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13 commits

19 changed files with 623 additions and 451 deletions

View file

@ -46,11 +46,11 @@ func pointcast():
#region Fill hoveredColliders
for _object in CastResult:
if(_object.collider.input_pickable == true):
hoveredColliders.append(_object.collider) #Get the object that have the collision
hoveredColliders.append(_object.collider)
#endregion
if (hoveredColliders.size() > 0):
if (hoveredColliders.size() >= 2):
sortByPosY(hoveredColliders,false)
hoveredColliders = sortByPosY(hoveredColliders,false)
if (hoveredColliders[0] != hoveredCollider):
$GrabTimer.stop()
if (hoveredCollider and hoveredCollider.has_method("on_unhover")):
@ -81,14 +81,24 @@ func resetCast(bFull = false):
## Sort objects by parent's Y position
func sortByPosY(objects: Array, ascending_order: bool = true):
var _tempArray :Array
var _tempStickerArray :Array
_tempArray = objects
# Inline comparison function
#filter stickers
for _collider in _tempArray:
if _collider is Sticker:
_tempStickerArray.append(_collider)
if _tempStickerArray.size() > 0:
_tempStickerArray.sort_custom(compareNodeOrder)
_tempArray = _tempStickerArray
else:
_tempArray.sort_custom(comparePosY)
# Reverse if descending order is required
if not ascending_order:
_tempArray.reverse()
objects = _tempArray
return _tempArray
func compareNodeOrder(a, b):
return a.get_parent().get_index() < b.get_parent().get_index()
func comparePosY(a, b):
#print("Compare ",a," at ",a.position.y, " and ",b," at ",b.position.y )
return a.get_parent().position.y < b.get_parent().position.y #Sticker are always at 0, so we need parent position
@ -115,8 +125,10 @@ func grab_start():
func grab_end():
if (grabbedStickerNode.has_method("on_released")):
grabbedStickerNode.on_unhover()
grabbedStickerNode.on_released()
print("stopg grabbin at ",query.position )
DebugDraw.points.append(query.position)
DebugDraw.drawPoints()

View file

@ -4,13 +4,14 @@ extends Sprite2D
@export_file("*.tscn") var NextScene:String
@export_enum("LEFT","RIGHT","UP","DOWN") var Travel :int
@export var Spawn_Position:Vector2 = Vector2(0,0) #TODO: Extrapoler la position suivante en fonction de l'enum Travel
var NextSceneLoaded
var NextSceneLoaded:Resource
func _on_area_2d_area_entered(area):
if(area):
if(MapManager and MapManager.player == area.get_parent() and (MapManager.player.Traveling == false) ):
MapManager.player.Traveling = true
print("enter door",area)
if not NextScene.is_empty():
NextSceneLoaded = load(NextScene)
if (NextSceneLoaded != null):
MapManager.transition_to_scene(NextSceneLoaded,Spawn_Position,Travel)
@ -20,6 +21,8 @@ func _on_area_2d_area_entered(area):
func _ready():
if not NextScene.is_empty():
NextSceneLoaded = load(NextScene)
print(NextSceneLoaded)

View file

@ -17,6 +17,7 @@ flip_h = true
script = ExtResource("2_8a3ug")
[node name="Area2D" type="Area2D" parent="."]
collision_layer = 4
input_pickable = false
monitorable = false

View file

@ -1,92 +0,0 @@
@tool
@icon("res://textures/stickers/icon_sticker2.svg")
class_name Sticker extends Area2D
## Handle all the sticker-relative gameplay.
##
## Sticker node expect to be a child of a Node2D, who serve as a root for
## all the fonctionnalities. You need to assign nodes for the stickerdetection
## and for the sprites.
@export_group("Nodes")
## The look of the object. If it's multiple sprites, they should be under one main sprite
@export var WorldSprite:Sprite2D
## Optional - The look of the object when grabbed. If empty, OutlineMat will be applied to WorldSprite
@export var StickerSprite:Sprite2D
@export_group("Material")
@export var OutlineMat:ShaderMaterial = preload("res://shaders/shaderMaterial_Outline.tres")
@export var Foiled:bool #TODO: Foil material and logic
var meta:PackedStringArray = ["sticker"]
func _init():
collision_layer = 2
collision_mask = 0
set_meta("tags",meta)
monitoring = false
func _enter_tree():
set_meta("tags",meta)
if (get_parent() is Sprite2D and WorldSprite == null):
WorldSprite = get_parent()
func _ready():
if (get_parent() == get_tree().root):
printerr("stickers should always have a parent")
breakpoint
func _process(delta):
pass
## When the sticker is released
func on_released(CastResult:Array=[]):
print(self," released")
#TODO: Need a traceresult to know if it should stay in the stickerstate or be released in the world
get_parent().top_level = false
get_parent().reparent(MapManager.current_scene.get_child(0))
disable_ChildNodes_collisions(false)
update_ChildNodes_visibilty(true)
func on_click():
print(self," clicked")
func redraw():
if (StickerSprite != null):
StickerSprite.queue_redraw()
if (WorldSprite != null):
WorldSprite.queue_redraw()
func on_hover():
if (StickerSprite != null):
WorldSprite.visible = false
StickerSprite.visible = true
elif (WorldSprite != null):
WorldSprite.material = OutlineMat
redraw()
func on_unhover():
if (StickerSprite != null):
StickerSprite.visible = false
if (WorldSprite != null):
WorldSprite.material = null
WorldSprite.visible = true
redraw()
func on_grab(_offset:Vector2=Vector2(0.0,0.0)):
get_parent().top_level = true
get_parent().reparent(get_tree().root)
update_ChildNodes_visibilty(false)
func update_ChildNodes_visibilty(_visible:bool=true):
for _childNode in get_parent().get_children():
if(_childNode != WorldSprite):
_childNode.visible = _visible
func disable_ChildNodes_collisions(_disable:bool=true):
for _childNode in get_parent().get_children():
_childNode.set_deferred("disabled",_disable)

View file

@ -1,40 +1,8 @@
[gd_scene load_steps=2 format=3 uid="uid://clqvgh6qmglue"]
[sub_resource type="GDScript" id="GDScript_8d33s"]
resource_name = "bridge"
script/source = "extends Area2D
[ext_resource type="Script" path="res://core/bridgenode.tres.gd" id="1_tp7pv"]
var wallObjects : Array
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
pass
func _on_body_entered(object):
print(\"Entered %d\",object)
if (object.has_meta(\"Type\") and object.get_meta(\"Type\") == \"Player\" and wallObjects != null ):
for _object in wallObjects:
if (_object != null):
_object.process_mode = Node.PROCESS_MODE_DISABLED
else:
wallObjects.append(object)
func _on_body_exited(object):
if (object.has_meta(\"Type\") and object.get_meta(\"Type\") == \"Player\" and wallObjects != null ):
for _object in wallObjects:
if (_object != null):
_object.process_mode = Node.PROCESS_MODE_INHERIT
"
[node name="BridgeNode" type="Area2D"]
script = SubResource("GDScript_8d33s")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="body_exited" from="." to="." method="_on_body_exited"]
[node name="Bridge" type="Area2D"]
collision_layer = 4
collision_mask = 9
script = ExtResource("1_tp7pv")

31
core/bridgenode.tres.gd Normal file
View file

@ -0,0 +1,31 @@
@tool
class_name Bridge extends Area2D
## Disable the collisions when player enter
var wallObjects : Array
func _init():
collision_layer = 4
collision_mask = 25
# Called when the node enters the scene tree for the first time.
func _ready():
body_entered.connect(_on_body_entered)
body_exited.connect(_on_body_exited)
func _on_body_entered(object):
print("Entered %d",object)
if (object.has_meta("Type") and object.get_meta("Type") == "Player" and wallObjects != null ):
for _object in wallObjects:
if (_object != null):
_object.process_mode = Node.PROCESS_MODE_DISABLED
else:
wallObjects.append(object)
func _on_body_exited(object):
if (object.has_meta("Type") and object.get_meta("Type") == "Player" and wallObjects != null ):
for _object in wallObjects:
if (_object != null):
_object.process_mode = Node.PROCESS_MODE_INHERIT

