Merge branch 'feature/map-change' into develop
This commit is contained in:
commit
3bccfb2b5d
11 changed files with 590 additions and 50 deletions
26
core/Door.gd
Normal file
26
core/Door.gd
Normal file
|
@ -0,0 +1,26 @@
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|||
@tool
|
||||
extends Sprite2D
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||||
@export_group("Travel settings")
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||||
@export_file("*.tscn") var NextScene:String
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||||
@export_enum("LEFT","RIGHT","UP","DOWN") var Travel :int
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||||
@export var Spawn_Position:Vector2 = Vector2(0,0
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||||
)
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||||
var NextSceneLoaded
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func _on_area_2d_area_entered(area):
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if(area):
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if(MapManager and MapManager.player == area.get_parent() and (MapManager.player.Traveling == false) ):
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MapManager.player.Traveling = true
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print("enter door",area)
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NextSceneLoaded = load(NextScene)
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if (NextSceneLoaded != null):
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MapManager.transition_to_scene(NextSceneLoaded,Spawn_Position,Travel)
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else:
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printerr("error loading ",NextScene)
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func _ready():
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NextSceneLoaded = load(NextScene)
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print(NextSceneLoaded)
|
28
core/Door.tscn
Normal file
28
core/Door.tscn
Normal file
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@ -0,0 +1,28 @@
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|||
[gd_scene load_steps=5 format=3 uid="uid://do65rgg0p2plt"]
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||||
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||||
[ext_resource type="Texture2D" uid="uid://cxharyv0ajr37" path="res://textures/atlas/DioramaEntrance_All_01_SPRT.png" id="1_4vclu"]
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||||
[ext_resource type="Script" path="res://core/Door.gd" id="2_8a3ug"]
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||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wi524"]
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||||
atlas = ExtResource("1_4vclu")
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||||
region = Rect2(12, 96, 216, 112)
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||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ajnvj"]
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||||
size = Vector2(202.667, 60.3336)
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||||
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||||
[node name="Door" type="Sprite2D"]
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||||
position = Vector2(-0.333333, 457.667)
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||||
texture = SubResource("AtlasTexture_wi524")
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||||
flip_h = true
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||||
script = ExtResource("2_8a3ug")
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||||
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||||
[node name="Area2D" type="Area2D" parent="."]
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||||
input_pickable = false
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||||
monitorable = false
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||||
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||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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||||
position = Vector2(-3.57628e-07, -15.667)
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||||
shape = SubResource("RectangleShape2D_ajnvj")
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||||
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[connection signal="area_entered" from="Area2D" to="." method="_on_area_2d_area_entered"]
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[connection signal="area_exited" from="Area2D" to="." method="_on_area_2d_area_exited"]
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@ -6,9 +6,12 @@ extends CharacterBody2D
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const SPEED = 1000.0
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const MOUSESPEED = 10.0
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func teleport(location:Transform2D , direction:float = 1):
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transform = location
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scale = Vector2(direction,1)
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var Traveling = false
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func teleport(location:Vector2 , direction:float = 1):
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position = location
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#scale = Vector2(direction,1)
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# Change the skin on every sprite
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func changeSkin(NewSkin:CanvasTexture,_NewHat:CanvasTexture = null):
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@ -1,4 +1,4 @@
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[gd_scene load_steps=23 format=3 uid="uid://0m1hk2nu4bps"]
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[gd_scene load_steps=24 format=3 uid="uid://0m1hk2nu4bps"]
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[ext_resource type="Script" path="res://core/player.gd" id="1_whhfc"]
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[ext_resource type="Texture2D" uid="uid://5pmqr3y62guu" path="res://textures/player/currentCloth.tres" id="2_w1l4c"]
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||||
|
@ -499,6 +499,10 @@ node_connections = [&"output", 0, &"WalkRun"]
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[sub_resource type="CanvasTexture" id="CanvasTexture_2b3h6"]
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diffuse_texture = ExtResource("6_3ryww")
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_8drh2"]
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radius = 130.0
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height = 550.0
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[node name="Player" type="CharacterBody2D"]
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motion_mode = 1
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script = ExtResource("1_whhfc")
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|
@ -511,6 +515,7 @@ position = Vector2(0, -75)
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shape = SubResource("RectangleShape2D_kapu3")
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[node name="Camera2D" type="Camera2D" parent="."]
