misc editor settings
# Conflicts: # project.godot # textures/sprites/props_fire1.tres
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@ -27,6 +27,9 @@ Cursor="*res://core/Cursor.tscn"
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window/size/viewport_width=1920
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window/size/viewport_width=1920
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window/size/viewport_height=1080
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window/size/viewport_height=1080
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window/size/initial_position_type=2
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window/size/initial_position_type=2
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window/size/initial_screen=2
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window/size/extend_to_title=true
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window/stretch/mode="canvas_items"
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window/size/viewport_width.editor=1152
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window/size/viewport_width.editor=1152
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window/size/viewport_height.editor=648
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window/size/viewport_height.editor=648
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7
textures/sprites/props_fire1.tres
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7
textures/sprites/props_fire1.tres
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@ -0,0 +1,7 @@
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[gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://dnomlcslicb3k"]
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[ext_resource type="Texture2D" uid="uid://bwcex0o7obtg5" path="res://textures/atlas/Props_All_01_SPRT.png" id="1_12s0p"]
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[resource]
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atlas = ExtResource("1_12s0p")
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region = Rect2(1824, 480, 192, 160)
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