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=24 format=3 uid="uid://0m1hk2nu4bps"]
[gd_scene load_steps=23 format=3 uid="uid://0m1hk2nu4bps"]
[ext_resource type="Script" path="res://core/player.gd" id="1_whhfc"]
[ext_resource type="Texture2D" uid="uid://5pmqr3y62guu" path="res://textures/player/currentCloth.tres" id="2_w1l4c"]
@ -499,11 +499,8 @@ node_connections = [&"output", 0, &"WalkRun"]
[sub_resource type="CanvasTexture" id="CanvasTexture_2b3h6"]
diffuse_texture = ExtResource("6_3ryww")
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_8drh2"]
radius = 130.0
height = 550.0
[node name="Player" type="CharacterBody2D"]
collision_mask = 17
motion_mode = 1
script = ExtResource("1_whhfc")
CurrentSkin = ExtResource("2_w1l4c")
@ -551,23 +548,25 @@ parameters/WalkRun/3/TimeScale/scale = 0.3
position = Vector2(17, 0)
[node name="BootL" type="Sprite2D" parent="Skeleton2D"]
position = Vector2(-93.6914, -35.1428)
rotation = 0.413206
position = Vector2(40.7995, -40.9482)
rotation = -0.517457
scale = Vector2(1, 1)
texture = ExtResource("2_w1l4c")
region_enabled = true
region_rect = Rect2(896, 768, 128, 128)
metadata/Type = "Skin"
[node name="BootR" type="Sprite2D" parent="Skeleton2D"]
position = Vector2(40.2865, -41.1666)
rotation = -0.671407
position = Vector2(-70.0154, -47.9395)
rotation = 0.481493
scale = Vector2(1, 1)
texture = ExtResource("2_w1l4c")
region_enabled = true
region_rect = Rect2(896, 768, 128, 128)
metadata/Type = "Skin"
[node name="Body" type="Sprite2D" parent="Skeleton2D"]
position = Vector2(51, -234.374)
position = Vector2(51, -242.313)
texture = ExtResource("2_w1l4c")
offset = Vector2(-15, 0)
region_enabled = true
@ -591,7 +590,7 @@ metadata/Type = "Skin"
[node name="Tail" type="Sprite2D" parent="Skeleton2D/Body"]
show_behind_parent = true
position = Vector2(44, 104.374)
position = Vector2(44, 112.313)
rotation = 0.153589
texture = ExtResource("2_w1l4c")
offset = Vector2(70, 0)
@ -600,8 +599,8 @@ region_rect = Rect2(768, 640, 256, 128)
metadata/Type = "Skin"
[node name="Head" type="Sprite2D" parent="Skeleton2D"]
position = Vector2(-40, -407.374)
rotation = 0.0767937
position = Vector2(-40, -415.313)
rotation = 0.000647508
scale = Vector2(1, 1)
texture = ExtResource("2_w1l4c")
offset = Vector2(0, -168)
@ -690,9 +689,3 @@ z_index = -1
position = Vector2(42, -381)
scale = Vector2(1.89731, 1.89731)
texture = SubResource("CanvasTexture_2b3h6")
[node name="DetectionArea" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="DetectionArea"]
position = Vector2(0, -266.265)
shape = SubResource("CapsuleShape2D_8drh2")

View file

@ -10,6 +10,13 @@ extends Node2D
#@onready var scene_transition = $ScreenTransition/AnimationPlayer
var player:Object
func scene_clean(scene):
if (scene != null and scene.get_child_count() > 0):
scene.get_child(0).queue_free()
func _init():
scene_clean(current_scene)
scene_clean(next_scene)
func _process(_delta):
if($CurrentScene.get_child_count() >0):
@ -24,7 +31,7 @@ func transition_to_scene(new_scene: PackedScene, spawn_location: Vector2, spawn_
else:
next_scene.add_child(new_scene.instantiate())
#region Anim Map
if (next_scene.get_child(0) != null):
if (next_scene.get_child_count() > 0 and next_scene.get_child(0) != null):
match spawn_direction:
0:
$AnimationPlayer.play("travel_left",-1,1)
@ -61,13 +68,12 @@ func on_travel_end():
player.Traveling = false
print("end travel")
func _on_animation_player_animation_finished(anim_name):
func _on_animation_player_animation_finished(_anim_name):
print("anim finished")
current_scene.get_child(0).queue_free()
current_scene.position = Vector2(0,0)
if (next_scene.get_child_count() > 0):
next_scene.get_child(0).reparent(current_scene)
if (next_scene.get_child_count() > 0):
next_scene.get_child(0).queue_free()
scene_clean(next_scene)
print("level unloaded")
await get_tree().create_timer(1).connect("timeout",Callable(self,"on_travel_end"))
get_tree().create_timer(1).connect("timeout",Callable(self,"on_travel_end"))

164
core/stickernode.gd Normal file
View file

@ -0,0 +1,164 @@
@tool
@icon("res://textures/stickers/icon_sticker2.svg")
class_name Sticker extends Area2D
## Handle all the sticker-relative gameplay.
##
## Sticker node expect to be a child of a Node2D, who serve as a root for
## all the fonctionnalities. You need to assign nodes for the stickerdetection
## and for the sprites.
#region Exported variables
@export var Sticker_mode:bool = false
@export_group("Nodes")
## The look of the object. If it's multiple sprites, they should be under one main sprite
@export var WorldSprite:Sprite2D
## Optional - The look of the object when grabbed. If empty, OutlineMat will be applied to WorldSprite
@export var StickerSprite:Sprite2D
## Optional - The detection zone, if not the same as the sticker area
@export var DetectionArea:Area2D:
set(new_area):
if(new_area != self):
DetectionArea = new_area
else:
printerr("DetectionArea cannot be the sticker itself")
@export_group("Material")
@export var OutlineMat:ShaderMaterial = preload("res://shaders/shaderMaterial_Outline.tres")
@export var Foiled:bool #TODO: Foil material and logic
@export var CreateShape:bool:
set(value):
var test = CollisionShape2D.new()
test.set_name("StickerShape")
add_child(test)
test.set_owner(get_tree().get_edited_scene_root())
test = null
#endregion
var meta:PackedStringArray = ["sticker"]
var detected_solids:Array
var detected_zones:Array
var Grabbed:bool = false
#region Functions
func _get_configuration_warnings():
if (get_parent() == get_tree().get_edited_scene_root()):
return ["This node should have a parent"]
return []
func _init():
collision_layer = 2
# TODO: Stickerzone maybe will not need to check everything, and detection will be on the zone detection area only. maybe we want a fallback if sticker area and detection area are the same shape
collision_mask = 61
set_meta("tags",meta)
monitoring = true
if Engine.is_editor_hint():
update_configuration_warnings()
func _enter_tree():
set_meta("tags",meta)
if (get_parent() is Sprite2D and WorldSprite == null):
WorldSprite = get_parent()
if Engine.is_editor_hint():
update_configuration_warnings()
func _ready():
if (get_parent() == get_tree().root):
printerr("stickers should always have a parent")
breakpoint
if (DetectionArea != null):
DetectionArea.area_entered.connect(_on_area_entered)
DetectionArea.area_exited.connect(_on_area_exited)
DetectionArea.body_entered.connect(_on_body_entered)
DetectionArea.body_exited.connect(_on_body_exited)
DetectionArea.collision_mask = 61
else:
area_entered.connect(_on_area_entered)
area_exited.connect(_on_area_exited)
body_entered.connect(_on_body_entered)
body_exited.connect(_on_body_exited)
# TODO : Solids and interactive zone detection area should not be the same as the sticker area.
# IDEA: Need to export a child Area2D
func _on_body_entered(body:Node2D):
print("body entered",body)
detected_solids.append(body)
func _on_body_exited(body:Node2D):
print("body exited",body)
detected_solids.erase(body)
if(Sticker_mode and Grabbed and detected_solids.size() == 0):
print("Can be released in object mode")
func _on_area_entered(area:Area2D):
print("area entered",area)
#TODO:Filter by type
detected_zones.append(area)
func _on_area_exited(area:Area2D):
print("area exited",area)
detected_zones.erase(area)
func _process(_delta):
pass
## When the sticker is released
func on_released(_CastResult:Array=[]):
print(self," released")
Grabbed = false
#Need a traceresult to know if it should stay in the stickerstate or be released in the world
if(detected_solids.size()==0):
get_parent().top_level = false
disable_ChildNodes_collisions(false)
update_ChildNodes_visibilty(true)
Sticker_mode = false
on_unhover() #security,but i don't like it
get_parent().reparent(MapManager.current_scene.get_child(0))
func on_click():
print(self," clicked")
func redraw():
if (StickerSprite != null):
StickerSprite.queue_redraw()
if (WorldSprite != null):
WorldSprite.queue_redraw()
func on_hover():
if (Sticker_mode == false):
if (StickerSprite != null):
WorldSprite.visible = false
StickerSprite.visible = true
elif (WorldSprite != null):
WorldSprite.material = OutlineMat
redraw()
func on_unhover():
if (Sticker_mode == false):
if (StickerSprite != null):
StickerSprite.visible = false
if (WorldSprite != null):
WorldSprite.material = null
WorldSprite.visible = true
redraw()
func on_grab(_offset:Vector2=Vector2(0.0,0.0)):
Sticker_mode = true
get_parent().top_level = true
get_parent().reparent(MapManager)
update_ChildNodes_visibilty(false)
disable_ChildNodes_collisions(true)
Grabbed = true
func update_ChildNodes_visibilty(_visible:bool=true):
for _childNode in get_parent().get_children():
if(_childNode != WorldSprite and _childNode != StickerSprite):
_childNode.visible = _visible
func disable_ChildNodes_collisions(_disable:bool=true):
for _childNode in get_parent().get_children():
if (_childNode != self):
_childNode.process_mode = Node.PROCESS_MODE_DISABLED if _disable else Node.PROCESS_MODE_ALWAYS
#endregion