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visible = false
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zoom = Vector2(0.13, 0.13)
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position_smoothing_enabled = true
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position_smoothing_speed = 2.0
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@ -546,23 +551,23 @@ parameters/WalkRun/3/TimeScale/scale = 0.3
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position = Vector2(17, 0)
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[node name="BootL" type="Sprite2D" parent="Skeleton2D"]
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position = Vector2(-51.293, -36.973)
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rotation = 0.119813
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position = Vector2(-93.6914, -35.1428)
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rotation = 0.413206
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texture = ExtResource("2_w1l4c")
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region_enabled = true
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region_rect = Rect2(896, 768, 128, 128)
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metadata/Type = "Skin"
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[node name="BootR" type="Sprite2D" parent="Skeleton2D"]
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position = Vector2(5.51367, -43.3018)
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rotation = -0.307954
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position = Vector2(40.2865, -41.1666)
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rotation = -0.671407
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texture = ExtResource("2_w1l4c")
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region_enabled = true
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region_rect = Rect2(896, 768, 128, 128)
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metadata/Type = "Skin"
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[node name="Body" type="Sprite2D" parent="Skeleton2D"]
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position = Vector2(51, -231.006)
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position = Vector2(51, -234.374)
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texture = ExtResource("2_w1l4c")
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offset = Vector2(-15, 0)
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region_enabled = true
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@ -586,7 +591,7 @@ metadata/Type = "Skin"
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[node name="Tail" type="Sprite2D" parent="Skeleton2D/Body"]
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show_behind_parent = true
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position = Vector2(44, 101.006)
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position = Vector2(44, 104.374)
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rotation = 0.153589
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texture = ExtResource("2_w1l4c")
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offset = Vector2(70, 0)
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@ -595,8 +600,9 @@ region_rect = Rect2(768, 640, 256, 128)
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metadata/Type = "Skin"
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[node name="Head" type="Sprite2D" parent="Skeleton2D"]
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position = Vector2(-40, -404.006)
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rotation = 0.0641361
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position = Vector2(-40, -407.374)
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rotation = 0.0767937
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scale = Vector2(1, 1)
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texture = ExtResource("2_w1l4c")
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offset = Vector2(0, -168)
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region_enabled = true
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@ -684,3 +690,9 @@ z_index = -1
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position = Vector2(42, -381)
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scale = Vector2(1.89731, 1.89731)
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texture = SubResource("CanvasTexture_2b3h6")
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[node name="DetectionArea" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="DetectionArea"]
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position = Vector2(0, -266.265)
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shape = SubResource("CapsuleShape2D_8drh2")
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|
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@ -6,31 +6,68 @@ extends Node2D
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@export var InitialMap :PackedScene
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@onready var current_scene = $CurrentScene
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@onready var next_scene = $NextScene
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#@onready var scene_transition = $ScreenTransition/AnimationPlayer
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var player
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var player:Object
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func transition_to_scene(new_scene: PackedScene, spawn_location = Vector2(0,0), spawn_direction = 1):
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func _process(_delta):
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if($CurrentScene.get_child_count() >0):
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if($CurrentScene.get_child(0).position != Vector2(0,0)):
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breakpoint
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func transition_to_scene(new_scene: PackedScene, spawn_location: Vector2, spawn_direction = 1):
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#screen_transition.play('FadeToBlack')
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if(current_scene.get_child_count() > 0 and current_scene.get_child(0)):
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current_scene.get_child(0).queue_free()
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current_scene.add_child(new_scene.instantiate())
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#region Spawn Player
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if (player):
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player.teleport(spawn_location, spawn_direction)
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else:
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player = $CurrentScene.find_child("player",true)
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if (new_scene):
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if (current_scene.get_child_count() == 0 ):
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current_scene.add_child(new_scene.instantiate())
