new player hierarchy + hat setup
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parent
d124fa594b
commit
65b3c4a34b
4 changed files with 45 additions and 5 deletions
10
player.tscn
10
player.tscn
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@ -2,7 +2,7 @@
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[ext_resource type="Script" path="res://player.gd" id="1_0pgv8"]
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[ext_resource type="Script" path="res://player.gd" id="1_0pgv8"]
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[ext_resource type="Texture2D" uid="uid://5pmqr3y62guu" path="res://player/currentCloth.tres" id="2_45h8h"]
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[ext_resource type="Texture2D" uid="uid://5pmqr3y62guu" path="res://player/currentCloth.tres" id="2_45h8h"]
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[ext_resource type="Texture2D" uid="uid://hc35pmqglb14" path="res://extracted/Texture2D/Whitch Hat.png" id="3_bsp0f"]
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[ext_resource type="Texture2D" uid="uid://5qixrbrclydr" path="res://player/currentHat.tres" id="3_qyf3b"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_kapu3"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_kapu3"]
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size = Vector2(192, 256)
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size = Vector2(192, 256)
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@ -153,8 +153,8 @@ region_enabled = true
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region_rect = Rect2(0, 0, 512, 640)
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region_rect = Rect2(0, 0, 512, 640)
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[node name="Hat" type="Sprite2D" parent="Head"]
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[node name="Hat" type="Sprite2D" parent="Head"]
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position = Vector2(80, -24)
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position = Vector2(66, 66)
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scale = Vector2(0.531579, 0.531579)
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scale = Vector2(0.6, 0.6)
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texture = ExtResource("3_bsp0f")
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texture = ExtResource("3_qyf3b")
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region_enabled = true
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region_enabled = true
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region_rect = Rect2(18, 179, 1139, 665)
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region_rect = Rect2(0, 0, 1152, 1136)
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6
player/currentHat.tres
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6
player/currentHat.tres
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@ -0,0 +1,6 @@
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[gd_resource type="CanvasTexture" load_steps=2 format=3 uid="uid://5qixrbrclydr"]
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[ext_resource type="Texture2D" uid="uid://pkf86c0n3xig" path="res://extracted/Texture2D/Whitch Hat #62998.png" id="1_7652k"]
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[resource]
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diffuse_texture = ExtResource("1_7652k")
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BIN
player/hat-layout.jpg
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BIN
player/hat-layout.jpg
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Binary file not shown.
After Width: | Height: | Size: 50 KiB |
34
player/hat-layout.jpg.import
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34
player/hat-layout.jpg.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://4uytb8rfy2su"
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path="res://.godot/imported/hat-layout.jpg-ebdfb0401e800b34d514cfcf52d1d4a6.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://player/hat-layout.jpg"
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dest_files=["res://.godot/imported/hat-layout.jpg-ebdfb0401e800b34d514cfcf52d1d4a6.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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