endregion
var wantedMousePosition = get_viewport().get_mouse_position()+(Vector2(mouseDirectionX,mouseDirectionY)*MOUSESPEED)
get_viewport().warp_mouse(wantedMousePosition)
#region Animation
if (directionX < 0):
$Skeleton2D/root/Hips.set_scale(Vector2(1, 1))

View file

@ -26,7 +26,7 @@ func transition_to_scene(new_scene: PackedScene, spawn_location = Vector2(0,0),
if (InitialPlayer):
player = InitialPlayer.instantiate()
player.set_name("player")
add_child(player)
current_scene.get_child(0).add_child(player)
else:
printerr("No Initial player found")
#endregion

View file

@ -1,6 +1,6 @@
[preset.0]
name="StickerCole"
name="windows"
platform="Windows Desktop"
runnable=true
dedicated_server=false
@ -20,7 +20,7 @@ encrypt_directory=false
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=false
binary_format/embed_pck=true
texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
@ -38,8 +38,8 @@ application/console_wrapper_icon=""
application/icon_interpolation=4
application/file_version=""
application/product_version=""
application/company_name=""
application/product_name=""
application/company_name="Astucious Ferret Games"
application/product_name="StickerClone"
application/file_description=""
application/copyright=""
application/trademarks=""
@ -61,3 +61,44 @@ Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorActi
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
Remove-Item -Recurse -Force '{temp_dir}'"
[preset.1]
name="linux"
platform="Linux/X11"
runnable=true
dedicated_server=false
custom_features=""
export_filter="scenes"
export_files=PackedStringArray("res://maps/mapManager.tscn", "res://maps/map1.tscn", "res://maps/mainMenu.tscn")
include_filter=""
exclude_filter=""
export_path="builds/StickerClone.x86_64"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
encrypt_directory=false
[preset.1.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=true
texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
binary_format/architecture="x86_64"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="#!/usr/bin/env bash
export DISPLAY=:0
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
\"{temp_dir}/{exe_name}\" {cmd_args}"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
rm -rf \"{temp_dir}\""

BIN
extracted/Sprite/Tree_Field_01_SPRT.png (Stored with Git LFS)

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View file

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ca1mrresx618t"
path="res://.godot/imported/Tree_Field_01_SPRT.png-02a529b82fadd4687fe05464ba8bf06c.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://extracted/Sprite/Tree_Field_01_SPRT.png"
dest_files=["res://.godot/imported/Tree_Field_01_SPRT.png-02a529b82fadd4687fe05464ba8bf06c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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extracted/Sprite/Tree_Field_02_SPRT.png (Stored with Git LFS)

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View file

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bliv5pwjnmsja"
path="res://.godot/imported/Tree_Field_02_SPRT.png-e8a50b6e1fe5334b80ff094a374b3521.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://extracted/Sprite/Tree_Field_02_SPRT.png"
dest_files=["res://.godot/imported/Tree_Field_02_SPRT.png-e8a50b6e1fe5334b80ff094a374b3521.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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View file

@ -1,34 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c46ncjf0ii7uq"
path="res://.godot/imported/Tree_Field_01_SPRT #62459.png-ebc8fc76929b8668f4ab97911404147d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://extracted/Texture2D/Tree_Field_01_SPRT #62459.png"
dest_files=["res://.godot/imported/Tree_Field_01_SPRT #62459.png-ebc8fc76929b8668f4ab97911404147d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View file

