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1 changed files with 3 additions and 2 deletions
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@ -22,7 +22,7 @@ jobs:
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- name: export game
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id: export
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# Use latest version (see releases for all versions)
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uses: https://github.com/lucastucious/godot-export@v5.3
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uses: https://github.com/lucastucious/godot-export@v5.3.1
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with:
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# Defining all the required inputs
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godot_executable_download_url: https://github.com/godotengine/godot/releases/download/4.2.2-stable/Godot_v4.2.2-stable_linux.x86_64.zip
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relative_project_path: ./
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relative_export_path: ./builds
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archive_output: true
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#project_name: stickerClone
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cache: true
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# This release action has worked well for me. However, you can most likely use any release action of your choosing.
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release-dir: ${{ steps.export.outputs.archive_directory }}
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token: ${{ env.GITHUB_TOKEN }}
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release-notes: "New build"
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override: true
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# override: true
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