diff --git a/core/Door.gd b/core/Door.gd index 420e14d..683af10 100644 --- a/core/Door.gd +++ b/core/Door.gd @@ -1,8 +1,28 @@ +@tool extends Sprite2D -@export var NextScene = PackedScene +@export_file("*.tscn") var NextScene:String +@export_enum("LEFT","RIGHT","UP","DOWN") var Travel :int func _on_area_2d_area_entered(area): if(area): - if(MapManager and MapManager.player == area.get_parent()): - MapManager.transition_to_scene(NextScene) # Replace with function body. + if(MapManager and MapManager.player == area.get_parent() and (MapManager.player.Traveling == false) ): + MapManager.player.Traveling = true + print("enter door",area) + var spawn:Transform2D + match Travel: + 0: + spawn = Transform2D(0,Vector2(433,-2061)) + 1: + spawn = Transform2D(0,Vector2(433,-2061)) + 2: + spawn = Transform2D(0,Vector2(433,-2061)) + 3: + spawn = Transform2D(0,Vector2(101,-2261)) + MapManager.transition_to_scene(NextScene,spawn,Travel) + + + + +func _ready(): + load(NextScene) diff --git a/core/Door.tscn b/core/Door.tscn new file mode 100644 index 0000000..3dcccde --- /dev/null +++ b/core/Door.tscn @@ -0,0 +1,28 @@ +[gd_scene load_steps=5 format=3 uid="uid://do65rgg0p2plt"] + +[ext_resource type="Texture2D" uid="uid://cxharyv0ajr37" path="res://textures/atlas/DioramaEntrance_All_01_SPRT.png" id="1_4vclu"] +[ext_resource type="Script" path="res://core/Door.gd" id="2_8a3ug"] + +[sub_resource type="AtlasTexture" id="AtlasTexture_wi524"] +atlas = ExtResource("1_4vclu") +region = Rect2(12, 96, 216, 112) + +[sub_resource type="RectangleShape2D" id="RectangleShape2D_ajnvj"] +size = Vector2(202.667, 60.3336) + +[node name="Door" type="Sprite2D"] +position = Vector2(-0.333333, 457.667) +texture = SubResource("AtlasTexture_wi524") +flip_h = true +script = ExtResource("2_8a3ug") + +[node name="Area2D" type="Area2D" parent="."] +input_pickable = false +monitorable = false + +[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] +position = Vector2(-3.57628e-07, -15.667) +shape = SubResource("RectangleShape2D_ajnvj") + +[connection signal="area_entered" from="Area2D" to="." method="_on_area_2d_area_entered"] +[connection signal="area_exited" from="Area2D" to="." method="_on_area_2d_area_exited"] diff --git a/core/player.gd b/core/player.gd index 05c2439..9dd1bf2 100644 --- a/core/player.gd +++ b/core/player.gd @@ -6,9 +6,13 @@ extends CharacterBody2D const SPEED = 1000.0 const MOUSESPEED = 10.0 + +var Traveling = false + func teleport(location:Transform2D , direction:float = 1): transform = location - scale = Vector2(direction,1) + #scale = Vector2(direction,1) + Traveling = false # Change the skin on every sprite func changeSkin(NewSkin:CanvasTexture,_NewHat:CanvasTexture = null): diff --git a/core/player.tscn b/core/player.tscn index 109c3e8..50433a2 100644 --- a/core/player.tscn +++ b/core/player.tscn @@ -515,6 +515,7 @@ position = Vector2(0, -75) shape = SubResource("RectangleShape2D_kapu3") [node name="Camera2D" type="Camera2D" parent="."] +visible = false zoom = Vector2(0.13, 0.13) position_smoothing_enabled = true position_smoothing_speed = 2.0 @@ -550,23 +551,23 @@ parameters/WalkRun/3/TimeScale/scale = 0.3 position = Vector2(17, 0) [node name="BootL" type="Sprite2D" parent="Skeleton2D"] -position = Vector2(26.1847, -40.3173) -rotation = -0.416324 +position = Vector2(-64.4822, -36.4036) +rotation = 0.211081 texture = ExtResource("2_w1l4c") region_enabled = true region_rect = Rect2(896, 768, 128, 128) metadata/Type = "Skin" [node name="BootR" type="Sprite2D" parent="Skeleton2D"] -position = Vector2(-58.0291, -47.2035) -rotation = 0.356209 +position = Vector2(16.3307, -42.6376) +rotation = -0.421016 texture = ExtResource("2_w1l4c") region_enabled = true region_rect = Rect2(896, 768, 128, 128) metadata/Type = "Skin" [node name="Body" type="Sprite2D" parent="Skeleton2D"] -position = Vector2(51, -239.87) +position = Vector2(51, -231.036) texture = ExtResource("2_w1l4c") offset = Vector2(-15, 0) region_enabled = true @@ -590,7 +591,7 @@ metadata/Type = "Skin" [node name="Tail" type="Sprite2D" parent="Skeleton2D/Body"] show_behind_parent = true -position = Vector2(44, 109.87) +position = Vector2(44, 101.036) rotation = 0.153589 texture = ExtResource("2_w1l4c") offset = Vector2(70, 0) @@ -599,8 +600,9 @@ region_rect = Rect2(768, 640, 256, 128) metadata/Type = "Skin" [node name="Head" type="Sprite2D" parent="Skeleton2D"] -position = Vector2(-40, -412.87) -rotation = 0.0100771 +position = Vector2(-40, -404.036) +rotation = 0.0695265 +scale = Vector2(1, 1) texture = ExtResource("2_w1l4c") offset = Vector2(0, -168) region_enabled = true diff --git a/core/sceneInstance.gd b/core/sceneInstance.gd index fbb699f..3220fa9 100644 --- a/core/sceneInstance.gd +++ b/core/sceneInstance.gd @@ -6,20 +6,23 @@ extends Node2D @export var InitialMap :PackedScene @onready var current_scene = $CurrentScene +@onready var next_scene = $NextScene #@onready var scene_transition = $ScreenTransition/AnimationPlayer var player:Object func transition_to_scene(new_scene: PackedScene, spawn_location = Transform2D.IDENTITY, spawn_direction = 1): #screen_transition.play('FadeToBlack') if (new_scene): - #if(current_scene.get_child_count() > 0 and current_scene.get_child(0)): - #current_scene.get_child(0).queue_free() - current_scene.add_child(new_scene.instantiate()) + if (current_scene.get_child_count() == 0 ): + current_scene.add_child(new_scene.instantiate()) + else: + next_scene.add_child(new_scene.instantiate()) else: printerr("No New Scene") #region Spawn Player if (player): + player.reparent(next_scene.get_child(0)) player.teleport(spawn_location, spawn_direction) else: player = $CurrentScene.find_child("player",true) @@ -33,7 +36,23 @@ func transition_to_scene(new_scene: PackedScene, spawn_location = Transform2D.ID else: printerr("No Initial player found") #endregion + match spawn_direction: + 0: + $AnimationPlayer.play("travel_left") + 1: + $AnimationPlayer.play_backwards("travel_left") + 2: + $AnimationPlayer.play_backwards("travel_down") + 3: + $AnimationPlayer.play("travel_down") func _on_ready(): transition_to_scene(InitialMap,Vector2(0,0),1) + + +func _on_animation_player_animation_finished(anim_name): + print("anim finished") + current_scene.get_child(0).queue_free() + next_scene.get_child(0).reparent(current_scene) + next_scene.get_child(0).queue_free() diff --git a/maps/map1.tscn b/maps/map1.tscn index 148dc45..e6de455 100644 --- a/maps/map1.tscn +++ b/maps/map1.tscn @@ -1,10 +1,8 @@ -[gd_scene load_steps=36 format=3 uid="uid://wlqsvbqpcbh"] +[gd_scene load_steps=32 format=3 uid="uid://wlqsvbqpcbh"] [ext_resource type="Texture2D" uid="uid://cacwy4tka88k1" path="res://maps/map1.tres" id="1_pt5vq"] [ext_resource type="Texture2D" uid="uid://cxharyv0ajr37" path="res://textures/atlas/DioramaEntrance_All_01_SPRT.png" id="2_n7y5f"] -[ext_resource type="Script" path="res://core/Door.gd" id="3_f6bw5"] [ext_resource type="Texture2D" uid="uid://c5bd2ta3esnib" path="res://extracted/4010-A Tiny Sticker Tale review pic 1.jpg" id="3_yh2wy"] -[ext_resource type="PackedScene" uid="uid://5tfe84u3gyty" path="res://maps/map2.tscn" id="4_0va10"] [ext_resource type="PackedScene" uid="uid://bddcriwo55x8k" path="res://prefab/prefab_woddenbridge.tscn" id="4_okpsn"] [ext_resource