View file

@ -1,58 +1,44 @@
[gd_scene load_steps=27 format=3 uid="uid://wlqsvbqpcbh"]
[gd_scene load_steps=30 format=3 uid="uid://wlqsvbqpcbh"]
[ext_resource type="Texture2D" uid="uid://cacwy4tka88k1" path="res://maps/map1.tres" id="1_pt5vq"]
[ext_resource type="Texture2D" uid="uid://bm2nsrfle5nsd" path="res://textures/sprites/floor_door_grass_right1.tres" id="2_0jvyl"]
[ext_resource type="Script" path="res://core/Door.gd" id="3_384sx"]
[ext_resource type="Texture2D" uid="uid://bfnbnuclg8ab0" path="res://textures/sprites/props_wood_bridge1.tres" id="3_k46hy"]
[ext_resource type="Texture2D" uid="uid://dggavne4ueche" path="res://textures/sprites/Tree_Field_01_SPRT.png" id="4_74dki"]
[ext_resource type="Texture2D" uid="uid://b2nhenx3l2uww" path="res://textures/sprites/floor_door_grass_up1.tres" id="4_f0vha"]
[ext_resource type="PackedScene" uid="uid://do65rgg0p2plt" path="res://core/Door.tscn" id="4_lwk0u"]
[ext_resource type="Texture2D" uid="uid://ddajgcwn5ip4c" path="res://textures/sprites/plants_bush1.tres" id="4_m2p3o"]
[ext_resource type="PackedScene" uid="uid://bddcriwo55x8k" path="res://prefab/prefab_woddenbridge.tscn" id="4_okpsn"]
[ext_resource type="Script" path="res://core/stickernode.gd" id="5_ek34p"]
[ext_resource type="Texture2D" uid="uid://ciyh3rnoo4uk" path="res://textures/atlas/SimpleParticles_All_01_SPRT.png" id="6_0dctx"]
[ext_resource type="Texture2D" uid="uid://1qfjbuyf5aq5" path="res://textures/sprites/props_log1.tres" id="6_8yowd"]
[ext_resource type="Texture2D" uid="uid://dcgjlblm2rpy4" path="res://textures/2d_lights_and_shadows_neutral_point_light.webp" id="7_4swoj"]
[ext_resource type="Script" path="res://core/sticker.gd" id="8_c6p5e"]
[ext_resource type="Texture2D" uid="uid://cup0xru4j84wj" path="res://textures/sprites/rocks_rock2.tres" id="7_mbwmw"]
[ext_resource type="Texture2D" uid="uid://c6acjgu8jnrkl" path="res://textures/sprites/rocks_rock1.tres" id="8_bhcew"]
[ext_resource type="PackedScene" uid="uid://kvjctagkwivk" path="res://prefab/prefab_bush1.tscn" id="8_tag7x"]
[ext_resource type="Texture2D" uid="uid://dnomlcslicb3k" path="res://textures/sprites/props_fire1.tres" id="10_2ugv3"]
[ext_resource type="PackedScene" uid="uid://cdurdoebbnau7" path="res://prefab/prefab_bush2.tscn" id="11_u6j5q"]
[ext_resource type="Texture2D" uid="uid://51ntd0qmjw5j" path="res://textures/sprites/props_woodbarrer.tres" id="14_n4lnm"]
[ext_resource type="Texture2D" uid="uid://xx3dwpwk467v" path="res://textures/sprites/stickers_fire1.png" id="19_d8hr8"]
[sub_resource type="AtlasTexture" id="AtlasTexture_gnudx"]
region = Rect2(252, 16, 108, 256)
[sub_resource type="AtlasTexture" id="AtlasTexture_ex6vq"]
region = Rect2(0, 16, 228, 80)
[sub_resource type="AtlasTexture" id="AtlasTexture_2wdar"]
region = Rect2(384, 64, 288, 224)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_lfx7b"]
radius = 80.0
height = 254.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_yeof8"]
size = Vector2(202.667, 60.3336)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_dqo8w"]
resource_name = "TreeShape"
radius = 70.0
height = 512.0
[sub_resource type="AtlasTexture" id="AtlasTexture_rn40i"]
region = Rect2(736, 96, 224, 160)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_b3366"]
radius = 65.0
height = 184.05
[sub_resource type="AtlasTexture" id="AtlasTexture_vun1v"]
region = Rect2(288, 256, 192, 160)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4cdlc"]
size = Vector2(133.06, 62.73)
[sub_resource type="AtlasTexture" id="AtlasTexture_wpoj4"]
region = Rect2(1440, 1376, 256, 256)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_hk5e3"]
size = Vector2(201.89, 146.45)
[sub_resource type="AtlasTexture" id="AtlasTexture_w86nr"]
region = Rect2(544, 32, 160, 192)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_tss3y"]
size = Vector2(127.875, 25.5)
[sub_resource type="AtlasTexture" id="AtlasTexture_4j533"]
region = Rect2(1356, 1216, 192, 80)
[sub_resource type="CircleShape2D" id="CircleShape2D_8byel"]
radius = 54.91
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_jw3i8"]
lifetime_randomness = 0.2
@ -68,8 +54,9 @@ gravity = Vector3(0, -20, 0)
atlas = ExtResource("6_0dctx")
region = Rect2(0, 0, 128, 160)
[sub_resource type="CircleShape2D" id="CircleShape2D_5wedp"]
radius = 42.25
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_b176g"]
radius = 25.0
height = 85.0
[sub_resource type="CircleShape2D" id="CircleShape2D_wkggp"]
radius = 72.88
@ -78,7 +65,7 @@ radius = 72.88
z_as_relative = false
y_sort_enabled = true
[node name="Floors05Sprt" type="Sprite2D" parent="."]
[node name="Floor" type="Sprite2D" parent="."]
z_index = -10
z_as_relative = false
scale = Vector2(6, 6)
@ -86,39 +73,53 @@ texture = ExtResource("1_pt5vq")
region_rect = Rect2(0, 0, 1024, 992)
metadata/_edit_lock_ = true
[node name="StaticBody2D" type="StaticBody2D" parent="Floors05Sprt"]
[node name="StaticBody2D" type="StaticBody2D" parent="Floor"]
collision_layer = 16
metadata/_edit_lock_ = true
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Floors05Sprt/StaticBody2D"]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Floor/StaticBody2D"]
polygon = PackedVector2Array(-450, 68.3333, -446.167, 162.667, 194.833, 162.667, 211.833, 162.667, 208.167, -35.3333, 462.667, -31.5, 458.833, -131.5, 191.167, -129.667, 191.167, 66.5)
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="Floors05Sprt/StaticBody2D"]
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="Floor/StaticBody2D"]
visible = false
build_mode = 1
polygon = PackedVector2Array(-448, -432.5, 458, -430.833, 456.667, 147.667, 529.5, 143.167, 526.167, 348.5, 452.167, 349.5, 456.167, 411, 104.751, 409.64, 97.6667, 474, -99.5, 470.333, -104.305, 408.83, -448, 407.5, -448.5, -154.333, -519.833, -163.833, -524.667, -363.5, -448, -365.152)
[node name="Door" type="Sprite2D" parent="Floors05Sprt"]
[node name="Door" type="Sprite2D" parent="Floor"]
z_index = -1
position = Vector2(491.833, 269.333)
texture = SubResource("AtlasTexture_gnudx")
texture = ExtResource("2_0jvyl")
script = ExtResource("3_384sx")
Travel = 1
[node name="Door2" type="Sprite2D" parent="Floors05Sprt"]
[node name="Area2D" type="Area2D" parent="Floor/Door"]
collision_layer = 4
input_pickable = false
monitorable = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Floor/Door/Area2D"]
position = Vector2(5.32, -22.732)
rotation = -1.5708
shape = SubResource("RectangleShape2D_yeof8")
[node name="Door2" type="Sprite2D" parent="Floor"]
z_index = -1
position = Vector2(-481.833, -238.667)
texture = SubResource("AtlasTexture_gnudx")
texture = ExtResource("2_0jvyl")
flip_h = true
[node name="Door4" type="Sprite2D" parent="Floors05Sprt"]
[node name="Door4" type="Sprite2D" parent="Floor"]
position = Vector2(14.3333, -456.333)
texture = SubResource("AtlasTexture_ex6vq")
texture = ExtResource("4_f0vha")
flip_h = true
[node name="WoodenBridge" parent="Floors05Sprt" instance=ExtResource("4_okpsn")]
[node name="WoodenBridge" parent="Floor" instance=ExtResource("4_okpsn")]
position = Vector2(325.833, -87.5)
scale = Vector2(0.95216, 0.95216)
texture = ExtResource("3_k46hy")
metadata/Tags = ["bridge"]
[node name="Door3" parent="Floors05Sprt" instance=ExtResource("4_lwk0u")]
