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fd95a80e37
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SOUND: Add Footsteps (FMOD)
Wood Surface
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2020-08-07 20:02:23 +02:00 |
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df5623aa7b
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SOUND: Add Foosteps + Sword Hit (UNREAL)
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2020-08-07 18:45:16 +02:00 |
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467c309604
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SOUNd: Add Footsteps (FMOD)
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2020-08-07 18:01:41 +02:00 |
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0e6d8dfdf9
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Merge remote-tracking branch 'origin/develop' into develop
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2020-08-07 16:08:17 +02:00 |
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3f396e3787
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Update tile system + tile bridge
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2020-08-07 16:07:46 +02:00 |
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Hugo
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0955dd8baa
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working on ground mat
it is not pretty yet
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2020-08-07 14:47:10 +02:00 |
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Hugo
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fb145221e7
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working on tiles and post process
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2020-08-07 14:01:20 +02:00 |
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c289b5a0a7
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Update combat system
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2020-08-07 10:11:43 +02:00 |
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f59ff0ba07
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Merge remote-tracking branch 'origin/develop' into develop
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2020-08-07 02:18:01 +02:00 |
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dd7e5400c0
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Update QTE response and add v0.1 combat system
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2020-08-07 02:17:09 +02:00 |
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Hugo
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47323ec833
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Adding tiles to the tile master system and tweaking zones
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2020-08-07 00:54:48 +02:00 |
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Hugo
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6b8c14ffec
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Merge remote-tracking branch 'origin/develop' into develop
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2020-08-06 23:58:14 +02:00 |
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Hugo
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dd6fffaa79
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Adding Procedural building
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2020-08-06 23:57:59 +02:00 |
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d87c137660
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Add binaries
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2020-08-06 23:18:05 +02:00 |
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33996622ce
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Merge remote-tracking branch 'origin/develop' into develop
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2020-08-06 23:14:21 +02:00 |
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Hugo
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0cd9c4c7ca
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adding some tile shape and preparing the tile work
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2020-08-06 22:55:47 +02:00 |
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52f6ce2541
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Merge remote-tracking branch 'origin/develop' into develop
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2020-08-06 20:54:15 +02:00 |
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bc1f248658
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SOUND: Add Amb + SFX
+ Update Hierarchy & Music Event
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2020-08-06 20:53:32 +02:00 |
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a7238603dc
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Mainmenu
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2020-08-06 20:32:00 +02:00 |
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efb3a6e3d5
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Update Straight_A
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2020-08-06 20:26:46 +02:00 |
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74e58ae239
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Update menu UI
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2020-08-06 20:26:37 +02:00 |
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cdbf024fda
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Optimize navmesh generation
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2020-08-06 20:23:38 +02:00 |
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25d7bb8215
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Add Delegate for input detection
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2020-08-06 20:23:15 +02:00 |
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c5473a6f1f
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Add basic menu
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2020-08-06 20:22:49 +02:00 |
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492ad45d5a
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Merge branch 'feature/ImproveIA' into develop
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2020-08-06 19:53:11 +02:00 |
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5ed0e861d8
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Updates tiles
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2020-08-06 19:51:39 +02:00 |
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549b45b195
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Add Samourai
|
2020-08-06 19:51:19 +02:00 |
|
Hugo
|
c21c7c0698
|
Working on the Bridge tile + water shader
|
2020-08-06 19:18:19 +02:00 |
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cff1011725
|
Improve IA System
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2020-08-06 15:16:46 +02:00 |
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e81b8531ea
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Merge branch 'feature/ImproveIA' into develop
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2020-08-06 14:13:04 +02:00 |
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8f32eadb41
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UpdateDLL
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2020-08-06 14:11:56 +02:00 |
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99113b8dbf
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Merge branch 'develop' into testSamourai
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2020-08-06 14:07:06 +02:00 |
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669b611879
|
Update Waypoint
|
2020-08-06 14:06:21 +02:00 |
|
Hugo
|
7cfec47789
|
adding a city tile map for the test
|
2020-08-06 13:10:58 +02:00 |
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f65abd5a9c
|
Test Samourai
|
2020-08-06 10:48:18 +02:00 |
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d38bea02ee
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Add RadialProgressBar
|
2020-08-06 01:15:20 +02:00 |
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801459132e
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Move Characters to Character folder
|
2020-08-06 00:28:03 +02:00 |
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0e3c2c8620
|
Add Polygon Samourai
|
2020-08-06 00:16:35 +02:00 |
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d30060b4fc
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SOUND: Add Placeholders (FMOD)
SFX and UI
|
2020-08-05 22:39:54 +02:00 |
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4fba7a9758
|
Add DrawDestination
|
2020-08-05 15:29:23 +02:00 |
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c19fc9161a
|
Merge remote-tracking branch 'origin/develop' into develop
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2020-08-05 15:21:35 +02:00 |
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8f157e46d8
|
SOUND: Add Music Parameters (FMOD)
Slow Motion + Target
|
2020-08-05 15:21:13 +02:00 |
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d675f54f8c
|
Update NavMesh generation
|
2020-08-05 15:13:51 +02:00 |
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35db75963a
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Update navMesh config
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2020-08-05 11:43:29 +02:00 |
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61c533fcf7
|
BasicProtyping
|
2020-08-05 11:37:14 +02:00 |
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6926c0ced8
|
Add MainMap & MainMenu
|
2020-08-05 11:36:54 +02:00 |
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b4b4dff00e
|
Create Tiles variations
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2020-08-05 10:49:53 +02:00 |
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e2a5cb9783
|
Fix GlobalTimeDilation
|
2020-08-05 10:49:41 +02:00 |
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e7d56b41c7
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Merge branch 'develop'
|
2020-08-05 02:44:00 +02:00 |
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090ec1270e
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Merge branch 'feature/BasicMovement' into develop
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2020-08-05 02:30:02 +02:00 |
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