Skyengine/Plugins/RenameTool/Source/RenameTool/RenameTool.Build.cs
2024-10-02 08:36:21 +02:00

35 lines
730 B
C#

// Copyright 2024 Game Core Tools. All Rights Reserved.
using UnrealBuildTool;
public class RenameTool : ModuleRules
{
public RenameTool(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"RenderCore",
"UnrealEd",
"StaticMeshDescription",
"MeshDescription",
"Blutility",
"UMG",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"SceneOutliner",
}
);
}
}