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else:
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next_scene.add_child(new_scene.instantiate())
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#region Anim Map
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if (next_scene.get_child(0) != null):
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match spawn_direction:
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0:
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$AnimationPlayer.play("travel_left",-1,1)
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1:
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$AnimationPlayer.play("travel_left",-1,1)
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2:
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$AnimationPlayer.play("travel_up",-1,1)
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3:
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$AnimationPlayer.play("travel_down",-1,1)
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#endregion
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#region Spawn Player
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if (player):
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player.reparent(next_scene.get_child(0))
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player.teleport(spawn_location, spawn_direction)
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else: #Spawn the player if there is none
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if (InitialPlayer):
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player = InitialPlayer.instantiate()
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player.set_name("player")
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current_scene.get_child(0).add_child(player)
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else:
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printerr("No Initial player found")
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#endregion
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else:
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player = $CurrentScene.find_child("player",true)
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if (player):
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player.teleport(spawn_location, spawn_direction)
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else: #Spawn the player if there is none
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if (InitialPlayer):
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player = InitialPlayer.instantiate()
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player.set_name("player")
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current_scene.get_child(0).add_child(player)
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else:
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printerr("No Initial player found")
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#endregion
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else:
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printerr("No New Scene")
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func _on_ready():
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transition_to_scene(InitialMap,Vector2(0,0),1)
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func on_travel_end():
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player.Traveling = false
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print("end travel")
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func _on_animation_player_animation_finished(anim_name):
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print("anim finished")
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current_scene.get_child(0).queue_free()
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current_scene.position = Vector2(0,0)
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if (next_scene.get_child_count() > 0):
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next_scene.get_child(0).reparent(current_scene)
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if (next_scene.get_child_count() > 0):
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next_scene.get_child(0).queue_free()
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print("level unloaded")
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await get_tree().create_timer(1).connect("timeout",Callable(self,"on_travel_end"))
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|
|
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@ -1,8 +1,9 @@
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[gd_scene load_steps=34 format=3 uid="uid://wlqsvbqpcbh"]
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||||
[gd_scene load_steps=33 format=3 uid="uid://wlqsvbqpcbh"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://cacwy4tka88k1" path="res://maps/map1.tres" id="1_pt5vq"]
|
||||
[ext_resource type="Texture2D" uid="uid://cxharyv0ajr37" path="res://textures/atlas/DioramaEntrance_All_01_SPRT.png" id="2_n7y5f"]
|
||||
[ext_resource type="Texture2D" uid="uid://c5bd2ta3esnib" path="res://extracted/4010-A Tiny Sticker Tale review pic 1.jpg" id="3_yh2wy"]
|
||||
[ext_resource type="PackedScene" uid="uid://do65rgg0p2plt" path="res://core/Door.tscn" id="4_lwk0u"]
|
||||
[ext_resource type="PackedScene" uid="uid://bddcriwo55x8k" path="res://prefab/prefab_woddenbridge.tscn" id="4_okpsn"]
|
||||
[ext_resource type="Texture2D" uid="uid://cun14l52f477p" path="res://textures/atlas/Bushes_All_01_SPRT.png" id="5_xmosd"]
|
||||
[ext_resource type="PackedScene" uid="uid://domcpxdf6lqpb" path="res://prefab/free_sticker.tscn" id="6_3fkbm"]
|
||||
|
@ -14,16 +15,10 @@
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|||
[ext_resource type="Texture2D" uid="uid://ciyh3rnoo4uk" path="res://extracted/Texture2D/SimpleParticles_All_01_SPRT.png" id="12_ro7fd"]
|
||||
[ext_resource type="Texture2D" uid="uid://dcgjlblm2rpy4" path="res://textures/2d_lights_and_shadows_neutral_point_light.webp" id="13_sm1ou"]
|
||||
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||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_js06g"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_gnudx"]
|
||||
atlas = ExtResource("2_n7y5f")
|
||||
region = Rect2(252, 16, 108, 256)
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||||
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wi524"]
|
||||
atlas = ExtResource("2_n7y5f")
|
||||
region = Rect2(12, 96, 216, 112)
|
||||
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||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ex6vq"]
|
||||
atlas = ExtResource("2_n7y5f")
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||||
region = Rect2(0, 16, 228, 80)
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||||
|
@ -97,7 +92,6 @@ radius = 42.25
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[node name="Map1" type="Node2D"]
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||||
z_as_relative = false
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y_sort_enabled = true
|
||||
material = SubResource("ShaderMaterial_js06g")
|
||||
|
||||
[node name="Floors05Sprt" type="Sprite2D" parent="."]
