[/Script/EngineSettings.GeneralProjectSettings] ProjectID=F807EFD543DD634683A3A79BBB39EB21 Description=Skylander fan game ProjectName=Sky Engine [/Script/UnrealEd.ProjectPackagingSettings] Build=IfProjectHasCode BuildConfiguration=PPBC_Development BuildTarget= FullRebuild=False ForDistribution=False IncludeDebugFiles=False BlueprintNativizationMethod=Disabled bIncludeNativizedAssetsInProjectGeneration=False bExcludeMonolithicEngineHeadersInNativizedCode=False UsePakFile=True bUseIoStore=True bUseZenStore=False bMakeBinaryConfig=False bGenerateChunks=False bGenerateNoChunks=False bChunkHardReferencesOnly=False bForceOneChunkPerFile=False MaxChunkSize=0 bBuildHttpChunkInstallData=False HttpChunkInstallDataDirectory=(Path="") WriteBackMetadataToAssetRegistry=Disabled bWritePluginSizeSummaryJsons=False bCompressed=True PackageCompressionFormat=Oodle bForceUseProjectCompressionFormatIgnoreHardwareOverride=False PackageAdditionalCompressionOptions= PackageCompressionMethod=Kraken PackageCompressionLevel_DebugDevelopment=4 PackageCompressionLevel_TestShipping=4 PackageCompressionLevel_Distribution=7 PackageCompressionMinBytesSaved=1024 PackageCompressionMinPercentSaved=5 bPackageCompressionEnableDDC=False PackageCompressionMinSizeToConsiderDDC=0 HttpChunkInstallDataVersion= IncludePrerequisites=True IncludeAppLocalPrerequisites=False bShareMaterialShaderCode=True bDeterministicShaderCodeOrder=False bSharedMaterialNativeLibraries=True ApplocalPrerequisitesDirectory=(Path="") IncludeCrashReporter=False InternationalizationPreset=EFIGS -CulturesToStage=en +CulturesToStage=en +CulturesToStage=fr LocalizationTargetCatchAllChunkId=0 bCookAll=False bCookMapsOnly=False bSkipEditorContent=True bSkipMovies=False -IniKeyDenylist=KeyStorePassword -IniKeyDenylist=KeyPassword -IniKeyDenylist=rsa.privateexp -IniKeyDenylist=rsa.modulus -IniKeyDenylist=rsa.publicexp -IniKeyDenylist=aes.key -IniKeyDenylist=SigningPublicExponent -IniKeyDenylist=SigningModulus -IniKeyDenylist=SigningPrivateExponent -IniKeyDenylist=EncryptionKey -IniKeyDenylist=DevCenterUsername -IniKeyDenylist=DevCenterPassword -IniKeyDenylist=IOSTeamID -IniKeyDenylist=SigningCertificate -IniKeyDenylist=MobileProvision -IniKeyDenylist=IniKeyDenylist -IniKeyDenylist=IniSectionDenylist +IniKeyDenylist=KeyStorePassword +IniKeyDenylist=KeyPassword +IniKeyDenylist=rsa.privateexp +IniKeyDenylist=rsa.modulus +IniKeyDenylist=rsa.publicexp +IniKeyDenylist=aes.key +IniKeyDenylist=SigningPublicExponent +IniKeyDenylist=SigningModulus +IniKeyDenylist=SigningPrivateExponent +IniKeyDenylist=EncryptionKey +IniKeyDenylist=DevCenterUsername +IniKeyDenylist=DevCenterPassword +IniKeyDenylist=IOSTeamID +IniKeyDenylist=SigningCertificate +IniKeyDenylist=MobileProvision +IniKeyDenylist=IniKeyDenylist +IniKeyDenylist=IniSectionDenylist -IniSectionDenylist=HordeStorageServers -IniSectionDenylist=StorageServers +IniSectionDenylist=HordeStorageServers +IniSectionDenylist=StorageServers bRetainStagedDirectory=False CustomStageCopyHandler= [/Script/Engine.AssetManagerSettings] -PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) -PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) +PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass="/Script/Engine.World",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) +PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass="/Script/Engine.PrimaryAssetLabel",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown)) +PrimaryAssetTypesToScan=(PrimaryAssetType="GameFeatureData",AssetBaseClass="/Script/GameFeatures.GameFeatureData",bHasBlueprintClasses=False,bIsEditorOnly=False,Directories=,SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=AlwaysCook)) bOnlyCookProductionAssets=False bShouldManagerDetermineTypeAndName=False bShouldGuessTypeAndNameInEditor=True bShouldAcquireMissingChunksOnLoad=False bShouldWarnAboutInvalidAssets=True MetaDataTagsForAssetRegistry=()