c0cbdb3ad7
Update enemies
2020-08-10 19:33:12 +02:00
01f5878bec
Update brides
2020-08-10 17:51:54 +02:00
9dcbee21ec
Update Menu controls
2020-08-09 11:04:08 +02:00
b2de7f6358
Fix InfiniteLoop
2020-08-09 09:56:13 +02:00
33002e7624
Merge remote-tracking branch 'origin/develop' into develop
2020-08-09 09:41:50 +02:00
26739f0242
SOUND: Update Music & Parameters
...
FMOD & UNREAL
2020-08-08 21:02:46 +02:00
408d1d5926
Merge branch 'FIX-InfiniteLoop' into develop
2020-08-08 11:51:17 +02:00
ac7a7fba26
SOUND: Add Beta Musics & Parameters
...
Add Music in Menu & Level Map + Update Parameters (Local to Global) + Add SlowMotion on Hit Sounds + Parameters Integration (Target & SlowMotion to Music Level Sequence)
2020-08-07 22:36:31 +02:00
6b677d6175
Update tile generatrion
2020-08-07 16:54:44 +02:00
0e6d8dfdf9
Merge remote-tracking branch 'origin/develop' into develop
2020-08-07 16:08:17 +02:00
3f396e3787
Update tile system + tile bridge
2020-08-07 16:07:46 +02:00
Hugo
0955dd8baa
working on ground mat
...
it is not pretty yet
2020-08-07 14:47:10 +02:00
Hugo
fb145221e7
working on tiles and post process
2020-08-07 14:01:20 +02:00
c289b5a0a7
Update combat system
2020-08-07 10:11:43 +02:00
f59ff0ba07
Merge remote-tracking branch 'origin/develop' into develop
2020-08-07 02:18:01 +02:00
dd7e5400c0
Update QTE response and add v0.1 combat system
2020-08-07 02:17:09 +02:00
Hugo
47323ec833
Adding tiles to the tile master system and tweaking zones
2020-08-07 00:54:48 +02:00
Hugo
dd6fffaa79
Adding Procedural building
2020-08-06 23:57:59 +02:00
Hugo
0cd9c4c7ca
adding some tile shape and preparing the tile work
2020-08-06 22:55:47 +02:00
efb3a6e3d5
Update Straight_A
2020-08-06 20:26:46 +02:00
25d7bb8215
Add Delegate for input detection
2020-08-06 20:23:15 +02:00
5ed0e861d8
Updates tiles
2020-08-06 19:51:39 +02:00
cff1011725
Improve IA System
2020-08-06 15:16:46 +02:00
e81b8531ea
Merge branch 'feature/ImproveIA' into develop
2020-08-06 14:13:04 +02:00
8f32eadb41
UpdateDLL
2020-08-06 14:11:56 +02:00
99113b8dbf
Merge branch 'develop' into testSamourai
2020-08-06 14:07:06 +02:00
669b611879
Update Waypoint
2020-08-06 14:06:21 +02:00
Hugo
7cfec47789
adding a city tile map for the test
2020-08-06 13:10:58 +02:00
801459132e
Move Characters to Character folder
2020-08-06 00:28:03 +02:00
4fba7a9758
Add DrawDestination
2020-08-05 15:29:23 +02:00
61c533fcf7
BasicProtyping
2020-08-05 11:37:14 +02:00
b4b4dff00e
Create Tiles variations
2020-08-05 10:49:53 +02:00
e2a5cb9783
Fix GlobalTimeDilation
2020-08-05 10:49:41 +02:00
e423466906
Add Procedural base tile system
2020-08-05 02:29:54 +02:00
164b035b97
Add AIController + Possess Auto
2020-08-05 01:40:51 +02:00
ca4dd6cee2
Add gamepad joystick to debug input
2020-08-05 00:32:25 +02:00
69a4c123cb
Add StartQTE
2020-08-05 00:28:21 +02:00
a1c4af382d
Update macroLibrarie
2020-08-04 22:33:46 +02:00
8b8e9a4c3a
Detect Player Input type
2020-08-04 22:09:15 +02:00
3b9bee61f7
Merge branch 'feature/BasicMovement' into develop
2020-08-04 19:35:12 +02:00
0304e1537a
Add RadialProgressBar
2020-08-04 19:33:09 +02:00
6154033256
Add QTE assets
2020-08-04 19:08:00 +02:00
f347e71fe9
Add BaseEnnemie & basePlayer
2020-08-04 19:07:45 +02:00
36f55a80f8
Update Tilt Shift + Deactivate motion blur
2020-08-04 14:42:34 +02:00
2f13d71392
Add TestCharacter + Tilt Shift
2020-08-04 14:18:27 +02:00
1e557dd198
Migrate SpeechCode
2020-08-04 13:42:50 +02:00
1860ed3052
Merge branch 'develop' into feature/BasicMovement
2020-08-04 11:32:24 +02:00
6ac4001d08
Update Project to enable build even in shipping
2020-08-04 11:29:22 +02:00
ef6814b6f8
Add Base tile + Basic system
2020-08-04 01:33:55 +02:00
76ebe12441
Add base Character
2020-08-04 00:40:05 +02:00