UE4 Integration 2.00
This documentation is preliminary and is subject to change.
This class inherits from AActor
Properties:
FMODAudioComponent used to play the ambient Event.
UFMODAudioComponent *AudioComponent;
See Also: UFMODAudioComponent
UE4 Integration 2.00.10 (2020-07-14). © 2020 Firelight Technologies Pty Ltd.