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No commits in common. "93ffa73be04dc721fcf0ea394e025b5c640feeab" and "c2292b5b62558708cae1c28496ce1426e5d3c5b7" have entirely different histories.
93ffa73be0
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c2292b5b62
3 changed files with 2 additions and 67 deletions
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@ -1,63 +0,0 @@
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[preset.0]
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name="StickerCole"
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platform="Windows Desktop"
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runnable=true
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dedicated_server=false
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custom_features=""
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export_filter="scenes"
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export_files=PackedStringArray("res://maps/mainMenu.tscn", "res://maps/map1.tscn", "res://maps/mapManager.tscn")
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include_filter=""
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exclude_filter=""
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export_path="builds/stickerClone.exe"
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encryption_include_filters=""
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encryption_exclude_filters=""
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encrypt_pck=false
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encrypt_directory=false
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[preset.0.options]
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custom_template/debug=""
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custom_template/release=""
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debug/export_console_wrapper=1
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binary_format/embed_pck=true
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texture_format/bptc=true
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc2=false
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binary_format/architecture="x86_64"
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codesign/enable=false
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codesign/timestamp=true
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codesign/timestamp_server_url=""
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codesign/digest_algorithm=1
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codesign/description=""
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codesign/custom_options=PackedStringArray()
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application/modify_resources=true
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application/icon=""
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application/console_wrapper_icon=""
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application/icon_interpolation=4
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application/file_version=""
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application/product_version=""
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application/company_name="Astucious Ferret Games"
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application/product_name="StickerClone"
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application/file_description=""
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application/copyright=""
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application/trademarks=""
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application/export_angle=0
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ssh_remote_deploy/enabled=false
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ssh_remote_deploy/host="user@host_ip"
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ssh_remote_deploy/port="22"
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ssh_remote_deploy/extra_args_ssh=""
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ssh_remote_deploy/extra_args_scp=""
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ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
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$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
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$trigger = New-ScheduledTaskTrigger -Once -At 00:00
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$settings = New-ScheduledTaskSettingsSet
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$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
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Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
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Start-ScheduledTask -TaskName godot_remote_debug
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while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
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Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
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ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
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Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
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Remove-Item -Recurse -Force '{temp_dir}'"
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@ -8,12 +8,13 @@ atlas = ExtResource("1_lvitw")
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region = Rect2(72, 1392, 216, 272)
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region = Rect2(72, 1392, 216, 272)
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[node name="WoodenBridge" type="Sprite2D"]
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[node name="WoodenBridge" type="Sprite2D"]
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position = Vector2(1955, -525)
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scale = Vector2(5.71296, 5.71296)
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scale = Vector2(5.71296, 5.71296)
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texture = SubResource("AtlasTexture_nkyhf")
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texture = SubResource("AtlasTexture_nkyhf")
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[node name="BridgeNode" parent="." instance=ExtResource("2_te8ug")]
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[node name="BridgeNode" parent="." instance=ExtResource("2_te8ug")]
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position = Vector2(1788, 788)
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position = Vector2(1788, 788)
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collision_layer = 2
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collision_layer = 0
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[node name="PlayerDetection" type="CollisionPolygon2D" parent="BridgeNode"]
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[node name="PlayerDetection" type="CollisionPolygon2D" parent="BridgeNode"]
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position = Vector2(-623.92, 0)
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position = Vector2(-623.92, 0)
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@ -21,8 +22,6 @@ scale = Vector2(0.650499, 1)
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polygon = PackedVector2Array(-1875.9, -847.689, -1878.05, -681.225, -1699.64, -682.976, -1706.37, -847.689)
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polygon = PackedVector2Array(-1875.9, -847.689, -1878.05, -681.225, -1699.64, -682.976, -1706.37, -847.689)
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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collision_layer = 3
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input_pickable = true
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="StaticBody2D"]
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="StaticBody2D"]
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polygon = PackedVector2Array(-84.7196, -115.177, -83.3193, 112.026, -58.9886, 111.851, -59.1637, -113.951)
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polygon = PackedVector2Array(-84.7196, -115.177, -83.3193, 112.026, -58.9886, 111.851, -59.1637, -113.951)
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@ -80,7 +80,6 @@ menu={
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[layer_names]
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[layer_names]
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2d_physics/layer_1="Player"
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2d_physics/layer_1="Player"
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2d_physics/layer_2="Stickers"
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[rendering]
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[rendering]
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