From 3a6215321f4efbf305cf2f89f34dc601030fe439 Mon Sep 17 00:00:00 2001 From: Mikhail Efremov Date: Wed, 6 Sep 2023 22:21:29 +0300 Subject: [PATCH 1/7] Update README.md --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 4988f2a..2a2a575 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,7 @@ # Mirror_Animation_System Unreal Engine 4 plugin for mirroring animations in the editor and at runtime. +(Updated to UE_4.27) +For UE_5 best way https://docs.unrealengine.com/5.0/en-US/mirroring-animation-in-unreal-engine/ Preview: https://vimeo.com/584562022 From 4d44a4f5ae4bb4e695f8f57b9f71dbb1b04fc9e8 Mon Sep 17 00:00:00 2001 From: Mikhail Efremov Date: Wed, 6 Sep 2023 22:21:39 +0300 Subject: [PATCH 2/7] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 2a2a575..a588221 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,7 @@ # Mirror_Animation_System Unreal Engine 4 plugin for mirroring animations in the editor and at runtime. (Updated to UE_4.27) + For UE_5 best way https://docs.unrealengine.com/5.0/en-US/mirroring-animation-in-unreal-engine/ Preview: https://vimeo.com/584562022 From f005fb09980ffbd089b97ff50d63fc8809c3a709 Mon Sep 17 00:00:00 2001 From: Mikhail E Date: Wed, 6 Sep 2023 22:25:05 +0300 Subject: [PATCH 3/7] Add gitignore --- .gitignore | 157 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 157 insertions(+) create mode 100644 .gitignore diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..24a6500 --- /dev/null +++ b/.gitignore @@ -0,0 +1,157 @@ +# Special thanks to Mikhail Efremov + +# Good site: https://github.com/github/gitignore or https://www.toptal.com/developers/gitignore + +# Add your file or directory +# Especially for this project +#StarterContent (for example) + + + + +# Created by https://www.toptal.com/developers/gitignore/api/c++ +# Edit at https://www.toptal.com/developers/gitignore?templates=c++ + +### C++ ### +# Prerequisites +*.d + +# Compiled Object files +*.slo +*.lo +*.o +*.obj + +# Precompiled Headers +*.gch +*.pch + +# Compiled Dynamic libraries +*.so +*.dylib +*.dll + +# Fortran module files +*.mod +*.smod + +# Compiled Static libraries +*.lai +*.la +*.a +*.lib + +# Executables +*.exe +*.out +*.app + +# End of https://www.toptal.com/developers/gitignore/api/c++ + + + +# Created by https://www.toptal.com/developers/gitignore/api/unrealengine +# Edit at https://www.toptal.com/developers/gitignore?templates=unrealengine + +### UnrealEngine ### +# Visual Studio 2015 user specific files +.vs/ + +# Compiled Object files +*.slo +*.lo +*.o +*.obj + +# Precompiled Headers +*.gch +*.pch + +# Compiled Dynamic libraries +*.so +*.dylib +*.dll + +# Fortran module files +*.mod + +# Compiled Static libraries +*.lai +*.la +*.a +*.lib + +# Executables +*.exe +*.out +*.app +*.ipa + +# These project files can be generated by the engine +*.xcodeproj +*.xcworkspace +*.sln +*.suo +*.opensdf +*.sdf +*.VC.db +*.VC.opendb + +# Precompiled Assets +SourceArt/**/*.png +SourceArt/**/*.tga + +# Binary Files +Binaries/* +Plugins/*/Binaries/* + +# Builds +Build/* + +# Whitelist PakBlacklist-.txt files +!Build/*/ +Build/*/** +!Build/*/PakBlacklist*.txt + +# Don't ignore icon files in Build +!Build/**/*.ico + +# Built data for maps +*_BuiltData.uasset + +# Configuration files generated by the Editor +Saved/* + +# Compiled source files for the engine to use +Intermediate/* +Plugins/*/Intermediate/* + +# Cache files for the editor to use +DerivedDataCache/* + +### UnrealEngine Patch ### +# Don't