type="Texture2D" uid="uid://cun14l52f477p" path="res://textures/atlas/Bushes_All_01_SPRT.png" id="5_xmosd"] [ext_resource type="PackedScene" uid="uid://domcpxdf6lqpb" path="res://prefab/free_sticker.tscn" id="6_3fkbm"] @@ -20,13 +18,6 @@ atlas = ExtResource("2_n7y5f") region = Rect2(252, 16, 108, 256) -[sub_resource type="AtlasTexture" id="AtlasTexture_wi524"] -atlas = ExtResource("2_n7y5f") -region = Rect2(12, 96, 216, 112) - -[sub_resource type="RectangleShape2D" id="RectangleShape2D_ajnvj"] -size = Vector2(202.667, 60.3336) - [sub_resource type="AtlasTexture" id="AtlasTexture_ex6vq"] atlas = ExtResource("2_n7y5f") region = Rect2(0, 16, 228, 80) @@ -131,20 +122,6 @@ position = Vector2(-481.833, -238.667) texture = SubResource("AtlasTexture_gnudx") flip_h = true -[node name="Door3" type="Sprite2D" parent="Floors05Sprt"] -position = Vector2(-0.333333, 457.667) -texture = SubResource("AtlasTexture_wi524") -flip_h = true -script = ExtResource("3_f6bw5") -NextScene = ExtResource("4_0va10") - -[node name="Area2D" type="Area2D" parent="Floors05Sprt/Door3"] -monitorable = false - -[node name="CollisionShape2D" type="CollisionShape2D" parent="Floors05Sprt/Door3/Area2D"] -position = Vector2(-3.57628e-07, -15.667) -shape = SubResource("RectangleShape2D_ajnvj") - [node name="Door4" type="Sprite2D" parent="Floors05Sprt"] position = Vector2(14.3333, -456.333) texture = SubResource("AtlasTexture_ex6vq") @@ -343,5 +320,3 @@ energy = 1.2 shadow_enabled = true texture = ExtResource("13_sm1ou") texture_scale = 1.9 - -[connection signal="area_entered" from="Floors05Sprt/Door3/Area2D" to="Floors05Sprt/Door3" method="_on_area_2d_area_entered"] diff --git a/maps/map2.tscn b/maps/map2.tscn index 179b2ac..a7a7888 100644 --- a/maps/map2.tscn +++ b/maps/map2.tscn @@ -1,11 +1,13 @@ -[gd_scene load_steps=26 format=3 uid="uid://5tfe84u3gyty"] +[gd_scene load_steps=28 format=3 uid="uid://5tfe84u3gyty"] [ext_resource type="Texture2D" uid="uid://bnmlngwnibfnj" path="res://extracted/ref_map2.jpg" id="1_cdv75"] [ext_resource type="Texture2D" uid="uid://cypb81fuw4w44" path="res://textures/atlas/GroundExtensions_All_01_SPRT.png" id="3_54rqc"] [ext_resource type="Texture2D" uid="uid://6hc7x8qe6r1c" path="res://maps/map2.tres" id="3_gbt28"] [ext_resource type="PackedScene" uid="uid://domcpxdf6lqpb" path="res://prefab/free_sticker.tscn" id="4_2tdya"] [ext_resource type="Texture2D" uid="uid://cxharyv0ajr37" path="res://textures/atlas/DioramaEntrance_All_01_SPRT.png" id="4_lgnnp"] +[ext_resource type="PackedScene" uid="uid://do65rgg0p2plt" path="res://core/Door.tscn" id="4_yvr3q"] [ext_resource type="Texture2D" uid="uid://dggavne4ueche" path="res://extracted/Texture2D/Tree_Field_01_SPRT.png" id="5_lwnej"] +[ext_resource type="PackedScene" uid="uid://wlqsvbqpcbh" path="res://maps/map1.tscn" id="5_wj7wd"] [ext_resource type="PackedScene" uid="uid://6ww1g2enfdx3" path="res://prefab/solid_sticker.tscn" id="6_k22qa"] [ext_resource type="Texture2D" uid="uid://chuv25pm2vqen" path="res://textures/atlas/Rocks_All_01_SPRT.png" id="7_pykf8"] [ext_resource type="Texture2D" uid="uid://b366mcexlko72" path="res://textures/atlas/LogsAndWood_All_01_SPRT.png" id="8_ugxkt"] @@ -44,21 +46,21 @@ size = Vector2(133.06, 62.73) [sub_resource type="AtlasTexture" id="AtlasTexture_4pwyl"] atlas = ExtResource("8_ugxkt") -region = Rect2(1608, 944, 96, 176) +region = Rect2(1600, 944, 104, 176) [sub_resource type="RectangleShape2D" id="RectangleShape2D_djose"] size = Vector2(154.335, 84.705) [sub_resource type="RectangleShape2D" id="RectangleShape2D_enbs7"] -size = Vector2(77.44, 