Skyengine/Source/SkyEngineEditor.Target.cs
2024-09-17 17:01:33 +02:00

15 lines
410 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class SkyEngineEditorTarget : TargetRules
{
public SkyEngineEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4;
ExtraModuleNames.Add("SkyEngine");
}
}