Commit graph

105 commits

Author SHA1 Message Date
Lucas Peter
300ed066fc
wip: fix map1 2024-07-31 18:04:34 +02:00
Lucas Peter
d3b3dcfea0
fix collision and hover issue 2024-07-31 18:04:21 +02:00
Lucas Peter
d520cd58b9
Merge branch 'feature/sticker' into develop
# Conflicts:
#	textures/sprites/props_fire1.tres
2024-07-31 12:23:20 +02:00
Lucas Peter
9bfdaf3d0b
misc editor settings
# Conflicts:
#	project.godot
#	textures/sprites/props_fire1.tres
2024-07-31 12:22:34 +02:00
Lucas Peter
209af3e7e7
delete old code 2024-07-31 12:21:29 +02:00
Lucas Peter
79a577272a
update sticker code
Rework code, make sticker a Area2D Node that handle all sticker logic
2024-07-31 12:21:17 +02:00
1a77fe1df6 fix map 2024-07-30 22:25:38 +02:00
Lucas Peter
462bc799c3
update code editor window size 2024-07-30 18:19:54 +02:00
Lucas Peter
25994d0b98
Update code and ref 2024-07-30 18:14:01 +02:00
Lucas Peter
f54aa28f8e
rework sticker
Now sticker works by being placed under any Node2D that serve as root/transform. Sticker node handle the visual aspect of the sticker.
This should be changed soon (view TODO)
2024-07-30 18:12:30 +02:00
Lucas Peter
4e658d2ff1
update stickers location 2024-07-30 18:12:11 +02:00
Lucas Peter
de2678f43d
global function update 2024-07-30 12:21:15 +02:00
Lucas Peter
750f138ee2
make cursor top level 2024-07-30 12:20:08 +02:00
Lucas Peter
ecdc0da046
change ressources handling (again) 2024-07-30 10:36:53 +02:00
Lucas Peter
e8a647c49f
fix null object 2024-07-30 10:14:56 +02:00
b8794fdc8b Merge branch 'feature/map-change' into develop
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2024-07-29 23:15:01 +02:00
26fadbbb74 Increase default size 2024-07-29 23:14:18 +02:00
aa2a234bc9 clean some code 2024-07-29 23:14:07 +02:00
3f90518d26 Travel rework 2024-07-29 23:12:35 +02:00
1595ffb3e4 Door loading 2024-07-29 18:35:23 +02:00
3dc8c78766 Fix circular dependency 2024-07-29 15:40:26 +02:00
4c668c6c56 Door init 2024-07-29 15:25:36 +02:00
6c32e51c28 Map2 2024-07-29 15:24:28 +02:00
9e5e97dff6 export all 2024-07-29 15:24:18 +02:00
a91cb2c306 rework core hierarchy 2024-07-29 15:24:09 +02:00
05f607aafe fix #1 2024-07-29 14:04:10 +02:00
a9bc4abfb8 Add issuetracker 2024-07-29 13:54:05 +02:00
8d37b07a44 all ressources 2024-07-29 13:52:26 +02:00
665f3ef072 trying the new project name
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2024-07-29 13:42:30 +02:00
aa2d449105 remove icons and 3D importer
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2024-07-29 12:37:34 +02:00
851f0d1400 add LFS ? :D
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2024-07-29 12:05:44 +02:00
8786ab851d swap to all exclude extracted + deactivate 3D
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2024-07-29 11:16:45 +02:00
0c03f23907 clean workflow.
Right now, workflow does not work.
2024-07-29 10:46:42 +02:00
7a31fe155e activate cache & token
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2024-07-29 10:41:31 +02:00
35144fd5b4 change release action
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2024-07-29 09:56:17 +02:00
dfd297c8f8 Update export presets
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Uncache + change export source
2024-07-29 09:34:57 +02:00
9e14cc915e move sticker !!
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2024-07-28 22:49:46 +02:00
44e659f454 fix BG 2024-07-28 22:24:01 +02:00
5464d87d17 rework cam v1 2024-07-28 17:58:13 +02:00
0ff17ab486 map clean 2024-07-28 17:57:05 +02:00
04838a55c7 Runner final 2024-07-28 15:40:58 +02:00
ce684dafbf test runner v2
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2024-07-28 15:14:36 +02:00
721f2e8297 runner test
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2024-07-28 14:54:59 +02:00
2eef87c163 Cursor look state machine 2024-07-28 14:15:04 +02:00
bf0ddce8a5 Clean 2024-07-28 14:04:58 +02:00
17ea850cce Better handling of ressources 2024-07-28 14:04:20 +02:00
06184afcb8 Sticker shader on detecxtion 2024-07-27 17:04:27 +02:00
e4e21741c1 add Debug draw + grab logic 2024-07-27 16:30:15 +02:00
0d315e3f90 fix cursor code 2024-07-26 23:21:09 +02:00
Lucas Peter
454c15f146
update cursor detection 2024-07-26 16:23:27 +02:00