[node name="Door3" parent="Floor" instance=ExtResource("4_lwk0u")]
position = Vector2(-1.5, 455)
NextScene = "res://maps/map2.tscn"
Travel = 3
@ -130,212 +131,97 @@ top_level = true
position = Vector2(78, -148)
scale = Vector2(6.15, 6.15)
[node name="Bush1" type="Sprite2D" parent="."]
position = Vector2(-2161, 1140)
scale = Vector2(3.80334, 3.95089)
texture = SubResource("AtlasTexture_2wdar")
centered = false
offset = Vector2(-161.055, -179.785)
metadata/tags = ["sticker"]
[node name="Area2D" type="Area2D" parent="Bush1"]
collision_layer = 2
collision_mask = 0
monitoring = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Bush1/Area2D"]
position = Vector2(-4.46976, -71.6294)
rotation = 1.6
shape = SubResource("CapsuleShape2D_lfx7b")
[node name="Tree1" type="Sprite2D" parent="."]
position = Vector2(1592, 606)
scale = Vector2(3.80334, 3.95089)
centered = false
offset = Vector2(-251.145, -512)
metadata/tags = ["sticker"]
[node name="Area2D" type="Area2D" parent="Tree1"]
collision_layer = 2
collision_mask = 0
monitoring = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Tree1/Area2D"]
position = Vector2(0, -253.27)
rotation = 0.01
shape = SubResource("CapsuleShape2D_dqo8w")
[node name="Bush1" parent="." instance=ExtResource("8_tag7x")]
position = Vector2(-2192, 1176)
[node name="Tree2" type="Sprite2D" parent="."]
position = Vector2(-2399, -55)
scale = Vector2(3.80334, 3.95089)
texture = ExtResource("4_74dki")
centered = false
offset = Vector2(-251.145, -512)
metadata/tags = ["sticker"]
[node name="Area2D" type="Area2D" parent="Tree2"]
[node name="Sticker" type="Area2D" parent="Tree2" node_paths=PackedStringArray("WorldSprite")]
collision_layer = 2
collision_mask = 0
monitoring = false
collision_mask = 61
script = ExtResource("5_ek34p")
WorldSprite = NodePath("..")
metadata/tags = PackedStringArray("sticker")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Tree2/Area2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Tree2/Sticker"]
position = Vector2(0, -253.27)
rotation = 0.01
shape = SubResource("CapsuleShape2D_dqo8w")
[node name="Tree3" type="Sprite2D" parent="."]
position = Vector2(-763, -2021)
[node name="Tree5" type="Sprite2D" parent="."]
position = Vector2(1592, 606)
scale = Vector2(3.80334, 3.95089)
texture = ExtResource("4_74dki")
centered = false
offset = Vector2(-251.145, -512)
metadata/tags = ["sticker"]
[node name="Area2D" type="Area2D" parent="Tree3"]
[node name="Sticker" type="Area2D" parent="Tree5" node_paths=PackedStringArray("WorldSprite")]
collision_layer = 2
collision_mask = 0
monitoring = false
collision_mask = 61
script = ExtResource("5_ek34p")
WorldSprite = NodePath("..")
metadata/tags = PackedStringArray("sticker")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Tree3/Area2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Tree5/Sticker"]
position = Vector2(0, -253.27)
rotation = 0.01
shape = SubResource("CapsuleShape2D_dqo8w")
[node name="Tree6" type="Sprite2D" parent="."]
position = Vector2(-774, -2011)
scale = Vector2(3.80334, 3.95089)
texture = ExtResource("4_74dki")
centered = false
offset = Vector2(-251.145, -512)
metadata/tags = ["sticker"]
[node name="Sticker" type="Area2D" parent="Tree6" node_paths=PackedStringArray("WorldSprite")]
collision_layer = 2
collision_mask = 61
script = ExtResource("5_ek34p")
WorldSprite = NodePath("..")
metadata/tags = PackedStringArray("sticker")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Tree6/Sticker"]
position = Vector2(0, -253.27)
rotation = 0.01
shape = SubResource("CapsuleShape2D_dqo8w")
metadata/_edit_lock_ = true
[node name="Tree4" type="Sprite2D" parent="."]
position = Vector2(2365, -2258)
scale = Vector2(3.80334, 3.95089)
texture = ExtResource("4_74dki")
centered = false
offset = Vector2(-251.145, -512)
metadata/tags = ["sticker"]
[node name="Area2D" type="Area2D" parent="Tree4"]
[node name="Sticker" type="Area2D" parent="Tree4" node_paths=PackedStringArray("WorldSprite")]
collision_layer = 2
collision_mask = 0
monitoring = false
collision_mask = 61
script = ExtResource("5_ek34p")
WorldSprite = NodePath("..")
metadata/tags = PackedStringArray("sticker")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Tree4/Area2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Tree4/Sticker"]
position = Vector2(0, -253.27)
rotation = 0.01
shape = SubResource("CapsuleShape2D_dqo8w")
[node name="Bush6" type="Sprite2D" parent="."]
position = Vector2(-1556, 293)
scale = Vector2(3.80334, 3.95089)
texture = ExtResource("4_m2p3o")
centered = false
offset = Vector2(-161.055, -179.785)
metadata/tags = ["sticker"]
[node name="Sticker" type="Area2D" parent="Bush6" node_paths=PackedStringArray("WorldSprite")]
collision_layer = 2
collision_mask = 0
monitoring = false
script = ExtResource("8_c6p5e")
WorldSprite = NodePath("..")
metadata/tags = PackedStringArray("sticker")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Bush6/Sticker"]
position = Vector2(-4.46976, -71.6294)
rotation = 1.6
shape = SubResource("CapsuleShape2D_lfx7b")
[node name="Bush7" type="Sprite2D" parent="."]
position = Vector2(712, 293)
scale = Vector2(3.80334, 3.95089)
texture = SubResource("AtlasTexture_2wdar")
centered = false
offset = Vector2(-161.055, -179.785)
metadata/tags = ["sticker"]
[node name="Sticker" type="Area2D" parent="Bush7" node_paths=PackedStringArray("WorldSprite")]
collision_layer = 2
collision_mask = 0
monitoring = false
script = ExtResource("8_c6p5e")
WorldSprite = NodePath("..")
metadata/tags = PackedStringArray("sticker")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Bush7/Sticker"]
position = Vector2(-4.46976, -71.6294)
rotation = 1.6
shape = SubResource("CapsuleShape2D_lfx7b")
[node name="Bush9" type="Sprite2D" parent="."]
position = Vector2(1004, -2257)
scale = Vector2(3.80334, 3.95089)
texture = SubResource("AtlasTexture_2wdar")
centered = false
offset = Vector2(-161.055, -179.785)
metadata/tags = ["sticker"]
[node name="Area2D" type="Area2D" parent="Bush9"]
collision_layer = 2
collision_mask = 0
monitoring = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Bush9/Area2D"]
position = Vector2(-4.46976, -71.6294)
rotation = 1.6
shape = SubResource("CapsuleShape2D_lfx7b")
[node name="Bush8" type="Sprite2D" parent="."]
position = Vector2(-1616, -1651)
scale = Vector2(3.80334, 3.95089)
texture = SubResource("AtlasTexture_2wdar")
centered = false
offset = Vector2(-137.285, -179.785)
flip_h = true
metadata/tags = ["sticker"]
[node name="Area2D" type="Area2D" parent="Bush8"]
collision_layer = 2
collision_mask = 0
monitoring = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Bush8/Area2D"]
position = Vector2(-4.46976, -71.6294)
rotation = 1.6
shape = SubResource("CapsuleShape2D_lfx7b")
[node name="Bush10" type="Sprite2D" parent="."]
position = Vector2(-2063, -2116)
scale = Vector2(3.80334, 3.95089)
texture = SubResource("AtlasTexture_rn40i")
centered = false
offset = Vector2(-108.615, -141.38)
flip_h = true
metadata/tags = ["sticker"]
[node name="Area2D" type="Area2D" parent="Bush10"]
collision_layer = 2
collision_mask = 0
monitoring = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Bush10/Area2D"]
position = Vector2(0, -48.95)
rotation = 1.5
