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21 changed files with 19 additions and 3 deletions
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@ -1,5 +1,3 @@
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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@ -30,3 +28,16 @@ r.DefaultFeature.MotionBlur=False
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r.DefaultFeature.AntiAliasing=2
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r.DefaultFeature.AutoExposure=False
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[/Script/NavigationSystem.RecastNavMesh]
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bDoFullyAsyncNavDataGathering=False
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RuntimeGeneration=Dynamic
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DrawOffset=10.000000
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bFixedTilePoolSize=False
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bSortNavigationAreasByCost=False
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[/Script/NavigationSystem.NavigationSystemV1]
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bSpawnNavDataInNavBoundsLevel=False
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bGenerateNavigationOnlyAroundNavigationInvokers=False
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DirtyAreasUpdateFreq=2.000000
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bAutoCreateNavigationData=True
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Content/0_Project/Core/BP_Camera.uasset
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Content/0_Project/Core/BP_Camera.uasset
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Content/0_Project/Core/Engine/SPAIController.uasset
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Content/0_Project/Core/Tiles/BP_BaseTile.uasset
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Content/0_Project/Core/Tiles/BP_BaseTile.uasset
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Content/0_Project/Core/Tiles/ETileType.uasset
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Content/0_Project/Core/Tiles/ETileType.uasset
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Content/0_Project/Core/Tiles/EnnemySpawnerComponent.uasset
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Content/0_Project/Core/Tiles/EnnemySpawnerComponent.uasset
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Content/0_Project/Core/Tiles/Tile_StraightBase.uasset
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Content/0_Project/Core/Tiles/Tile_StraightBase.uasset
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Content/0_Project/Core/Tiles/Tile_Straight_A.uasset
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Content/0_Project/Core/Tiles/Tile_Straight_A.uasset
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@ -6,10 +6,15 @@ This game was created for the [UE4 HUB FR](https://discord.gg/f7MguEp) [first ga
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Software used :
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* GitKraken
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* FMOD
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* FMOD 2.01
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* Asset Forge by [Kenney](https://www.kenney.nl/)
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* Visual Studio Community 2019
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*
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Assets / Pack used :
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* Controller icons pack by ["Nicolae Berbece" (also known as Xelu)](mailto:nick@thoseawesomeguys.com)
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Merci a :
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- UnrealGaimeDev pour son tuto sur les QuickTimeEvent
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- Les membres du Discord, qui m'on bien aidé pour le débug
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