|
||||
z_index = -10
|
||||
|
@ -129,11 +123,6 @@ position = Vector2(-481.833, -238.667)
|
|||
texture = SubResource("AtlasTexture_gnudx")
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||||
flip_h = true
|
||||
|
||||
[node name="Door3" type="Sprite2D" parent="Floors05Sprt"]
|
||||
position = Vector2(-0.333333, 457.667)
|
||||
texture = SubResource("AtlasTexture_wi524")
|
||||
flip_h = true
|
||||
|
||||
[node name="Door4" type="Sprite2D" parent="Floors05Sprt"]
|
||||
position = Vector2(14.3333, -456.333)
|
||||
texture = SubResource("AtlasTexture_ex6vq")
|
||||
|
@ -144,6 +133,12 @@ position = Vector2(325.833, -87.5)
|
|||
scale = Vector2(0.95216, 0.95216)
|
||||
metadata/Tags = ["bridge"]
|
||||
|
||||
[node name="Door3" parent="Floors05Sprt" instance=ExtResource("4_lwk0u")]
|
||||
position = Vector2(-1.5, 455)
|
||||
NextScene = "res://maps/map2.tscn"
|
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Travel = 3
|
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Spawn_Position = Vector2(333, -2652)
|
||||
|
||||
[node name="4010-aTinyStickerTaleReviewPic1" type="Sprite2D" parent="."]
|
||||
visible = false
|
||||
top_level = true
|
||||
|
|
8
maps/map2.tres
Normal file
8
maps/map2.tres
Normal file
|
@ -0,0 +1,8 @@
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|||
[gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://6hc7x8qe6r1c"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bk87x1lpjog5j" path="res://textures/atlas/Floors_05_SPRT.png" id="1_w8qho"]
|
||||
|
||||
[resource]
|
||||
atlas = ExtResource("1_w8qho")
|
||||
region = Rect2(1020, 1008, 1020, 1040)
|
||||
filter_clip = true
|
219
maps/map2.tscn
Normal file
219
maps/map2.tscn
Normal file
|
@ -0,0 +1,219 @@
|
|||
[gd_scene load_steps=27 format=3 uid="uid://5tfe84u3gyty"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bnmlngwnibfnj" path="res://extracted/ref_map2.jpg" id="1_cdv75"]
|
||||
[ext_resource type="Texture2D" uid="uid://cypb81fuw4w44" path="res://textures/atlas/GroundExtensions_All_01_SPRT.png" id="3_54rqc"]
|
||||
[ext_resource type="Texture2D" uid="uid://6hc7x8qe6r1c" path="res://maps/map2.tres" id="3_gbt28"]
|
||||
[ext_resource type="PackedScene" uid="uid://domcpxdf6lqpb" path="res://prefab/free_sticker.tscn" id="4_2tdya"]
|
||||
[ext_resource type="Texture2D" uid="uid://cxharyv0ajr37" path="res://textures/atlas/DioramaEntrance_All_01_SPRT.png" id="4_lgnnp"]
|
||||
[ext_resource type="PackedScene" uid="uid://do65rgg0p2plt" path="res://core/Door.tscn" id="4_yvr3q"]
|
||||
[ext_resource type="Texture2D" uid="uid://dggavne4ueche" path="res://extracted/Texture2D/Tree_Field_01_SPRT.png" id="5_lwnej"]
|
||||
[ext_resource type="PackedScene" uid="uid://6ww1g2enfdx3" path="res://prefab/solid_sticker.tscn" id="6_k22qa"]
|
||||
[ext_resource type="Texture2D" uid="uid://chuv25pm2vqen" path="res://textures/atlas/Rocks_All_01_SPRT.png" id="7_pykf8"]
|
||||
[ext_resource type="Texture2D" uid="uid://b366mcexlko72" path="res://textures/atlas/LogsAndWood_All_01_SPRT.png" id="8_ugxkt"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_rckkj"]
|
||||