shape = SubResource("CapsuleShape2D_b3366")
[node name="Bush11" type="Sprite2D" parent="."]
position = Vector2(2208, 2337)
scale = Vector2(5, 5.195)
texture = SubResource("AtlasTexture_rn40i")
centered = false
offset = Vector2(-108.615, -141.38)
metadata/tags = ["sticker"]
[node name="Area2D" type="Area2D" parent="Bush11"]
collision_layer = 2
collision_mask = 0
monitoring = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Bush11/Area2D"]
position = Vector2(0, -48.95)
rotation = 1.5
shape = SubResource("CapsuleShape2D_b3366")
[node name="Bush20" parent="." instance=ExtResource("11_u6j5q")]
position = Vector2(-2169, -2169)
[node name="Rock1" type="Sprite2D" parent="."]
position = Vector2(-1807, 2030)
scale = Vector2(3.80334, 3.95089)
texture = SubResource("AtlasTexture_vun1v")
texture = ExtResource("7_mbwmw")
centered = false
offset = Vector2(-78.385, -130.2)
metadata/tags = ["rock"]
@ -350,7 +236,7 @@ debug_color = Color(0.996033, 0, 0.194446, 0.42)
[node name="Rock2" type="Sprite2D" parent="."]
position = Vector2(-2248, 1895)
scale = Vector2(3.80334, 3.95089)
texture = SubResource("AtlasTexture_wpoj4")
texture = ExtResource("8_bhcew")
centered = false
offset = Vector2(-126.11, -220.56)
metadata/tags = ["rock"]
@ -365,7 +251,7 @@ debug_color = Color(0.996033, 0, 0.194446, 0.42)
[node name="Log" type="Sprite2D" parent="."]
position = Vector2(-1043, -170)
scale = Vector2(4, 4)
texture = SubResource("AtlasTexture_w86nr")
texture = ExtResource("6_8yowd")
centered = false
offset = Vector2(-79.665, -133.81)
metadata/_edit_lock_ = true
@ -377,10 +263,21 @@ position = Vector2(3.75, -17.5)
shape = SubResource("RectangleShape2D_tss3y")
debug_color = Color(0.999472, 0.00663362, 0.0810784, 0.42)
[node name="Sticker" type="Area2D" parent="Log" node_paths=PackedStringArray("WorldSprite")]
collision_layer = 2
collision_mask = 61
script = ExtResource("5_ek34p")
WorldSprite = NodePath("..")
metadata/tags = PackedStringArray("sticker")
[node name="stickershape" type="CollisionShape2D" parent="Log/Sticker"]
position = Vector2(4.5, -34.75)
shape = SubResource("CircleShape2D_8byel")
[node name="WoodBarrer" type="Sprite2D" parent="."]
position = Vector2(1246, 2431)
scale = Vector2(6.5, 6.5)
texture = SubResource("AtlasTexture_4j533")
texture = ExtResource("14_n4lnm")
centered = false
offset = Vector2(-96.815, -74.27)
metadata/_edit_lock_ = true
@ -395,7 +292,7 @@ debug_color = Color(0.999472, 0.00663362, 0.0810784, 0.42)
[node name="Log3" type="Sprite2D" parent="."]
position = Vector2(293, -810)
scale = Vector2(4, 4)
texture = SubResource("AtlasTexture_w86nr")
texture = ExtResource("6_8yowd")
centered = false
offset = Vector2(-79.665, -133.81)
metadata/_edit_lock_ = true
@ -407,15 +304,29 @@ position = Vector2(3.75, -17.5)
shape = SubResource("RectangleShape2D_tss3y")
debug_color = Color(0.999472, 0.00663362, 0.0810784, 0.42)
[node name="FirePit" type="Sprite2D" parent="."]
position = Vector2(-315, -588)
[node name="Sticker" type="Area2D" parent="Log3" node_paths=PackedStringArray("WorldSprite")]
collision_layer = 2
collision_mask = 61
script = ExtResource("5_ek34p")
WorldSprite = NodePath("..")
metadata/tags = PackedStringArray("sticker")
[node name="StickerShape" type="CollisionShape2D" parent="Log3/Sticker"]
position = Vector2(4.5, -34.75)
shape = SubResource("CircleShape2D_8byel")
[node name="FirePit" type="Node2D" parent="."]
position = Vector2(-303, -662)
[node name="FirePitSprite" type="Sprite2D" parent="FirePit"]
z_index = -1
scale = Vector2(4, 4)
texture = ExtResource("10_2ugv3")
offset = Vector2(0, -26.64)
[node name="GPUParticles2D" type="GPUParticles2D" parent="FirePit"]
position = Vector2(1.25, -45.75)
scale = Vector2(0.5, 0.5)
position = Vector2(5, -183)
scale = Vector2(2, 2)
amount = 4
process_material = SubResource("ParticleProcessMaterial_jw3i8")
texture = SubResource("AtlasTexture_c24s7")
@ -425,43 +336,64 @@ visibility_rect = Rect2(-160, -160, 320, 320)
local_coords = true
[node name="StaticBody2D" type="StaticBody2D" parent="FirePit"]
position = Vector2(5.25, -32)
position = Vector2(15.13, -91.07)
scale = Vector2(4, 4)
[node name="CollisionShape2D" type="CollisionShape2D" parent="FirePit/StaticBody2D"]
shape = SubResource("CircleShape2D_5wedp")
rotation = 1.5708
shape = SubResource("CapsuleShape2D_b176g")
debug_color = Color(0.937527, 0.247798, 0.087146, 0.42)
[node name="PointLight2D" type="PointLight2D" parent="FirePit"]
position = Vector2(8.25, -43)
scale = Vector2(0.7, 0.7)
position = Vector2(33, -172)
scale = Vector2(2.8, 2.8)
color = Color(1, 0.54902, 0.270588, 1)
energy = 1.2
shadow_enabled = true
texture = ExtResource("7_4swoj")
texture_scale = 1.9
metadata/_edit_lock_ = true
[node name="Sticker" type="Area2D" parent="FirePit" node_paths=PackedStringArray("WorldSprite")]
position = Vector2(2.75, -32)
[node name="Sticker" type="Area2D" parent="FirePit" node_paths=PackedStringArray("WorldSprite", "StickerSprite")]
position = Vector2(11, -128)
scale = Vector2(4, 4)
collision_layer = 2
collision_mask = 0
monitoring = false
script = ExtResource("8_c6p5e")
WorldSprite = NodePath("..")
collision_mask = 61
script = ExtResource("5_ek34p")
WorldSprite = NodePath("../FirePitSprite")
StickerSprite = NodePath("../FirePitSticker")
metadata/tags = PackedStringArray("sticker")
[node name="CollisionShape2D" type="CollisionShape2D" parent="FirePit/Sticker"]
shape = SubResource("CircleShape2D_wkggp")
[connection signal="property_list_changed" from="Bush1" to="Bush1" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Tree1" to="Tree1" method="_on_property_list_changed"]
[node name="FirePitSticker" type="Sprite2D" parent="FirePit"]
visible = false
scale = Vector2(1.8, 1.8)
texture = ExtResource("19_d8hr8")
offset = Vector2(0, -95.355)
[node name="Bush2" parent="." instance=ExtResource("8_tag7x")]
position = Vector2(-1449, -1696)
flip_h = true
[node name="Bush4" parent="." instance=ExtResource("8_tag7x")]
position = Vector2(-1561, 296)
flip_h = true
[node name="Bush5" parent="." instance=ExtResource("8_tag7x")]
position = Vector2(687, 304)
[node name="Bush8" parent="." instance=ExtResource("8_tag7x")]
position = Vector2(2207, 2320)
[node name="Bush3" parent="." instance=ExtResource("8_tag7x")]
position = Vector2(1000, -2228)
flip_h = true
[connection signal="property_list_changed" from="Tree2" to="Tree2" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Tree3" to="Tree3" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Tree5" to="Tree5" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Tree6" to="Tree6" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Tree4" to="Tree4" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Bush6" to="Bush6" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Bush7" to="Bush7" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Bush9" to="Bush9" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Bush8" to="Bush8" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Bush10" to="Bush10" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Bush11" to="Bush11" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Rock1" to="Rock1" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Rock2" to="Rock2" method="_on_property_list_changed"]

