29 lines
1,001 B
INI
29 lines
1,001 B
INI
|
[/Script/UnrealEd.EditorLoadingSavingSettings]
|
||
|
LoadLevelAtStartup=LastOpened
|
||
|
bForceCompilationAtStartup=False
|
||
|
RestoreOpenAssetTabsOnRestart=AlwaysPrompt
|
||
|
bMonitorContentDirectories=True
|
||
|
-AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint=,Wildcards=((Wildcard="Localization/*")))
|
||
|
+AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*")))
|
||
|
AutoReimportThreshold=3.000000
|
||
|
bAutoCreateAssets=True
|
||
|
bAutoDeleteAssets=True
|
||
|
bDetectChangesOnStartup=True
|
||
|
bPromptBeforeAutoImporting=True
|
||
|
bDeleteSourceFilesWithAssets=False
|
||
|
bDirtyMigratedBlueprints=True
|
||
|
bAutoSaveEnable=True
|
||
|
bAutoSaveMaps=True
|
||
|
bAutoSaveContent=True
|
||
|
AutoSaveMethod=BackupAndRestore
|
||
|
AutoSaveTimeMinutes=10
|
||
|
AutoSaveInteractionDelayInSeconds=15
|
||
|
AutoSaveWarningInSeconds=10
|
||
|
AutoSaveMaxBackups=10
|
||
|
bAutomaticallyCheckoutOnAssetModification=False
|
||
|
bPromptForCheckoutOnAssetModification=True
|
||
|
bSCCAutoAddNewFiles=True
|
||
|
bSCCUseGlobalSettings=False
|
||
|
TextDiffToolPath=(FilePath="p4merge.exe")
|
||
|
|