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7fedaafdcb |
4 changed files with 13 additions and 13 deletions
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Content/MirrorTableLibrary/Mixamo_MirrorTable.uasset
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Content/MirrorTableLibrary/Mixamo_MirrorTable.uasset
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Content/MirrorTableLibrary/UE4_Mannequin_MirrorTable.uasset
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Content/MirrorTableLibrary/UE4_Mannequin_MirrorTable.uasset
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@ -11,7 +11,7 @@
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"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/36b1fe6319794a25ab6dfffb82e1b29b",
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"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/36b1fe6319794a25ab6dfffb82e1b29b",
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"SupportURL": "https://github.com/Rexocrates/Mirror_Animation_System/issues",
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"SupportURL": "https://github.com/Rexocrates/Mirror_Animation_System/issues",
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"EngineVersion": "5.4.0",
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"EngineVersion": "5.4.0",
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"CanContainContent": false,
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"CanContainContent": true,
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"Installed": true,
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"Installed": true,
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"Modules": [
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"Modules": [
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{
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{
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@ -18,22 +18,22 @@ struct MIRRORANIMATIONSYSTEM_API FMirrorBone
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FName BoneName;
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FName BoneName;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MirrorAnimation")
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MirrorAnimation")
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TEnumAsByte<EAxis::Type> MirrorAxis;
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TEnumAsByte<EAxis::Type> MirrorAxis = EAxis::None;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MirrorAnimation")
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MirrorAnimation")
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TEnumAsByte<EAxis::Type> FlipAxis;
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TEnumAsByte<EAxis::Type> FlipAxis = EAxis::None;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MirrorAnimation")
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MirrorAnimation")
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FRotator RotationOffset;
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FRotator RotationOffset = FRotator::ZeroRotator;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MirrorAnimation")
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MirrorAnimation")
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bool IsTwinBone;
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bool IsTwinBone = false;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MirrorAnimation")
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MirrorAnimation")
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FName TwinBoneName;
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FName TwinBoneName;
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MirrorAnimation")
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MirrorAnimation")
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bool MirrorTranslation;
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bool MirrorTranslation = false;
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};
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};
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/*Data asset class that holds the MirrorBone's parameters for an entire skeleton,
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/*Data asset class that holds the MirrorBone's parameters for an entire skeleton,
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@ -42,8 +42,8 @@ UCLASS(BlueprintType)
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class MIRRORANIMATIONSYSTEM_API UMirrorTable : public UDataAsset
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class MIRRORANIMATIONSYSTEM_API UMirrorTable : public UDataAsset
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{
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{
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GENERATED_BODY()
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GENERATED_BODY()
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public:
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public:
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MirrorBoneSettings")
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "MirrorBoneSettings")
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TArray<FMirrorBone> MirrorBones;
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TArray<FMirrorBone> MirrorBones;
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};
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};
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