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21 changed files with 19 additions and 3 deletions

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@ -1,5 +1,3 @@
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
@ -30,3 +28,16 @@ r.DefaultFeature.MotionBlur=False
r.DefaultFeature.AntiAliasing=2
r.DefaultFeature.AutoExposure=False
[/Script/NavigationSystem.RecastNavMesh]
bDoFullyAsyncNavDataGathering=False
RuntimeGeneration=Dynamic
DrawOffset=10.000000
bFixedTilePoolSize=False
bSortNavigationAreasByCost=False
[/Script/NavigationSystem.NavigationSystemV1]
bSpawnNavDataInNavBoundsLevel=False
bGenerateNavigationOnlyAroundNavigationInvokers=False
DirtyAreasUpdateFreq=2.000000
bAutoCreateNavigationData=True

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@ -6,10 +6,15 @@ This game was created for the [UE4 HUB FR](https://discord.gg/f7MguEp) [first ga
Software used :
* GitKraken
* FMOD
* FMOD 2.01
* Asset Forge by [Kenney](https://www.kenney.nl/)
* Visual Studio Community 2019
*
Assets / Pack used :
* Controller icons pack by ["Nicolae Berbece" (also known as Xelu)](mailto:nick@thoseawesomeguys.com)
Merci a :
- UnrealGaimeDev pour son tuto sur les QuickTimeEvent
- Les membres du Discord, qui m'on bien aidé pour le débug