remove icons and 3D importer
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/ Export Game (push) Failing after 5m20s

This commit is contained in:
Lucas 2024-07-29 12:37:34 +02:00
parent 851f0d1400
commit aa2d449105
2 changed files with 8 additions and 3 deletions

View file

@ -28,6 +28,7 @@ jobs:
godot_executable_download_url: https://github.com/godotengine/godot/releases/download/4.2.2-stable/Godot_v4.2.2-stable_linux.x86_64.zip godot_executable_download_url: https://github.com/godotengine/godot/releases/download/4.2.2-stable/Godot_v4.2.2-stable_linux.x86_64.zip
godot_export_templates_download_url: https://github.com/godotengine/godot/releases/download/4.2.2-stable/Godot_v4.2.2-stable_export_templates.tpz godot_export_templates_download_url: https://github.com/godotengine/godot/releases/download/4.2.2-stable/Godot_v4.2.2-stable_export_templates.tpz
relative_project_path: ./ relative_project_path: ./
relative_export_path: ./builds
archive_output: true archive_output: true
cache: true cache: true
@ -39,4 +40,5 @@ jobs:
direction: upload direction: upload
release-dir: ${{ steps.export.outputs.archive_directory }} release-dir: ${{ steps.export.outputs.archive_directory }}
token: ${{ env.GITHUB_TOKEN }} token: ${{ env.GITHUB_TOKEN }}
release-notes: "New build" release-notes: "New build"
override: true

View file

@ -14,8 +14,6 @@ config/name="StickerClone"
config/version="0.1" config/version="0.1"
run/main_scene="res://maps/mapManager.tscn" run/main_scene="res://maps/mapManager.tscn"
config/features=PackedStringArray("4.2", "Mobile") config/features=PackedStringArray("4.2", "Mobile")
config/icon="res://extracted/Texture2D/Map.png"
config/windows_native_icon="res://extracted/Texture2D/Map.png"
[autoload] [autoload]
@ -25,6 +23,11 @@ DebugDraw="*res://core/debugDraw.tscn"
enabled=PackedStringArray("res://addons/Todo_Manager/plugin.cfg") enabled=PackedStringArray("res://addons/Todo_Manager/plugin.cfg")
[filesystem]
import/blender/enabled=false
import/fbx/enabled=false
[input] [input]
move_up={ move_up={