4788045f44
fix visibility
2024-08-01 00:53:59 +02:00
Lucas Peter
300ed066fc
wip: fix map1
2024-07-31 18:04:34 +02:00
Lucas Peter
d3b3dcfea0
fix collision and hover issue
2024-07-31 18:04:21 +02:00
Lucas Peter
d520cd58b9
Merge branch 'feature/sticker' into develop
...
# Conflicts:
# textures/sprites/props_fire1.tres
2024-07-31 12:23:20 +02:00
Lucas Peter
9bfdaf3d0b
misc editor settings
...
# Conflicts:
# project.godot
# textures/sprites/props_fire1.tres
2024-07-31 12:22:34 +02:00
Lucas Peter
209af3e7e7
delete old code
2024-07-31 12:21:29 +02:00
Lucas Peter
79a577272a
update sticker code
...
Rework code, make sticker a Area2D Node that handle all sticker logic
2024-07-31 12:21:17 +02:00
1a77fe1df6
fix map
2024-07-30 22:25:38 +02:00
Lucas Peter
462bc799c3
update code editor window size
2024-07-30 18:19:54 +02:00
Lucas Peter
25994d0b98
Update code and ref
2024-07-30 18:14:01 +02:00
Lucas Peter
f54aa28f8e
rework sticker
...
Now sticker works by being placed under any Node2D that serve as root/transform. Sticker node handle the visual aspect of the sticker.
This should be changed soon (view TODO)
2024-07-30 18:12:30 +02:00
Lucas Peter
4e658d2ff1
update stickers location
2024-07-30 18:12:11 +02:00
Lucas Peter
de2678f43d
global function update
2024-07-30 12:21:15 +02:00
Lucas Peter
750f138ee2
make cursor top level
2024-07-30 12:20:08 +02:00
Lucas Peter
ecdc0da046
change ressources handling (again)
2024-07-30 10:36:53 +02:00
Lucas Peter
e8a647c49f
fix null object
2024-07-30 10:14:56 +02:00
b8794fdc8b
Merge branch 'feature/map-change' into develop
/ Export Game (push) Successful in 12m25s
2024-07-29 23:15:01 +02:00
26fadbbb74
Increase default size
2024-07-29 23:14:18 +02:00
aa2a234bc9
clean some code
2024-07-29 23:14:07 +02:00
3f90518d26
Travel rework
2024-07-29 23:12:35 +02:00
1595ffb3e4
Door loading
2024-07-29 18:35:23 +02:00
3dc8c78766
Fix circular dependency
2024-07-29 15:40:26 +02:00
4c668c6c56
Door init
2024-07-29 15:25:36 +02:00
6c32e51c28
Map2
2024-07-29 15:24:28 +02:00
9e5e97dff6
export all
2024-07-29 15:24:18 +02:00
a91cb2c306
rework core hierarchy
2024-07-29 15:24:09 +02:00
05f607aafe
fix #1
2024-07-29 14:04:10 +02:00
a9bc4abfb8
Add issuetracker
2024-07-29 13:54:05 +02:00
8d37b07a44
all ressources
2024-07-29 13:52:26 +02:00
665f3ef072
trying the new project name
/ Export Game (push) Successful in 4m3s
2024-07-29 13:42:30 +02:00
aa2d449105
remove icons and 3D importer
/ Export Game (push) Failing after 5m20s
2024-07-29 12:37:34 +02:00
851f0d1400
add LFS ? :D
/ Export Game (push) Has been cancelled
2024-07-29 12:05:44 +02:00
8786ab851d
swap to all exclude extracted + deactivate 3D
/ Export Game (push) Failing after 1m51s
2024-07-29 11:16:45 +02:00
0c03f23907
clean workflow.
...
Right now, workflow does not work.
2024-07-29 10:46:42 +02:00
7a31fe155e
activate cache & token
/ Export Game (push) Has been cancelled
2024-07-29 10:41:31 +02:00
35144fd5b4
change release action
/ Export Game (push) Has been cancelled
2024-07-29 09:56:17 +02:00
dfd297c8f8
Update export presets
...
/ Export Game (push) Has been cancelled
Uncache + change export source
2024-07-29 09:34:57 +02:00
9e14cc915e
move sticker !!
/ Export Game (push) Has started running
2024-07-28 22:49:46 +02:00
44e659f454
fix BG
2024-07-28 22:24:01 +02:00
5464d87d17
rework cam v1
2024-07-28 17:58:13 +02:00
0ff17ab486
map clean
2024-07-28 17:57:05 +02:00
04838a55c7
Runner final
2024-07-28 15:40:58 +02:00
ce684dafbf
test runner v2
/ Export Game (push) Successful in 2m27s
2024-07-28 15:14:36 +02:00
721f2e8297
runner test
/ Godot (linux) (push) Failing after 40s
/ Godot (windows) (push) Failing after 31s
2024-07-28 14:54:59 +02:00
2eef87c163
Cursor look state machine
2024-07-28 14:15:04 +02:00
bf0ddce8a5
Clean
2024-07-28 14:04:58 +02:00
17ea850cce
Better handling of ressources
2024-07-28 14:04:20 +02:00
06184afcb8
Sticker shader on detecxtion
2024-07-27 17:04:27 +02:00
e4e21741c1
add Debug draw + grab logic
2024-07-27 16:30:15 +02:00
0d315e3f90
fix cursor code
2024-07-26 23:21:09 +02:00