62.505) +size = Vector2(65.54, 94.235) [sub_resource type="AtlasTexture" id="AtlasTexture_ddtk8"] atlas = ExtResource("7_pykf8") region = Rect2(1440, 1376, 256, 256) [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_io0k5"] -radius = 115.4 -height = 230.8 +radius = 105.36 +height = 291.04 [sub_resource type="RectangleShape2D" id="RectangleShape2D_o3kxg"] size = Vector2(201.89, 146.45) @@ -67,9 +69,8 @@ size = Vector2(201.89, 146.45) atlas = ExtResource("7_pykf8") region = Rect2(544, 1728, 416, 288) -[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_4w4g8"] -radius = 70.23 -height = 341.26 +[sub_resource type="RectangleShape2D" id="RectangleShape2D_ontns"] +size = Vector2(325.915, 124.47) [node name="Map2" type="Node2D"] z_as_relative = false @@ -77,9 +78,9 @@ y_sort_enabled = true [node name="Map2" type="Sprite2D" parent="."] z_index = -10 -position = Vector2(96, 688) scale = Vector2(5.44506, 5.44506) texture = ExtResource("3_gbt28") +metadata/_edit_lock_ = true [node name="StaticBody2D" type="StaticBody2D" parent="Map2"] @@ -108,20 +109,23 @@ scale = Vector2(0.74059, 0.74059) texture = SubResource("AtlasTexture_7lxfk") flip_h = true -[node name="Door4" type="Sprite2D" parent="Map2"] -position = Vector2(66.8496, -513.126) +[node name="Door" parent="Map2" instance=ExtResource("4_yvr3q")] +position = Vector2(67.4006, -511.656) +scale = Vector2(0.869617, 0.869617) texture = SubResource("AtlasTexture_a0jcl") -flip_h = true +NextScene = ExtResource("5_wj7wd") +Travel = 2 [node name="RefMap2" type="Sprite2D" parent="."] visible = false +modulate = Color(1, 1, 1, 0.741176) z_index = -5 -position = Vector2(6.00012, 8.97046) +position = Vector2(-123, -696) scale = Vector2(6.39228, 6.39228) texture = ExtResource("1_cdv75") [node name="Tree1" parent="." instance=ExtResource("4_2tdya")] -position = Vector2(-2091, -969) +position = Vector2(-2084.56, -1642.1) texture = ExtResource("5_lwnej") offset = Vector2(-251.145, -512) Shape = SubResource("CapsuleShape2D_np57i") @@ -129,7 +133,7 @@ Position = Vector2(0, -253.27) Rotation = 0.01 [node name="Tree2" parent="." instance=ExtResource("4_2tdya")] -position = Vector2(-1576, -1197) +position = Vector2(-1569.56, -1870.1) scale = Vector2(3.2, 3.324) texture = ExtResource("5_lwnej") offset = Vector2(-251.145, -512) @@ -138,7 +142,7 @@ Position = Vector2(0, -253.27) Rotation = 0.01 [node name="Tree3" parent="." instance=ExtResource("4_2tdya")] -position = Vector2(2294, -1296) +position = Vector2(2156, -1876) scale = Vector2(3, 3.117) texture = ExtResource("5_lwnej") offset = Vector2(-251.145, -512) @@ -147,22 +151,22 @@ Position = Vector2(0, -253.27) Rotation = 0.01 [node name="Bush1" parent="." instance=ExtResource("4_2tdya")] -position = Vector2(-1561, -908) +position = Vector2(-1554.56, -1581.1) Shape = SubResource("CapsuleShape2D_3r7ts") Rotation = 1.6 [node name="Bush2" parent="." instance=ExtResource("4_2tdya")] -position = Vector2(-1870, -1379) +position = Vector2(-1863.56, -2052.1) Shape = SubResource("CapsuleShape2D_3r7ts") Rotation = 1.6 [node name="Bush3" parent="." instance=ExtResource("4_2tdya")] -position = Vector2(2317, -701) +position = Vector2(2171, -1357) Shape = SubResource("CapsuleShape2D_3r7ts") Rotation = 1.6 [node name="Rock1" parent="." instance=ExtResource("6_k22qa")] -position = Vector2(2272, -219) +position = Vector2(2160, -900.32) scale = Vector2(5, 5.195) texture = SubResource("AtlasTexture_ti2p7") offset = Vector2(-78.385, -130.2) @@ -173,29 +177,27 @@ CollisionPosition = Vector2(7.915, -31.39) metadata/tags = ["rock"] [node name="Box1" parent="." instance=ExtResource("6_k22qa")] -position = Vector2(1307, -217) +position = Vector2(1195, -898.32) scale = Vector2(5, 4.51) texture = SubResource("AtlasTexture_4pwyl") -offset = Vector2(-47.015, -167.375) +offset = Vector2(-52.525, -167.375) StickerShape = SubResource("RectangleShape2D_djose") Position = Vector2(0, -76.12) CollisionShape = SubResource("RectangleShape2D_enbs7") -CollisionPosition = Vector2(-0.155, -36.535) -metadata/tags = ["rock"] +CollisionPosition = Vector2(0, -49.595) [node name="Box2" parent="." instance=ExtResource("6_k22qa")] -position = Vector2(1549, -594) +position = Vector2(1437, -1275.32) scale = Vector2(5, 4.51) texture = SubResource("AtlasTexture_4pwyl") -offset = Vector2(-47.015, -167.375) +offset = Vector2(-54.04, -167.375) StickerShape = SubResource("RectangleShape2D_djose") Position = Vector2(0, -76.12) CollisionShape = SubResource("RectangleShape2D_enbs7") -CollisionPosition = Vector2(-0.155, -36.535) -metadata/tags = ["rock"] +CollisionPosition = Vector2(0, -49.595) [node name="Rock2" parent="." instance=ExtResource("6_k22qa")] -position = Vector2(1888, -24) +position = Vector2(1776, -705.32) scale = Vector2(5, 5.195) texture = SubResource("AtlasTexture_ddtk8") offset = Vector2(-126.11, -220.56) @@ -206,13 +208,12 @@ CollisionPosition = Vector2(0, -66.02) metadata/tags = ["rock"] [node name="Rock3" parent="." instance=ExtResource("6_k22qa")] -position = Vector2(-1008, -1656) -scale = Vector2(5, 5.195) +position = Vector2(-993, -2293) +scale = Vector2(4.97891, 4.95232) texture = SubResource("AtlasTexture_ko6cw") offset = Vector2(-208.35, -260.555) StickerShape = SubResource("CapsuleShape2D_io0k5") -Position = Vector2(0, -89.77) -CollisionShape = SubResource("CapsuleShape2D_4w4g8") -CollisionPosition = Vector2(0, -76.04) -CollisionRotation = 1.6 +Position = Vector2(0, -123.545) +CollisionShape = SubResource("RectangleShape2D_ontns") +CollisionPosition = Vector2(0, -65.23) metadata/tags = ["rock"] diff --git a/maps/mapManager.tscn b/maps/mapManager.tscn index e44a088..219e102 100644 --- a/maps/mapManager.tscn +++ b/maps/mapManager.tscn @@ -1,8 +1,158 @@ -[gd_scene load_steps=4 format=3 uid="uid://d382cexpr4075"] +[gd_scene load_steps=10 format=3 uid="uid://d382cexpr4075"] [ext_resource type="Script" path="res://core/sceneInstance.gd" id="1_p0vo1"] [ext_resource type="PackedScene" uid="uid://0m1hk2nu4bps" path="res://core/player.tscn" id="2_fyjh8"] [ext_resource type="PackedScene" uid="uid://wlqsvbqpcbh" path="res://maps/map1.tscn" id="2_qgqfi"] +[ext_resource type="PackedScene" uid="uid://bxin06eifwhb5" path="res://core/Background.tscn" id="4_81gsq"] +[ext_resource type="Texture2D" uid="uid://cr27nsk1jw2ks" path="res://textures/pattern/Pattern_swamp.png" id="5_pl2si"] + +[sub_resource type="Animation" id="Animation_w8b25"] +resource_name = "travel_down" +tracks/0/type = "bezier" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("NextScene:position:x") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"handle_modes": PackedInt32Array(0, 0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0, 1) +} +tracks/1/type = "bezier" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("NextScene:position:y") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"handle_modes": PackedInt32Array(0, 0), +"points": PackedFloat32Array(10000, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0, 1) +} +tracks/2/type = "bezier" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("CurrentScene:position:x") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"handle_modes": PackedInt32Array(0, 0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0, 