32 lines
560 B
C++
32 lines
560 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "Styling/SlateStyle.h"
|
|
|
|
/** */
|
|
class FSkyPortalStyle
|
|
{
|
|
public:
|
|
|
|
static void Initialize();
|
|
|
|
static void Shutdown();
|
|
|
|
/** reloads textures used by slate renderer */
|
|
static void ReloadTextures();
|
|
|
|
/** @return The Slate style set for the Shooter game */
|
|
static const ISlateStyle& Get();
|
|
|
|
static FName GetStyleSetName();
|
|
|
|
private:
|
|
|
|
static TSharedRef< class FSlateStyleSet > Create();
|
|
|
|
private:
|
|
|
|
static TSharedPtr< class FSlateStyleSet > StyleInstance;
|
|
};
|