fix BG
This commit is contained in:
parent
5464d87d17
commit
44e659f454
5 changed files with 43 additions and 29 deletions
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@ -1,26 +1,34 @@
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[gd_scene load_steps=2 format=3 uid="uid://bj15crtyjwq2"]
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[gd_scene load_steps=3 format=3 uid="uid://bxin06eifwhb5"]
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[ext_resource type="Texture2D" uid="uid://dx8jpmxtm2cdx" path="res://textures/pattern/Pattern_Forest.png" id="1_wdsuj"]
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[ext_resource type="Texture2D" uid="uid://dx8jpmxtm2cdx" path="res://textures/pattern/Pattern_Forest.png" id="1_wdsuj"]
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[node name="Control" type="Control"]
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[sub_resource type="GDScript" id="GDScript_7jd0b"]
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layout_mode = 3
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script/source = "@tool
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anchors_preset = 15
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extends CanvasLayer
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="Panel" type="Panel" parent="."]
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@export var Pattern :Texture2D:
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layout_mode = 1
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set(new_pattern):
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anchors_preset = 15
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Pattern = new_pattern
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anchor_right = 1.0
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$TextureRect.texture = Pattern
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anchor_bottom = 1.0
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$TextureRect.queue_redraw()
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grow_horizontal = 2
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@export var PatternColor :Color = Color.WHITE:
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grow_vertical = 2
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set(new_patternColor):
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PatternColor = new_patternColor
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$TextureRect.self_modulate = PatternColor
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$TextureRect.queue_redraw()
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@export var BGColor :Color = Color.GRAY:
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set(new_BGColor):
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BGColor = new_BGColor
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$ColorRect.color = BGColor
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$ColorRect.queue_redraw()
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"
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[node name="TextureRect" type="TextureRect" parent="Panel"]
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[node name="Background" type="CanvasLayer"]
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top_level = true
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layer = -100
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layout_mode = 1
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script = SubResource("GDScript_7jd0b")
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[node name="TextureRect" type="TextureRect" parent="."]
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light_mask = 0
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anchors_preset = 15
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anchors_preset = 15
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anchor_right = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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anchor_bottom = 1.0
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@ -28,3 +36,12 @@ grow_horizontal = 2
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grow_vertical = 2
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grow_vertical = 2
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texture = ExtResource("1_wdsuj")
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texture = ExtResource("1_wdsuj")
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stretch_mode = 1
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stretch_mode = 1
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[node name="ColorRect" type="ColorRect" parent="."]
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z_index = -1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 1)
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@ -1,9 +1,11 @@
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[gd_scene load_steps=21 format=3 uid="uid://0m1hk2nu4bps"]
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[gd_scene load_steps=23 format=3 uid="uid://0m1hk2nu4bps"]
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[ext_resource type="Script" path="res://core/player.gd" id="1_whhfc"]
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[ext_resource type="Script" path="res://core/player.gd" id="1_whhfc"]
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[ext_resource type="Texture2D" uid="uid://5pmqr3y62guu" path="res://textures/player/currentCloth.tres" id="2_w1l4c"]
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[ext_resource type="Texture2D" uid="uid://5pmqr3y62guu" path="res://textures/player/currentCloth.tres" id="2_w1l4c"]
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[ext_resource type="Texture2D" uid="uid://5qixrbrclydr" path="res://textures/player/currentHat.tres" id="3_ybl0v"]
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[ext_resource type="Texture2D" uid="uid://5qixrbrclydr" path="res://textures/player/currentHat.tres" id="3_ybl0v"]
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[ext_resource type="Animation" uid="uid://bd0mi2x4pkf70" path="res://animations/player/Walk.res" id="4_56ghs"]
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[ext_resource type="Animation" uid="uid://bd0mi2x4pkf70" path="res://animations/player/Walk.res" id="4_56ghs"]
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[ext_resource type="PackedScene" uid="uid://bxin06eifwhb5" path="res://core/Background.tscn" id="4_vpr5c"]
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[ext_resource type="Texture2D" uid="uid://cr27nsk1jw2ks" path="res://textures/pattern/Pattern_swamp.png" id="5_moipb"]
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[ext_resource type="Animation" uid="uid://b85dikp6ps8i2" path="res://animations/player/idle.res" id="5_uweie"]
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[ext_resource type="Animation" uid="uid://b85dikp6ps8i2" path="res://animations/player/idle.res" id="5_uweie"]
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[ext_resource type="Texture2D" uid="uid://sod0ms1cfkjf" path="res://textures/player/playerSkin_ref.png" id="6_3ryww"]
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[ext_resource type="Texture2D" uid="uid://sod0ms1cfkjf" path="res://textures/player/playerSkin_ref.png" id="6_3ryww"]
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@ -509,7 +511,6 @@ position = Vector2(0, -75)
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shape = SubResource("RectangleShape2D_kapu3")
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shape = SubResource("RectangleShape2D_kapu3")
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[node name="Camera2D" type="Camera2D" parent="."]
