delete old code
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3 changed files with 0 additions and 129 deletions
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[gd_scene load_steps=2 format=3 uid="uid://kbso0l2uk2n7"]
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[ext_resource type="Script" path="res://core/Sticker.gd" id="1_7yoct"]
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[node name="Sticker" type="Area2D"]
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collision_layer = 2
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collision_mask = 255
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monitoring = false
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script = ExtResource("1_7yoct")
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metadata/tags = PackedStringArray("sticker")
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[node name="StickerDetectionShape" type="CollisionShape2D" parent="."]
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[node name="StickerSprite" type="Sprite2D" parent="."]
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[connection signal="mouse_entered" from="." to="." method="_on_mouse_entered"]
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[connection signal="mouse_exited" from="." to="." method="_on_mouse_exited"]
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[connection signal="tree_entered" from="." to="." method="_on_tree_entered"]
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[connection signal="tree_exited" from="." to="." method="_on_tree_exited"]
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[gd_scene load_steps=3 format=3 uid="uid://domcpxdf6lqpb"]
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[ext_resource type="PackedScene" uid="uid://kbso0l2uk2n7" path="res://core/StickerArea.tscn" id="2_84v7t"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_2wdar"]
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region = Rect2(384, 64, 288, 224)
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[node name="FreeSticker1" type="Sprite2D"]
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scale = Vector2(3.80334, 3.95089)
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texture = SubResource("AtlasTexture_2wdar")
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centered = false
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offset = Vector2(-161.055, -179.785)
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metadata/tags = ["sticker"]
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[node name="StickerDetection" parent="." instance=ExtResource("2_84v7t")]
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[connection signal="property_list_changed" from="." to="." method="_on_property_list_changed"]
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[gd_scene load_steps=5 format=3 uid="uid://6ww1g2enfdx3"]
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[ext_resource type="Texture2D" uid="uid://cun14l52f477p" path="res://textures/atlas/Bushes_All_01_SPRT.png" id="1_ssqve"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_2wdar"]
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atlas = ExtResource("1_ssqve")
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region = Rect2(384, 64, 288, 224)
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[sub_resource type="GDScript" id="GDScript_uqtu8"]
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script/source = "@tool
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extends Sprite2D
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var OutlineMat:ShaderMaterial = preload(\"res://shaders/shaderMaterial_Outline.tres\")
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@export_group(\"Sticker Detection Shape\")
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@export var StickerShape :Shape2D:
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set(new_shape):
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StickerShape = new_shape
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$Area2D/StickerShape2D.shape = StickerShape
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$Area2D/StickerShape2D.queue_redraw()
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@export var Position :Vector2:
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set(new_position):
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Position = new_position
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$Area2D/StickerShape2D.position = Position
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$Area2D/StickerShape2D.queue_redraw()
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@export var Rotation :float:
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set(new_rotation):
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Rotation = new_rotation
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$Area2D/StickerShape2D.rotation = Rotation
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$Area2D/StickerShape2D.queue_redraw()
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@export_group(\"Collision Shape\")
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@export var CollisionShape :Shape2D:
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set(new_CollisionShape):
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CollisionShape = new_CollisionShape
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$StaticBody2D/CollisionShape2D.shape = CollisionShape
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$StaticBody2D/CollisionShape2D.queue_redraw()
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@export var CollisionPosition :Vector2:
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set(new_CollisionPosition):
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CollisionPosition = new_CollisionPosition
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$StaticBody2D/CollisionShape2D.position = CollisionPosition
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$StaticBody2D/CollisionShape2D.queue_redraw()
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@export var CollisionRotation :float:
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set(new_ColissionRotation):
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CollisionRotation = new_ColissionRotation
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$StaticBody2D/CollisionShape2D.rotation = CollisionRotation
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$StaticBody2D/CollisionShape2D.queue_redraw()
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func on_released():
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print(self,\" released\")
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func on_click():
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print(self,\" clicked\")
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func on_hover():
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material = OutlineMat
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queue_redraw()
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func on_unhover():
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material = null
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queue_redraw()
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func on_grab(_offset:Vector2=Vector2(0.0,0.0)):
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pass
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"
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ep5ck"]
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size = Vector2(104.391, 20.3774)
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[node name="SolidSticker1" type="Sprite2D"]
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scale = Vector2(3.80334, 3.95089)
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texture = SubResource("AtlasTexture_2wdar")
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centered = false
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offset = Vector2(-161.055, -179.785)
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script = SubResource("GDScript_uqtu8")
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metadata/tags = ["sticker"]
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[node name="Area2D" type="Area2D" parent="."]
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collision_layer = 2
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collision_mask = 0
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monitoring = false
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[node name="StickerShape2D" type="CollisionShape2D" parent="Area2D"]
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position = Vector2(-4.46976, -71.6294)
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rotation = 1.5708
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2(2.10341, -10.8836)
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shape = SubResource("RectangleShape2D_ep5ck")
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debug_color = Color(0.996033, 0, 0.194446, 0.42)
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[connection signal="property_list_changed" from="." to="." method="_on_property_list_changed"]
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