2024-07-19 23:01:49 +00:00
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[gd_scene load_steps=6 format=3 uid="uid://btvda0p8fcpwn"]
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2024-07-24 07:54:57 +00:00
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[ext_resource type="PackedScene" uid="uid://0m1hk2nu4bps" path="res://core/player.tscn" id="1_mkpg2"]
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2024-07-19 23:01:49 +00:00
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[ext_resource type="Texture2D" uid="uid://bh317u35svbha" path="res://extracted/Texture2D/Tree_Swamp_01_SPRT.png" id="2_hscig"]
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[sub_resource type="Environment" id="Environment_iaiy2"]
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[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_dixrq"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_bjsqx"]
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2024-07-22 20:14:04 +00:00
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size = Vector2(43.3023, 13.4486)
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2024-07-19 23:01:49 +00:00
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[node name="Gym" type="Node2D"]
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y_sort_enabled = true
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_iaiy2")
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camera_attributes = SubResource("CameraAttributesPractical_dixrq")
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2024-07-20 22:30:39 +00:00
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[node name="player" parent="." instance=ExtResource("1_mkpg2")]
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2024-07-22 20:14:04 +00:00
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position = Vector2(966, 130)
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2024-07-19 23:01:49 +00:00
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floor_constant_speed = true
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="TreeSwamp01Sprt" type="Sprite2D" parent="StaticBody2D"]
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z_as_relative = false
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2024-07-22 20:14:04 +00:00
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position = Vector2(0, -895)
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2024-07-19 23:01:49 +00:00
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scale = Vector2(4.06445, 4.06445)
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texture = ExtResource("2_hscig")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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2024-07-22 20:14:04 +00:00
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position = Vector2(21, -127.669)
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2024-07-19 23:01:49 +00:00
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scale = Vector2(4.06445, 4.06445)
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shape = SubResource("RectangleShape2D_bjsqx")
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