ignore icon and splash images for mobile app +!Build/IOS/Resources/ +Build/IOS/Resources/* +!Build/IOS/Resources/Graphics/ +Build/IOS/Resources/Graphics/* +!Build/IOS/Resources/Graphics/*.png +!Build/Android/res/ +Build/Android/res/* +!Build/Android/res/*/ +Build/Android/res/*/* +!Build/Android/res/*/*.png +# Ignore plugins binaries on deep subfolders +Plugins/**/Binaries/* +Plugins/**/Intermediate/* + +# End of https://www.toptal.com/developers/gitignore/api/unrealengine + + + +# IDE additionally +*.idea* +.vscode +.vsconfig +*.opendb +Developer From ce5506d4cee1dc73cef6501819bf43321d6adb3a Mon Sep 17 00:00:00 2001 From: Mikhail E Date: Wed, 6 Sep 2023 22:26:01 +0300 Subject: [PATCH 4/7] Update .gitignore --- .gitignore | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/.gitignore b/.gitignore index 24a6500..abd9a43 100644 --- a/.gitignore +++ b/.gitignore @@ -5,8 +5,8 @@ # Add your file or directory # Especially for this project #StarterContent (for example) - - +Binaries +Intermediate # Created by https://www.toptal.com/developers/gitignore/api/c++ From c8970ba49584260c91f52b420c6af88f1b1107b5 Mon Sep 17 00:00:00 2001 From: Mikhail E Date: Wed, 6 Sep 2023 22:26:49 +0300 Subject: [PATCH 5/7] Update to UE_4.27 --- MirrorAnimationSystem/MirrorAnimationSystem.uplugin | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MirrorAnimationSystem/MirrorAnimationSystem.uplugin b/MirrorAnimationSystem/MirrorAnimationSystem.uplugin index dddc8f3..0395396 100644 --- a/MirrorAnimationSystem/MirrorAnimationSystem.uplugin +++ b/MirrorAnimationSystem/MirrorAnimationSystem.uplugin @@ -10,7 +10,7 @@ "DocsURL": "https://github.com/Rexocrates/Mirror_Animation_System/blob/main/Mirror%20Animation%20System%20Documentation.pdf", "MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/36b1fe6319794a25ab6dfffb82e1b29b", "SupportURL": "https://github.com/Rexocrates/Mirror_Animation_System/issues", - "EngineVersion": "4.26.0", + "EngineVersion": "4.27.0", "CanContainContent": false, "Installed": true, "Modules": [ From 4f480302d8fb2ed97c995b40b68d5941bb5feea5 Mon Sep 17 00:00:00 2001 From: Mikhail Efremov Date: Wed, 6 Sep 2023 22:46:49 +0300 Subject: [PATCH 6/7] Update README.md --- README.md | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/README.md b/README.md index a588221..26d7a54 100644 --- a/README.md +++ b/README.md @@ -9,3 +9,11 @@ Preview: https://vimeo.com/584562022 Editor Tools: https://vimeo.com/584564396 Mirroring in component space: https://vimeo.com/584565444 + +================================================== + +You can find a collection of Mirror Tables already set up for generic +skeleton templates like Epic’s Skeleton or Mixamo’s at the following Link: +https://www.dropbox.com/sh/tyou1nwz9v2k6nm/AAB1- +kIKbgFUNrCgzxsVuauBa?dl=0 + From 3c15a8d8469ab013eedc660e281072505151b20f Mon Sep 17 00:00:00 2001 From: Mikhail Efremov Date: Wed, 6 Sep 2023 22:47:10 +0300 Subject: [PATCH 7/7] Update README.md --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/README.md b/README.md index 26d7a54..69b292a 100644 --- a/README.md +++ b/README.md @@ -14,6 +14,4 @@ Mirroring in component space: https://vimeo.com/584565444 You can find a collection of Mirror Tables already set up for generic skeleton templates like Epic’s Skeleton or Mixamo’s at the following Link: -https://www.dropbox.com/sh/tyou1nwz9v2k6nm/AAB1- -kIKbgFUNrCgzxsVuauBa?dl=0 - +https://www.dropbox.com/sh/tyou1nwz9v2k6nm/AAB1-kIKbgFUNrCgzxsVuauBa?dl=0