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[node name="Camera2D" type="Camera2D" parent="."]
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enabled = false
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zoom = Vector2(0.13, 0.13)
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zoom = Vector2(0.13, 0.13)
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position_smoothing_enabled = true
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position_smoothing_enabled = true
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position_smoothing_speed = 2.0
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position_smoothing_speed = 2.0
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@ -522,6 +523,11 @@ drag_bottom_margin = 0.74
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editor_draw_limits = true
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editor_draw_limits = true
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editor_draw_drag_margin = true
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editor_draw_drag_margin = true
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[node name="Background" parent="Camera2D" instance=ExtResource("4_vpr5c")]
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Pattern = ExtResource("5_moipb")
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PatternColor = Color(1, 1, 1, 0.490196)
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BGColor = Color(0.173374, 0.319037, 0.221103, 1)
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." groups=["Animation"]]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." groups=["Animation"]]
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libraries = {
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libraries = {
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"": SubResource("AnimationLibrary_4k813")
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"": SubResource("AnimationLibrary_4k813")
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@ -234,7 +234,6 @@ texture = SubResource("AtlasTexture_vun1v")
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offset = Vector2(-78.385, -130.2)
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offset = Vector2(-78.385, -130.2)
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StickerShape = SubResource("CapsuleShape2D_b3366")
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StickerShape = SubResource("CapsuleShape2D_b3366")
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Position = Vector2(8.56, -52.395)
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Position = Vector2(8.56, -52.395)
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Rotation = 0.0
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CollisionShape = SubResource("RectangleShape2D_4cdlc")
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CollisionShape = SubResource("RectangleShape2D_4cdlc")
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CollisionPosition = Vector2(7.915, -31.39)
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CollisionPosition = Vector2(7.915, -31.39)
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metadata/tags = ["rock"]
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metadata/tags = ["rock"]
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@ -245,7 +244,6 @@ texture = SubResource("AtlasTexture_wpoj4")
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offset = Vector2(-126.11, -220.56)
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offset = Vector2(-126.11, -220.56)
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StickerShape = SubResource("CapsuleShape2D_bkpsv")
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StickerShape = SubResource("CapsuleShape2D_bkpsv")
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Position = Vector2(0, -89.77)
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Position = Vector2(0, -89.77)
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Rotation = 0.0
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CollisionShape = SubResource("RectangleShape2D_hk5e3")
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CollisionShape = SubResource("RectangleShape2D_hk5e3")
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CollisionPosition = Vector2(0, -66.02)
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CollisionPosition = Vector2(0, -66.02)
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metadata/tags = ["rock"]
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metadata/tags = ["rock"]
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@ -55,7 +55,6 @@ texture = SubResource("AtlasTexture_2wdar")
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centered = false
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centered = false
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offset = Vector2(-161.055, -179.785)
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offset = Vector2(-161.055, -179.785)
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script = SubResource("GDScript_uqtu8")
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script = SubResource("GDScript_uqtu8")
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Rotation = Vector2(0, 0)
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metadata/tags = ["sticker"]
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metadata/tags = ["sticker"]
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[node name="Area2D" type="Area2D" parent="."]
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[node name="Area2D" type="Area2D" parent="."]
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@ -20,12 +20,6 @@ config/windows_native_icon="res://extracted/Texture2D/Map.png"
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[autoload]
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[autoload]
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DebugDraw="*res://core/debugDraw.tscn"
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DebugDraw="*res://core/debugDraw.tscn"
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Background="*res://core/Background.tscn"
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[display]
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window/size/viewport_width=1920
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window/size/viewport_height=1080
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[editor_plugins]
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[editor_plugins]
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