@ -1,10 +1,19 @@
[gd_scene load_steps=9 format=3 uid="uid://wlqsvbqpcbh"]
[gd_scene load_steps=33 format=3 uid="uid://wlqsvbqpcbh"]
[ext_resource type="Texture2D" uid="uid://cacwy4tka88k1" path="res://maps/map1.tres" id="1_pt5vq"]
[ext_resource type="Texture2D" uid="uid://cxharyv0ajr37" path="res://textures/atlas/DioramaEntrance_All_01_SPRT.png" id="2_n7y5f"]
[ext_resource type="Texture2D" uid="uid://c5bd2ta3esnib" path="res://extracted/4010-A Tiny Sticker Tale review pic 1.jpg" id="3_yh2wy"]
[ext_resource type="PackedScene" uid="uid://bddcriwo55x8k" path="res://prefab/prefab_woddenbridge.tscn" id="4_okpsn"]
[ext_resource type="Texture2D" uid="uid://dx8jpmxtm2cdx" path="res://textures/pattern/Pattern_Forest.png" id="5_i137q"]
[ext_resource type="Texture2D" uid="uid://cun14l52f477p" path="res://textures/atlas/Bushes_All_01_SPRT.png" id="5_xmosd"]
[ext_resource type="PackedScene" uid="uid://domcpxdf6lqpb" path="res://prefab/free_sticker.tscn" id="6_3fkbm"]
[ext_resource type="Texture2D" uid="uid://dggavne4ueche" path="res://extracted/Texture2D/Tree_Field_01_SPRT.png" id="7_gygvy"]
[ext_resource type="Texture2D" uid="uid://chuv25pm2vqen" path="res://textures/atlas/Rocks_All_01_SPRT.png" id="8_itp05"]
[ext_resource type="PackedScene" uid="uid://6ww1g2enfdx3" path="res://prefab/solid_sticker.tscn" id="9_nxjul"]
[ext_resource type="Texture2D" uid="uid://b366mcexlko72" path="res://textures/atlas/LogsAndWood_All_01_SPRT.png" id="10_jr64r"]
[ext_resource type="Texture2D" uid="uid://bwcex0o7obtg5" path="res://textures/atlas/Props_All_01_SPRT.png" id="11_0efxk"]
[ext_resource type="Texture2D" uid="uid://ciyh3rnoo4uk" path="res://extracted/Texture2D/SimpleParticles_All_01_SPRT.png" id="12_ro7fd"]
[ext_resource type="Texture2D" uid="uid://dcgjlblm2rpy4" path="res://textures/2d_lights_and_shadows_neutral_point_light.webp" id="13_sm1ou"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_js06g"]
@ -16,7 +25,71 @@ region = Rect2(252, 16, 108, 256)
atlas = ExtResource("2_n7y5f")
region = Rect2(12, 96, 216, 112)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_lfx7b"]
radius = 80.0
height = 254.0
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_dqo8w"]
radius = 70.0
height = 512.0
[sub_resource type="AtlasTexture" id="AtlasTexture_rn40i"]
atlas = ExtResource("5_xmosd")
region = Rect2(736, 96, 224, 160)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_b3366"]
radius = 65.0
height = 184.05
[sub_resource type="AtlasTexture" id="AtlasTexture_vun1v"]
atlas = ExtResource("8_itp05")
region = Rect2(288, 256, 192, 160)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4cdlc"]
size = Vector2(133.06, 62.73)
[sub_resource type="AtlasTexture" id="AtlasTexture_wpoj4"]
atlas = ExtResource("8_itp05")
region = Rect2(1440, 1376, 256, 256)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_bkpsv"]
radius = 115.4
height = 230.8
[sub_resource type="RectangleShape2D" id="RectangleShape2D_hk5e3"]
size = Vector2(201.89, 146.45)
[sub_resource type="AtlasTexture" id="AtlasTexture_w86nr"]
atlas = ExtResource("10_jr64r")
region = Rect2(544, 32, 160, 192)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_tss3y"]
size = Vector2(90.375, 25.5)
[sub_resource type="AtlasTexture" id="AtlasTexture_2qdgk"]
atlas = ExtResource("11_0efxk")
region = Rect2(1824, 480, 192, 160)
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_jw3i8"]
lifetime_randomness = 0.2
particle_flag_disable_z = true
emission_shape_scale = Vector3(0.5, 1, 1)
emission_shape = 1
emission_sphere_radius = 60.0
angle_min = -12.5
angle_max = 12.5
gravity = Vector3(0, -20, 0)
[sub_resource type="AtlasTexture" id="AtlasTexture_c24s7"]
atlas = ExtResource("12_ro7fd")
region = Rect2(0, 0, 128, 160)
[sub_resource type="CircleShape2D" id="CircleShape2D_5wedp"]
radius = 42.25
[node name="Map1" type="Node2D"]
z_as_relative = false
y_sort_enabled = true
material = SubResource("ShaderMaterial_js06g")
[node name="Container" type="Control" parent="."]
@ -33,6 +106,7 @@ offset_bottom = 6527.0
grow_horizontal = 2
grow_vertical = 2
auto_translate = false
metadata/_edit_lock_ = true
[node name="TextureRect" type="TextureRect" parent="Container"]
modulate = Color(0.49519, 0.69, 0.1587, 1)
@ -54,13 +128,18 @@ scale = Vector2(15, 15)
auto_translate = false
texture = ExtResource("5_i137q")
stretch_mode = 1
metadata/_edit_lock_ = true
[node name="Floors05Sprt" type="Sprite2D" parent="."]
z_index = -10
z_as_relative = false
scale = Vector2(6, 6)
texture = ExtResource("1_pt5vq")
region_rect = Rect2(0, 0, 1024, 992)
metadata/_edit_lock_ = true
[node name="StaticBody2D" type="StaticBody2D" parent="Floors05Sprt"]
metadata/_edit_lock_ = true
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Floors05Sprt/StaticBody2D"]
polygon = PackedVector2Array(-450, 68.3333, -446.167, 162.667, 194.833, 162.667, 211.833, 162.667, 208.167, -35.3333, 462.667, -31.5, 458.833, -131.5, 191.167, -129.667, 191.167, 66.5)
@ -96,3 +175,164 @@ top_level = true
position = Vector2(78, -148)
scale = Vector2(6.15, 6.15)
texture = ExtResource("3_yh2wy")
[node name="Bush1" parent="." instance=ExtResource("6_3fkbm")]
position = Vector2(-2161, 1140)