atlas = ExtResource("3_54rqc")
|
||||
region = Rect2(0, 624, 540, 656)
|
||||
filter_clip = true
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_7lxfk"]
|
||||
atlas = ExtResource("4_lgnnp")
|
||||
region = Rect2(360, 288, 108, 272)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_a0jcl"]
|
||||
atlas = ExtResource("4_lgnnp")
|
||||
region = Rect2(0, 16, 228, 80)
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_np57i"]
|
||||
radius = 70.0
|
||||
height = 512.0
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_3r7ts"]
|
||||
radius = 80.0
|
||||
height = 254.0
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ti2p7"]
|
||||
atlas = ExtResource("7_pykf8")
|
||||
region = Rect2(288, 256, 192, 160)
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_r6rf6"]
|
||||
radius = 65.0
|
||||
height = 184.05
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4rns6"]
|
||||
size = Vector2(133.06, 62.73)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_4pwyl"]
|
||||
atlas = ExtResource("8_ugxkt")
|
||||
region = Rect2(1600, 944, 104, 176)
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_djose"]
|
||||
size = Vector2(154.335, 84.705)
|
||||
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|
||||
"travel_left": SubResource("Animation_pd367"),
|
||||
"travel_up": SubResource("Animation_c7s7o")
|
||||
}
|
||||
|
||||
[node name="MapManager" type="Node2D"]
|
||||
script = ExtResource("1_p0vo1")
|
||||
|
@ -12,6 +209,21 @@ InitialMap = ExtResource("2_qgqfi")
|
|||
|
||||
[node name="CurrentScene" type="Node2D" parent="."]
|
||||
|
||||
[node name="Cursor" parent="." instance=ExtResource("4_uwedi")]
|
||||
[node name="NextScene" type="Node2D" parent="."]
|
||||
position = Vector2(10000, 0)
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_q5lfn")
|
||||
}
|
||||
|
||||
[node name="Camera2D" type="Camera2D" parent="."]
|
||||
zoom = Vector2(0.13, 0.13)
|
||||
|
||||
[node name="Background" parent="Camera2D" instance=ExtResource("4_81gsq")]
|
||||
Pattern = ExtResource("5_pl2si")
|
||||
PatternColor = Color(1, 1, 1, 0.490196)
|
||||
BGColor = Color(0.173374, 0.319037, 0.221103, 1)
|
||||
|
||||
[connection signal="ready" from="." to="." method="_on_ready"]
|
||||
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_player_animation_finished"]
|
||||
|
|
|
@ -3,15 +3,15 @@
|
|||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cypb81fuw4w44"
|
||||
path="res://.godot/imported/GroundExtensions_All_01_SPRT.png-5c1cdd42acb7add9ff8cd748828f96b8.ctex"
|
||||
path="res://.godot/imported/GroundExtensions_All_01_SPRT.png-d47adbbfdf8892d530b662fb8ce80df9.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://extracted/Texture2D/GroundExtensions_All_01_SPRT.png"
|
||||
dest_files=["res://.godot/imported/GroundExtensions_All_01_SPRT.png-5c1cdd42acb7add9ff8cd748828f96b8.ctex"]
|
||||
source_file="res://textures/atlas/GroundExtensions_All_01_SPRT.png"
|
||||
dest_files=["res://.godot/imported/GroundExtensions_All_01_SPRT.png-d47adbbfdf8892d530b662fb8ce80df9.ctex"]
|
||||
|
||||
[params]
|
||||
|
Loading…
Reference in a new issue