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=3 uid="uid://5tfe84u3gyty"]
[gd_scene load_steps=26 format=3 uid="uid://5tfe84u3gyty"]
[ext_resource type="Texture2D" uid="uid://bnmlngwnibfnj" path="res://extracted/ref_map2.jpg" id="1_cdv75"]
[ext_resource type="Texture2D" uid="uid://cypb81fuw4w44" path="res://textures/atlas/GroundExtensions_All_01_SPRT.png" id="3_54rqc"]
@ -8,6 +8,9 @@
[ext_resource type="Texture2D" uid="uid://dggavne4ueche" path="res://textures/sprites/Tree_Field_01_SPRT.png" id="5_lwnej"]
[ext_resource type="Texture2D" uid="uid://chuv25pm2vqen" path="res://textures/atlas/Rocks_All_01_SPRT.png" id="7_pykf8"]
[ext_resource type="Texture2D" uid="uid://b366mcexlko72" path="res://textures/atlas/LogsAndWood_All_01_SPRT.png" id="8_ugxkt"]
[ext_resource type="Script" path="res://core/stickernode.gd" id="9_ap7ts"]
[ext_resource type="PackedScene" uid="uid://kvjctagkwivk" path="res://prefab/prefab_bush1.tscn" id="10_hc0vj"]
[ext_resource type="PackedScene" uid="uid://cdurdoebbnau7" path="res://prefab/prefab_bush2.tscn" id="11_hypxn"]
[sub_resource type="AtlasTexture" id="AtlasTexture_rckkj"]
atlas = ExtResource("3_54rqc")
@ -33,12 +36,12 @@ size = Vector2(133.06, 62.73)
atlas = ExtResource("8_ugxkt")
region = Rect2(1600, 944, 104, 176)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_djose"]
size = Vector2(154.335, 84.705)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_enbs7"]
size = Vector2(65.54, 94.235)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_djose"]
size = Vector2(154.335, 84.705)
[sub_resource type="AtlasTexture" id="AtlasTexture_ddtk8"]
atlas = ExtResource("7_pykf8")
region = Rect2(1440, 1376, 256, 256)
@ -53,44 +56,51 @@ region = Rect2(544, 1728, 416, 288)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ontns"]
size = Vector2(325.915, 124.47)
[sub_resource type="AtlasTexture" id="AtlasTexture_3kc8y"]
atlas = ExtResource("7_pykf8")
region = Rect2(1728, 1248, 288, 320)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_bimlt"]
size = Vector2(258.691, 98.1358)
[node name="Map2" type="Node2D"]
z_as_relative = false
y_sort_enabled = true
[node name="Map2" type="Sprite2D" parent="."]
[node name="Floor" type="Sprite2D" parent="."]
z_index = -10
scale = Vector2(5.44506, 5.44506)
texture = ExtResource("3_gbt28")
metadata/_edit_lock_ = true
[node name="StaticBody2D" type="StaticBody2D" parent="Map2"]
[node name="StaticBody2D" type="StaticBody2D" parent="Floor"]
collision_layer = 16
collision_mask = 9
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="Map2/StaticBody2D"]
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="Floor/StaticBody2D"]
visible = false
position = Vector2(5.32593, -60.2381)
build_mode = 1
polygon = PackedVector2Array(-448, -432.5, -29.5759, -431.73, -29.5681, -475.661, 128.557, -481.354, 134.066, -431.429, 458, -430.833, 456.928, 275.846, 138.841, 274.193, 142.514, 319.372, 134.415, 336.571, -270.153, 338.472, -270.153, 270.888, -447.378, 269.786, -444.694, 85.548, -509.269, 86.1331, -512.758, -74.563, -445.734, -77.3378)
polygon = PackedVector2Array(-448, -432.5, -29.5759, -431.73, -29.5681, -475.661, 128.557, -481.354, 134.066, -431.429, 458, -430.833, 451.235, 453.255, -443.154, 454.357, -444.694, 85.548, -509.269, 86.1331, -512.758, -74.563, -445.734, -77.3378)
[node name="Dock" type="Sprite2D" parent="Map2"]
[node name="Dock" type="Sprite2D" parent="Floor"]
position = Vector2(-80.2562, 4.59132)
texture = SubResource("AtlasTexture_rckkj")
[node name="StaticBody2D" type="StaticBody2D" parent="Map2/Dock"]
[node name="StaticBody2D" type="StaticBody2D" parent="Floor/Dock"]
collision_layer = 16
collision_mask = 9
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Map2/Dock/StaticBody2D"]
position = Vector2(-4.95862, -0.550958)
polygon = PackedVector2Array(-183.469, 112.763, -180.347, 275.112, -175.205, 275.479, -177.592, 112.212)
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="Floor/Dock/StaticBody2D"]
polygon = PackedVector2Array(-27.3642, 105.6, -27.9152, 135.719, 220.751, 132.965, 225.158, 140.494, 224.791, 257.481, 219.465, 271.071, -183.653, 270.52, -186.926, 119.417, -187.142, 109.457, -181.082, 109.824, -178.143, 264.46, 217.628, 264.46, 218.179, 139.943, -31.221, 141.78, -31.7719, 105.049)
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="Map2/Dock/StaticBody2D"]
polygon = PackedVector2Array(-27.3642, 105.6, -27.9152, 135.719, 217.628, 133.883, 223.505, 140.311, 224.791, 257.481, 230.668, 257.481, 227.362, 128.557, -24.9768, 130.577)
[node name="Door1" type="Sprite2D" parent="Map2"]
[node name="Door1" type="Sprite2D" parent="Floor"]
position = Vector2(-472.171, -51.0555)
scale = Vector2(0.74059, 0.74059)
texture = SubResource("AtlasTexture_7lxfk")
flip_h = true
[node name="Door" parent="Map2" instance=ExtResource("4_yvr3q")]
[node name="Door" parent="Floor" instance=ExtResource("4_yvr3q")]
position = Vector2(67.4006, -511.656)
scale = Vector2(0.869617, 0.869617)
texture = SubResource("AtlasTexture_a0jcl")