Shape = SubResource("CapsuleShape2D_lfx7b")
Rotation = 1.6
[node name="Tree1" parent="." instance=ExtResource("6_3fkbm")]
position = Vector2(1592, 606)
texture = ExtResource("7_gygvy")
offset = Vector2(-251.145, -512)
Shape = SubResource("CapsuleShape2D_dqo8w")
Position = Vector2(0, -253.27)
Rotation = 0.0
[node name="Tree2" parent="." instance=ExtResource("6_3fkbm")]
position = Vector2(-2399, -55)
texture = ExtResource("7_gygvy")
offset = Vector2(-251.145, -512)
Shape = SubResource("CapsuleShape2D_dqo8w")
Position = Vector2(0, -253.27)
Rotation = 0.0
[node name="Tree3" parent="." instance=ExtResource("6_3fkbm")]
position = Vector2(-763, -2021)
texture = ExtResource("7_gygvy")
offset = Vector2(-251.145, -512)
Shape = SubResource("CapsuleShape2D_dqo8w")
Position = Vector2(0, -253.27)
Rotation = 0.0
[node name="Tree4" parent="." instance=ExtResource("6_3fkbm")]
position = Vector2(2365, -2258)
texture = ExtResource("7_gygvy")
offset = Vector2(-251.145, -512)
Shape = SubResource("CapsuleShape2D_dqo8w")
Position = Vector2(0, -253.27)
Rotation = 0.0
[node name="Bush6" parent="." instance=ExtResource("6_3fkbm")]
position = Vector2(-1556, 293)
Shape = SubResource("CapsuleShape2D_lfx7b")
Rotation = 1.6
[node name="Bush7" parent="." instance=ExtResource("6_3fkbm")]
position = Vector2(712, 293)
Shape = SubResource("CapsuleShape2D_lfx7b")
Rotation = 1.6
[node name="Bush9" parent="." instance=ExtResource("6_3fkbm")]
position = Vector2(1004, -2257)
Shape = SubResource("CapsuleShape2D_lfx7b")
Rotation = 1.6
[node name="Bush8" parent="." instance=ExtResource("6_3fkbm")]
position = Vector2(-1616, -1651)
offset = Vector2(-137.285, -179.785)
flip_h = true
Shape = SubResource("CapsuleShape2D_lfx7b")
Rotation = 1.6
[node name="Bush10" parent="." instance=ExtResource("6_3fkbm")]
position = Vector2(-2063, -2116)
texture = SubResource("AtlasTexture_rn40i")
offset = Vector2(-108.615, -141.38)
flip_h = true
Shape = SubResource("CapsuleShape2D_b3366")
Position = Vector2(0, -48.95)
Rotation = 1.5
[node name="Bush11" parent="." instance=ExtResource("6_3fkbm")]
position = Vector2(2208, 2337)
texture = SubResource("AtlasTexture_rn40i")
offset = Vector2(-108.615, -141.38)
Shape = SubResource("CapsuleShape2D_b3366")
Position = Vector2(0, -48.95)
Rotation = 1.5
[node name="Rock1" parent="." instance=ExtResource("9_nxjul")]
position = Vector2(-1807, 2030)
texture = SubResource("AtlasTexture_vun1v")
offset = Vector2(-78.385, -130.2)
StickerShape = SubResource("CapsuleShape2D_b3366")
Position = Vector2(8.56, -52.395)
CollisionShape = SubResource("RectangleShape2D_4cdlc")
CollisionPosition = Vector2(7.915, -31.39)
[node name="Rock2" parent="." instance=ExtResource("9_nxjul")]
position = Vector2(-2248, 1895)
texture = SubResource("AtlasTexture_wpoj4")
offset = Vector2(-126.11, -220.56)
StickerShape = SubResource("CapsuleShape2D_bkpsv")
Position = Vector2(0, -89.75)
CollisionShape = SubResource("RectangleShape2D_hk5e3")
CollisionPosition = Vector2(0, -66.02)
[node name="Log" type="Sprite2D" parent="."]
position = Vector2(-1043, -170)
scale = Vector2(4, 4)
texture = SubResource("AtlasTexture_w86nr")
centered = false
offset = Vector2(-79.665, -133.81)
metadata/_edit_lock_ = true
[node name="StaticBody2D" type="StaticBody2D" parent="Log"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Log/StaticBody2D"]
position = Vector2(3.75, -17.5)
shape = SubResource("RectangleShape2D_tss3y")
debug_color = Color(0.999472, 0.00663362, 0.0810784, 0.42)
[node name="Log3" type="Sprite2D" parent="."]
position = Vector2(293, -810)
scale = Vector2(4, 4)
texture = SubResource("AtlasTexture_w86nr")
centered = false
offset = Vector2(-79.665, -133.81)
metadata/_edit_lock_ = true
[node name="StaticBody2D" type="StaticBody2D" parent="Log3"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Log3/StaticBody2D"]
position = Vector2(3.75, -17.5)
shape = SubResource("RectangleShape2D_tss3y")
debug_color = Color(0.999472, 0.00663362, 0.0810784, 0.42)
[node name="FirePit" type="Sprite2D" parent="."]
z_index = -1
position = Vector2(-294, -641)
scale = Vector2(4, 4)
texture = SubResource("AtlasTexture_2qdgk")
[node name="GPUParticles2D" type="GPUParticles2D" parent="FirePit"]
position = Vector2(-5.25, -17.75)
scale = Vector2(0.5, 0.5)
amount = 4
process_material = SubResource("ParticleProcessMaterial_jw3i8")
texture = SubResource("AtlasTexture_c24s7")
lifetime = 2.0
collision_base_size = 0.0
visibility_rect = Rect2(-160, -160, 320, 320)
local_coords = true
[node name="Sprite2D" type="Sprite2D" parent="FirePit"]
position = Vector2(4.75, -2)
scale = Vector2(0.7, 0.7)
texture = SubResource("AtlasTexture_c24s7")
centered = false
offset = Vector2(-71.215, -125.04)
[node name="PointLight2D" type="PointLight2D" parent="FirePit/Sprite2D"]
color = Color(1, 0.54902, 0.270588, 1)
energy = 1.2
shadow_enabled = true
texture = ExtResource("13_sm1ou")
texture_scale = 1.9
[node name="StaticBody2D" type="StaticBody2D" parent="FirePit"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="FirePit/StaticBody2D"]
shape = SubResource("CircleShape2D_5wedp")
debug_color = Color(0.937527, 0.247798, 0.087146, 0.42)

