This commit is contained in:
Lucas 2024-07-22 17:37:15 +02:00
parent 65b3c4a34b
commit 3ec8569d92

View file

@ -107,52 +107,55 @@ label_settings = SubResource("LabelSettings_dgcsv")
horizontal_alignment = 1
vertical_alignment = 1
[node name="BootL" type="Sprite2D" parent="."]
[node name="Skeleton2D" type="Skeleton2D" parent="."]
[node name="BootL" type="Sprite2D" parent="Skeleton2D"]
position = Vector2(44, -43)
texture = ExtResource("2_45h8h")
region_enabled = true
region_rect = Rect2(896, 768, 128, 128)
[node name="BootR" type="Sprite2D" parent="."]
[node name="BootR" type="Sprite2D" parent="Skeleton2D"]
position = Vector2(-64, -50)
texture = ExtResource("2_45h8h")
region_enabled = true
region_rect = Rect2(896, 768, 128, 128)
[node name="Body" type="Sprite2D" parent="."]
[node name="Body" type="Sprite2D" parent="Skeleton2D"]
position = Vector2(35, -207)
texture = ExtResource("2_45h8h")
offset = Vector2(-15, 0)
region_enabled = true
region_rect = Rect2(0, 640, 384, 384)
[node name="HandL" type="Sprite2D" parent="Body"]
[node name="HandL" type="Sprite2D" parent="Skeleton2D/Body"]
position = Vector2(38, 55)
texture = ExtResource("2_45h8h")
region_enabled = true
region_rect = Rect2(768, 768, 128, 128)
[node name="HandR" type="Sprite2D" parent="Body"]
[node name="HandR" type="Sprite2D" parent="Skeleton2D/Body"]
show_behind_parent = true
position = Vector2(-144, 29)
texture = ExtResource("2_45h8h")
region_enabled = true
region_rect = Rect2(768, 768, 128, 128)
[node name="Tail" type="Sprite2D" parent="Body"]
[node name="Tail" type="Sprite2D" parent="Skeleton2D/Body"]
show_behind_parent = true
position = Vector2(125, 83)
position = Vector2(48, 90)
texture = ExtResource("2_45h8h")
offset = Vector2(70, 0)
region_enabled = true
region_rect = Rect2(768, 640, 256, 128)
[node name="Head" type="Sprite2D" parent="."]
[node name="Head" type="Sprite2D" parent="Skeleton2D"]
position = Vector2(0, -562)
texture = ExtResource("2_45h8h")
region_enabled = true
region_rect = Rect2(0, 0, 512, 640)
[node name="Hat" type="Sprite2D" parent="Head"]
[node name="Hat" type="Sprite2D" parent="Skeleton2D/Head"]
position = Vector2(66, 66)
scale = Vector2(0.6, 0.6)
texture = ExtResource("3_qyf3b")