@ -99,7 +109,6 @@ Travel = 2
Spawn_Position = Vector2(0, 2317)
[node name="RefMap2" type="Sprite2D" parent="."]
visible = false
modulate = Color(1, 1, 1, 0.741176)
z_index = -5
position = Vector2(-123, -696)
@ -139,6 +148,8 @@ offset = Vector2(-78.385, -130.2)
metadata/tags = ["rock"]
[node name="StaticBody2D" type="StaticBody2D" parent="Rock1"]
collision_layer = 16
collision_mask = 9
[node name="CollisionShape2D" type="CollisionShape2D" parent="Rock1/StaticBody2D"]
position = Vector2(7.915, -31.39)
@ -153,23 +164,27 @@ centered = false
offset = Vector2(-52.525, -167.375)
metadata/tags = ["sticker"]
[node name="Area2D" type="Area2D" parent="Box1"]
collision_layer = 2
collision_mask = 0
monitoring = false
[node name="StickerShape2D" type="CollisionShape2D" parent="Box1/Area2D"]
position = Vector2(0, -76.12)
rotation = 1.5708
shape = SubResource("RectangleShape2D_djose")
[node name="StaticBody2D" type="StaticBody2D" parent="Box1"]
collision_layer = 16
collision_mask = 9
[node name="CollisionShape2D" type="CollisionShape2D" parent="Box1/StaticBody2D"]
position = Vector2(0, -49.595)
shape = SubResource("RectangleShape2D_enbs7")
debug_color = Color(0.996033, 0, 0.194446, 0.42)
[node name="Sticker" type="Area2D" parent="Box1" node_paths=PackedStringArray("WorldSprite")]
collision_layer = 2
collision_mask = 61
script = ExtResource("9_ap7ts")
WorldSprite = NodePath("..")
metadata/tags = PackedStringArray("sticker")
[node name="StickerShape2D" type="CollisionShape2D" parent="Box1/Sticker"]
position = Vector2(0, -76.12)
rotation = 1.5708
shape = SubResource("RectangleShape2D_djose")
[node name="Box2" type="Sprite2D" parent="."]
position = Vector2(1437, -1275.32)
scale = Vector2(5, 4.51)
@ -178,23 +193,27 @@ centered = false
offset = Vector2(-54.04, -167.375)
metadata/tags = ["sticker"]
[node name="Area2D" type="Area2D" parent="Box2"]
collision_layer = 2
collision_mask = 0
monitoring = false
[node name="StickerShape2D" type="CollisionShape2D" parent="Box2/Area2D"]
position = Vector2(0, -76.12)
rotation = 1.5708
shape = SubResource("RectangleShape2D_djose")
[node name="StaticBody2D" type="StaticBody2D" parent="Box2"]
collision_layer = 16
collision_mask = 9
[node name="CollisionShape2D" type="CollisionShape2D" parent="Box2/StaticBody2D"]
position = Vector2(0, -49.595)
shape = SubResource("RectangleShape2D_enbs7")
debug_color = Color(0.996033, 0, 0.194446, 0.42)
[node name="Sticker" type="Area2D" parent="Box2" node_paths=PackedStringArray("WorldSprite")]
collision_layer = 2
collision_mask = 61
script = ExtResource("9_ap7ts")
WorldSprite = NodePath("..")
metadata/tags = PackedStringArray("sticker")
[node name="StickerShape2D" type="CollisionShape2D" parent="Box2/Sticker"]
position = Vector2(0, -76.12)
rotation = 1.5708
shape = SubResource("RectangleShape2D_djose")
[node name="Rock2" type="Sprite2D" parent="."]
position = Vector2(1776, -705.32)
scale = Vector2(5, 5.195)
@ -204,6 +223,8 @@ offset = Vector2(-126.11, -220.56)
metadata/tags = ["rock"]
[node name="StaticBody2D" type="StaticBody2D" parent="Rock2"]
collision_layer = 16
collision_mask = 9
[node name="CollisionShape2D" type="CollisionShape2D" parent="Rock2/StaticBody2D"]
position = Vector2(0, -66.02)
@ -219,12 +240,38 @@ offset = Vector2(-208.35, -260.555)
metadata/tags = ["rock"]
[node name="StaticBody2D" type="StaticBody2D" parent="Rock3"]
collision_layer = 16
collision_mask = 9
[node name="CollisionShape2D" type="CollisionShape2D" parent="Rock3/StaticBody2D"]
position = Vector2(0, -65.23)
shape = SubResource("RectangleShape2D_ontns")
debug_color = Color(0.996033, 0, 0.194446, 0.42)
[node name="Rock4" type="Sprite2D" parent="."]
position = Vector2(1403, -2255)
scale = Vector2(4.97891, 4.95232)
texture = SubResource("AtlasTexture_3kc8y")
offset = Vector2(0, -146.15)
metadata/tags = ["rock"]
[node name="StaticBody2D" type="StaticBody2D" parent="Rock4"]
collision_layer = 16
collision_mask = 9
[node name="CollisionShape2D" type="CollisionShape2D" parent="Rock4/StaticBody2D"]
position = Vector2(0, -64.212)
shape = SubResource("RectangleShape2D_bimlt")
debug_color = Color(0.996033, 0, 0.194446, 0.42)
[node name="Bush1" parent="." instance=ExtResource("10_hc0vj")]
position = Vector2(-1686, -1649)
[node name="Bush10" parent="." instance=ExtResource("11_hypxn")]
position = Vector2(2187, -1459)
scale = Vector2(3.9, 4.052)
flip_h = false
[connection signal="property_list_changed" from="Tree1" to="Tree1" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Tree2" to="Tree2" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Tree3" to="Tree3" method="_on_property_list_changed"]
@ -233,3 +280,4 @@ debug_color = Color(0.996033, 0, 0.194446, 0.42)
[connection signal="property_list_changed" from="Box2" to="Box2" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Rock2" to="Rock2" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Rock3" to="Rock3" method="_on_property_list_changed"]
[connection signal="property_list_changed" from="Rock4" to="Rock4" method="_on_property_list_changed"]

