This commit is contained in:
Lucas 2024-09-22 00:01:15 +02:00
parent 57bbaaa033
commit 209907ca59
2 changed files with 83 additions and 11 deletions

View file

@ -139,17 +139,18 @@ bool USkyPortalSubsystem::OpenPortalHandle() {
UE_LOG(LogHIDApi, Error, TEXT("No Portals found"));
return false;
}
//{ Region Color & light functions
void USkyPortalSubsystem::ChangePortalColor(const FLinearColor& Color)
{
unsigned char r = FMath::Clamp(Color.R * 100, 0.0f, 100.0f);
unsigned char g = FMath::Clamp(Color.G * 100, 0.0f, 100.0f);
unsigned char b = FMath::Clamp(Color.B * 100, 0.0f, 100.0f):
unsigned char b = FMath::Clamp(Color.B * 100, 0.0f, 100.0f);
RWBlock req;
memset(req.buf, 0, rw_buf_size);
req.buf[1] = 'C';
req.buf[2] = r; // R
req.buf[3] = g; // G
@ -158,7 +159,48 @@ void USkyPortalSubsystem::ChangePortalColor(const FLinearColor& Color)
// no response for this one.
Write(&req);
}
void USkyPortalSubsystem::ChangePortalColorside(const FLinearColor& Color, const EPortalSide PortalSide, const float BlendTime )
{
if (PortalSide == EPortalSide::TRAP) {
UE_LOG(LogSkyportalIO, Error, TEXT("This function should only be called for the left or right side of the portal"));
return;
}
unsigned char r = FMath::Clamp(Color.R * 100, 0.0f, 100.0f);
unsigned char g = FMath::Clamp(Color.G * 100, 0.0f, 100.0f);
unsigned char b = FMath::Clamp(Color.B * 100, 0.0f, 100.0f);
RWBlock req, res;
memset(req.buf, 0, rw_buf_size);
req.buf[1] = 'J';
switch (PortalSide) {
case EPortalSide::LEFT:
req.buf[2] = 0x00;
case EPortalSide::RIGHT:
req.buf[2] = 0x02;
case EPortalSide::BOTH:
req.buf[2] = 0x01; //maybe that doesnt work, will give it a try
}
req.buf[3] = r; // R
req.buf[4] = g; // G
req.buf[5] = b; // B
//Convert the time in millisecond into two bytes
uint16_t _time = BlendTime;
uint8_t _time_low = _time & 0xFF; // Get the low byte by masking the least significant 8 bits
uint8_t _time_high = (_time >> 8) & 0xFF; // Get the high byte extracted by shifting the bits 8 positions to the right and masking the result
req.buf[6] = _time_low;
req.buf[7] = _time_high;
do { Write(&req); } while (CheckResponse(&res, 'J'));
}
//}
// write function need to be different on windows, as hid_write doesn't work with the way windows handle I/O
#if PLATFORM_WINDOWS
#include <Windows.h>
@ -188,6 +230,10 @@ struct hid_device_ {
void USkyPortalSubsystem::Write(RWBlock* pb)
{
if (!ensure(PortalDevice)) {
UE_LOG(LogSkyportalIO, Error, TEXT("No Portal found"));
return;
}
BOOL res;
OVERLAPPED ol;
@ -200,7 +246,7 @@ void USkyPortalSubsystem::Write(RWBlock* pb)
(unsigned char*)pb->buf, 0x21,
(unsigned char*)pb->buf, 0x21,
&bytes_returned, &ol);
ensureMsgf(res, TEXT("Unable to write to Portal, %s"), hid_error(PortalDevice));
ensureMsgf(res, TEXT("Unable to write to Portal"));
}
#else
@ -215,7 +261,7 @@ void USkyPortalSubsystem::Write(RWBlock *pb) {
ensureMsgf(hid_write(PortalDevice, pb->buf, 0x21) != -1, TEXT("Unable to write to Portal, %s"), hid_error(PortalDevice));
UE_LOG(LogSkyportalIO, Error, TEXT("Unable to write to Portal after multiple attempts. error:\n %s"), hid_error(PortalDevice));
UE_LOG(LogSkyportalIO, Error, TEXT("Unable to write to Portal. error:\n %s"), hid_error(PortalDevice));
}
#endif
@ -224,7 +270,7 @@ void USkyPortalSubsystem::Sleep(int sleepMs) {
FPlatformProcess::Sleep(sleepMs * 0.0001);
}
// TODO: Refacto this function to handle better the response/output from the portal
bool USkyPortalSubsystem::CheckResponse(RWBlock *res, char expect)
{
if (!PortalDevice) {
@ -262,6 +308,10 @@ bool USkyPortalSubsystem::CheckResponse(RWBlock *res, char expect)
UE_LOG(LogSkyportalIO, Warning, TEXT("Status says no skylander on portal"));
}
if (res->buf[0] == 'R' && res->buf[1] == 0) {
UE_LOG(LogSkyportalIO, Warning, TEXT("Status says no skylander on portal"));
}
return (res->buf[0] != expect);
}

View file

@ -8,6 +8,16 @@
#include "SkyPortalSubsystem.generated.h"
UENUM(BlueprintType)
enum EPortalSide {
LEFT UMETA(DisplayName = "Left side"),
RIGHT UMETA(DisplayName = "Right side"),
BOTH UMETA(DisplayName = "Both left and right"),
TRAP UMETA(DisplayName = "Trap")
};
/* Macro Definitions */
#define rw_buf_size 0x21
#define TIMEOUT 30000
@ -17,8 +27,8 @@ DECLARE_LOG_CATEGORY_EXTERN(LogHIDApi, Log, All);
DECLARE_LOG_CATEGORY_EXTERN(LogSkyportalIO, Log, All);
/* Subsystem */
UCLASS()
class SKYPORTAL_API USkyPortalSubsystem : public UEngineSubsystem
UCLASS(MinimalAPI)
class USkyPortalSubsystem : public UEngineSubsystem
{
GENERATED_BODY()
@ -34,7 +44,7 @@ public:
// Connect to Portal, return false if portal is not found
UFUNCTION(BlueprintCallable, CallInEditor, meta = (Category = "SkyPortal"))
bool ConnectPortal();
SKYPORTAL_API bool ConnectPortal();
@ -44,9 +54,21 @@ public:
FString HidError;
UFUNCTION(BlueprintCallable, CallInEditor, meta = (AutoCreateRefTerm = "Color", Category = "SkyPortal"))
void ChangePortalColor(const FLinearColor& Color = FLinearColor::Green);
/* Portal Actions*/
// Change portal color, ideally should be called just at the start. For gameplay usage, use ChangePortalColorside()
UFUNCTION(BlueprintCallable, CallInEditor, meta = (AutoCreateRefTerm = "Color", Category = "SkyPortal|Cosmetic"))
SKYPORTAL_API void ChangePortalColor(const FLinearColor& Color = FLinearColor::Green);
/**
* Change the color of the portal, can separate side and even trap ligth
* @param PortalSide The actors to record
* @param BlendTime Blend between current color and NextColor
*/
UFUNCTION(BlueprintCallable, CallInEditor, meta = (AutoCreateRefTerm = "NextColor", Category = "SkyPortal|Cosmetic"))
SKYPORTAL_API void ChangePortalColorside(const FLinearColor& NextColor = FLinearColor::Green,const EPortalSide PortalSide = EPortalSide::BOTH,const float BlendTime=100.0f);
unsigned char PortalStatus();