Font import + cleanup

This commit is contained in:
Lucas Peter 2024-07-25 12:02:17 +02:00
parent 3859c3da62
commit c2292b5b62
No known key found for this signature in database
9 changed files with 234 additions and 6 deletions

View file

@ -22,10 +22,6 @@ func changeSkin(NewSkin:CanvasTexture,_NewHat:CanvasTexture = null):
if (Sprite.has_meta("Type") and Sprite.get_meta("Type") == "Hat"):
Sprite.texture = CurrentHat
func get_input():
var directionX = Input.get_axis("move_left", "move_right")
var directionY = Input.get_axis("move_up", "move_down")
@ -45,7 +41,6 @@ func get_input():
$Skeleton2D/root/Hips.set_scale(Vector2(1, 1))
if (directionX > 0):
$Skeleton2D/root/Hips.set_scale(Vector2(-1, 1))
$AnimationTree.set("parameters/WalkRun/blend_position",max(abs(velocity.x),abs(velocity.y)))
#endregion

View file

@ -0,0 +1,33 @@
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View file

@ -0,0 +1,33 @@
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View file

@ -0,0 +1,33 @@
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View file

@ -0,0 +1,33 @@
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View file

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View file

@ -0,0 +1,34 @@
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View file

@ -86,4 +86,3 @@ menu={
renderer/rendering_method="mobile"
environment/defaults/default_clear_color=Color(0.265979, 0.419145, 0.409015, 1)
2d/snap/snap_2d_transforms_to_pixel=true
environment/defaults/default_environment="res://shaders/new_environment.tres"