50
prefab/free_sticker.tscn Normal file
View file

@ -0,0 +1,50 @@
[gd_scene load_steps=4 format=3 uid="uid://domcpxdf6lqpb"]
[ext_resource type="Texture2D" uid="uid://cun14l52f477p" path="res://textures/atlas/Bushes_All_01_SPRT.png" id="1_1wk1p"]
[sub_resource type="AtlasTexture" id="AtlasTexture_2wdar"]
atlas = ExtResource("1_1wk1p")
region = Rect2(384, 64, 288, 224)
[sub_resource type="GDScript" id="GDScript_uqtu8"]
script/source = "@tool
extends Sprite2D
@export_group(\"Sticker Detection Shape\")
@export var Shape :Shape2D:
set(new_shape):
Shape = new_shape
$Area2D/CollisionShape2D.shape = Shape
$Area2D/CollisionShape2D.queue_redraw()
@export var Position :Vector2:
set(new_position):
Position = new_position
$Area2D/CollisionShape2D.position = Position
$Area2D/CollisionShape2D.queue_redraw()
@export var Rotation :float:
set(new_rotation):
Rotation = new_rotation
$Area2D/CollisionShape2D.rotation = Rotation
$Area2D/CollisionShape2D.queue_redraw()
"
[node name="FreeSticker1" type="Sprite2D"]
scale = Vector2(3.80334, 3.95089)
texture = SubResource("AtlasTexture_2wdar")
centered = false
offset = Vector2(-161.055, -179.785)
script = SubResource("GDScript_uqtu8")
Rotation = Vector2(0, 0)
metadata/tags = ["sticker"]
[node name="Area2D" type="Area2D" parent="."]
collision_layer = 2
collision_mask = 0
monitoring = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2(-4.46976, -71.6294)
rotation = 1.5708
[connection signal="property_list_changed" from="." to="." method="_on_property_list_changed"]