1) +} +tracks/3/type = "bezier" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("CurrentScene:position:y") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"handle_modes": PackedInt32Array(0, 0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, -10000, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0, 1) +} + +[sub_resource type="Animation" id="Animation_gjtj4"] +length = 0.001 +tracks/0/type = "bezier" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("NextScene:position:x") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(10000, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} +tracks/1/type = "bezier" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("NextScene:position:y") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} +tracks/2/type = "bezier" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("CurrentScene:position:x") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} +tracks/3/type = "bezier" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("CurrentScene:position:y") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"handle_modes": PackedInt32Array(0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0) +} + +[sub_resource type="Animation" id="Animation_pd367"] +resource_name = "travel_left" +tracks/0/type = "bezier" +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/path = NodePath("CurrentScene:position:x") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/keys = { +"handle_modes": PackedInt32Array(0, 0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, -10000, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0, 1) +} +tracks/1/type = "bezier" +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/path = NodePath("CurrentScene:position:y") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/keys = { +"handle_modes": PackedInt32Array(0, 0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0, 1) +} +tracks/2/type = "bezier" +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/path = NodePath("NextScene:position:x") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/keys = { +"handle_modes": PackedInt32Array(0, 0), +"points": PackedFloat32Array(10000, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0, 1) +} +tracks/3/type = "bezier" +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/path = NodePath("NextScene:position:y") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/keys = { +"handle_modes": PackedInt32Array(0, 0), +"points": PackedFloat32Array(0, -0.25, 0, 0.25, 0, 0, -0.25, 0, 0.25, 0), +"times": PackedFloat32Array(0, 1) +} + +[sub_resource type="AnimationLibrary" id="AnimationLibrary_q5lfn"] +_data = { +"RESET": SubResource("Animation_gjtj4"), +"travel_down": SubResource("Animation_w8b25"), +"travel_left": SubResource("Animation_pd367") +} [node name="MapManager" type="Node2D"] script = ExtResource("1_p0vo1") @@ -12,5 +162,20 @@ InitialMap = ExtResource("2_qgqfi") [node name="CurrentScene" type="Node2D" parent="."] [node name="NextScene" type="Node2D" parent="."] +position = Vector2(10000, 0) + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +libraries = { +"": SubResource("AnimationLibrary_q5lfn") +} + +[node name="Camera2D" type="Camera2D" parent="."] +zoom = Vector2(0.13, 0.13) + +[node name="Background" parent="Camera2D" instance=ExtResource("4_81gsq")] +Pattern = ExtResource("5_pl2si") +PatternColor = Color(1, 1, 1, 0.490196) +BGColor = Color(0.173374, 0.319037, 0.221103, 1) [connection signal="ready" from="." to="." method="_on_ready"] +[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_animation_player_animation_finished"]