View file

@ -203,6 +203,7 @@ _data = {
}
[node name="MapManager" type="Node2D"]
y_sort_enabled = true
script = ExtResource("1_p0vo1")
InitialPlayer = ExtResource("2_fyjh8")
InitialMap = ExtResource("2_qgqfi")
@ -218,12 +219,19 @@ libraries = {
}
[node name="Camera2D" type="Camera2D" parent="."]
zoom = Vector2(0.13, 0.13)
zoom = Vector2(0.09, 0.09)
[node name="Background" parent="Camera2D" instance=ExtResource("4_81gsq")]
Pattern = ExtResource("5_pl2si")
PatternColor = Color(1, 1, 1, 0.490196)
BGColor = Color(0.173374, 0.319037, 0.221103, 1)
[node name="OutOfBound" type="StaticBody2D" parent="."]
collision_layer = 32
collision_mask = 2
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="OutOfBound"]
polygon = PackedVector2Array(-2668, -2600, -2718, 2494, 2770, 2483, 2761, -2635, -6608, -2575, -6572, -3893, 6824, -4044, 6590, 3810, -6903, 3843, -6608, -2579)
[connection signal="ready" from="." to="." method="_on_ready"]
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_player_animation_finished"]

46
prefab/prefab_bush1.tscn Normal file
View file

@ -0,0 +1,46 @@
[gd_scene load_steps=5 format=3 uid="uid://kvjctagkwivk"]
[ext_resource type="Texture2D" uid="uid://ddajgcwn5ip4c" path="res://textures/sprites/plants_bush1.tres" id="1_gcxqk"]
[ext_resource type="Script" path="res://core/stickernode.gd" id="2_aj8js"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_lfx7b"]
resource_name = "bush1_sticker_zone"
radius = 80.0
height = 254.0
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ke631"]
resource_name = "bush1_detection_zone"
radius = 15.0
height = 150.0
[node name="Bush1" type="Sprite2D"]
scale = Vector2(3.80334, 3.95089)
texture = ExtResource("1_gcxqk")
centered = false
offset = Vector2(-161.055, -179.785)
metadata/tags = ["sticker"]
[node name="Sticker" type="Area2D" parent="." node_paths=PackedStringArray("WorldSprite", "DetectionArea")]
collision_layer = 2
collision_mask = 61
script = ExtResource("2_aj8js")
WorldSprite = NodePath("..")
DetectionArea = NodePath("DetectionZone")
metadata/tags = PackedStringArray("sticker")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sticker"]
position = Vector2(-4.46973, -71.6294)
rotation = 1.6
shape = SubResource("CapsuleShape2D_lfx7b")
[node name="DetectionZone" type="Area2D" parent="Sticker"]
collision_layer = 4
collision_mask = 61
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sticker/DetectionZone"]
position = Vector2(0, -5.415)
rotation = 1.5708
shape = SubResource("CapsuleShape2D_ke631")
debug_color = Color(1.29953e-06, 0.637445, 0.391979, 0.42)
[connection signal="property_list_changed" from="." to="." method="_on_property_list_changed"]

43
prefab/prefab_bush2.tscn Normal file
View file

@ -0,0 +1,43 @@
[gd_scene load_steps=5 format=3 uid="uid://cdurdoebbnau7"]
[ext_resource type="Texture2D" uid="uid://qsse8uwt06ns" path="res://textures/sprites/plants_bush2.tres" id="1_thd4i"]
[ext_resource type="Script" path="res://core/stickernode.gd" id="2_f0erb"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_b3366"]
radius = 56.13
height = 184.05
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_1mqq3"]
height = 110.0
[node name="Bush10" type="Sprite2D"]
scale = Vector2(3.80334, 3.95089)
texture = ExtResource("1_thd4i")
offset = Vector2(0, -63.525)
flip_h = true
metadata/tags = ["sticker"]
[node name="Sticker" type="Area2D" parent="." node_paths=PackedStringArray("WorldSprite", "DetectionArea")]
collision_layer = 2
collision_mask = 61
script = ExtResource("2_f0erb")
WorldSprite = NodePath("..")
DetectionArea = NodePath("DetectionZone")
metadata/tags = PackedStringArray("sticker")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sticker"]
position = Vector2(0, -55.845)
rotation = 1.5708
shape = SubResource("CapsuleShape2D_b3366")
[node name="DetectionZone" type="Area2D" parent="Sticker"]
collision_layer = 4
collision_mask = 61
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sticker/DetectionZone"]
position = Vector2(0, -10)
rotation = 1.5708
shape = SubResource("CapsuleShape2D_1mqq3")
debug_color = Color(1.29953e-06, 0.637445, 0.391979, 0.42)
[connection signal="property_list_changed" from="." to="." method="_on_property_list_changed"]

View file

@ -11,7 +11,6 @@ texture = SubResource("AtlasTexture_nkyhf")
[node name="BridgeNode" parent="." instance=ExtResource("2_te8ug")]
position = Vector2(1788, 788)
collision_layer = 2
[node name="PlayerDetection" type="CollisionPolygon2D" parent="BridgeNode"]
position = Vector2(-623.92, 0)
@ -19,8 +18,7 @@ scale = Vector2(0.650499, 1)
polygon = PackedVector2Array(-1875.9, -847.689, -1878.05, -681.225, -1699.64, -682.976, -1706.37, -847.689)
[node name="StaticBody2D" type="StaticBody2D" parent="."]
collision_layer = 3
input_pickable = true
collision_layer = 16
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="StaticBody2D"]
polygon = PackedVector2Array(-84.7196, -115.177, -83.3193, 112.026, -58.9886, 111.851, -59.1637, -113.951)

View file

@ -122,6 +122,10 @@ mouse_right={
2d_physics/layer_1="Player"
2d_physics/layer_2="Stickers"
2d_physics/layer_3="Zone"
2d_physics/layer_4="PNJ"
2d_physics/layer_5="Wall"
2d_physics/layer_6="OutOfBound"
[rendering]

View file

@ -0,0 +1,7 @@
[gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://qsse8uwt06ns"]
[ext_resource type="Texture2D" uid="uid://cun14l52f477p" path="res://textures/atlas/Bushes_All_01_SPRT.png" id="1_6o3oy"]
[resource]
atlas = ExtResource("1_6o3oy")
region = Rect2(736, 96, 224, 160)

View file

@ -3,15 +3,15 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://xx3dwpwk467v"
path="res://.godot/imported/FireStickers.png-b1f6454cf2d8ec7c882729598eb9bead.ctex"
path="res://.godot/imported/stickers_fire1.png-e93a337294878aa37d22daa3b5a89519.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://textures/sprites/FireStickers.png"
dest_files=["res://.godot/imported/FireStickers.png-b1f6454cf2d8ec7c882729598eb9bead.ctex"]
source_file="res://textures/sprites/stickers_fire1.png"
dest_files=["res://.godot/imported/stickers_fire1.png-e93a337294878aa37d22daa3b5a89519.ctex"]
[params]