View file

@ -10,6 +10,7 @@ region = Rect2(72, 1392, 216, 272)
[node name="WoodenBridge" type="Sprite2D"]
scale = Vector2(5.71296, 5.71296)
texture = SubResource("AtlasTexture_nkyhf")
metadata/tags = ["sticker"]
[node name="BridgeNode" parent="." instance=ExtResource("2_te8ug")]
position = Vector2(1788, 788)

76
prefab/solid_sticker.tscn Normal file
View file

@ -0,0 +1,76 @@
[gd_scene load_steps=5 format=3 uid="uid://6ww1g2enfdx3"]
[ext_resource type="Texture2D" uid="uid://cun14l52f477p" path="res://textures/atlas/Bushes_All_01_SPRT.png" id="1_ssqve"]
[sub_resource type="AtlasTexture" id="AtlasTexture_2wdar"]
atlas = ExtResource("1_ssqve")
region = Rect2(384, 64, 288, 224)
[sub_resource type="GDScript" id="GDScript_uqtu8"]
script/source = "@tool
extends Sprite2D
@export_group(\"Sticker Detection Shape\")
@export var StickerShape :Shape2D:
set(new_shape):
StickerShape = new_shape
$Area2D/StickerShape2D.shape = StickerShape
$Area2D/StickerShape2D.queue_redraw()
@export var Position :Vector2:
set(new_position):
Position = new_position
$Area2D/StickerShape2D.position = Position
$Area2D/StickerShape2D.queue_redraw()
@export var Rotation :Vector2:
set(new_rotation):
Rotation = new_rotation
$Area2D/StickerShape2D.rotation = Rotation
$Area2D/StickerShape2D.queue_redraw()
@export_group(\"Collision Shape\")
@export var CollisionShape :Shape2D:
set(new_CollisionShape):
CollisionShape = new_CollisionShape
$StaticBody2D/CollisionShape2D.shape = CollisionShape
$StaticBody2D/CollisionShape2D.queue_redraw()
@export var CollisionPosition :Vector2:
set(new_CollisionPosition):
CollisionPosition = new_CollisionPosition
$StaticBody2D/CollisionShape2D.position = CollisionPosition
$StaticBody2D/CollisionShape2D.queue_redraw()
@export var CollisionRotation :float:
set(new_ColissionRotation):
CollisionRotation = new_ColissionRotation
$StaticBody2D/CollisionShape2D.rotation = CollisionRotation
$StaticBody2D/CollisionShape2D.queue_redraw()
"
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ep5ck"]
size = Vector2(104.391, 20.3774)
[node name="SolidSticker1" type="Sprite2D"]
scale = Vector2(3.80334, 3.95089)
texture = SubResource("AtlasTexture_2wdar")
centered = false
offset = Vector2(-161.055, -179.785)
script = SubResource("GDScript_uqtu8")
metadata/tags = ["sticker"]
[node name="Area2D" type="Area2D" parent="."]
collision_layer = 2
collision_mask = 0
monitoring = false
[node name="StickerShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2(-4.46976, -71.6294)
rotation = 1.5708
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(2.10341, -10.8836)
shape = SubResource("RectangleShape2D_ep5ck")
debug_color = Color(0.996033, 0, 0.194446, 0.42)
[connection signal="property_list_changed" from="." to="." method="_on_property_list_changed"]

BIN
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@ -2,16 +2,16 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://c00o46q3iyg6b"
path="res://.godot/imported/TreeLarge1_Sticker #62431.png-301805e3beb3b1cf0e118ec36f3dcef3.ctex"
uid="uid://dcgjlblm2rpy4"
path="res://.godot/imported/2d_lights_and_shadows_neutral_point_light.webp-086f9c4fa9cb6d024434559510c1a988.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://extracted/Texture2D/TreeLarge1_Sticker #62431.png"
dest_files=["res://.godot/imported/TreeLarge1_Sticker #62431.png-301805e3beb3b1cf0e118ec36f3dcef3.ctex"]
source_file="res://textures/2d_lights_and_shadows_neutral_point_light.webp"
dest_files=["res://.godot/imported/2d_lights_and_shadows_neutral_point_light.webp-086f9c4fa9cb6d024434559510c1a988.ctex"]
[params]