Commit graph

22 commits

Author SHA1 Message Date
b2de7f6358 Fix InfiniteLoop 2020-08-09 09:56:13 +02:00
6b677d6175 Update tile generatrion 2020-08-07 16:54:44 +02:00
0e6d8dfdf9 Merge remote-tracking branch 'origin/develop' into develop 2020-08-07 16:08:17 +02:00
3f396e3787 Update tile system + tile bridge 2020-08-07 16:07:46 +02:00
Hugo
0955dd8baa working on ground mat
it is not pretty yet
2020-08-07 14:47:10 +02:00
Hugo
fb145221e7 working on tiles and post process 2020-08-07 14:01:20 +02:00
f59ff0ba07 Merge remote-tracking branch 'origin/develop' into develop 2020-08-07 02:18:01 +02:00
dd7e5400c0 Update QTE response and add v0.1 combat system 2020-08-07 02:17:09 +02:00
Hugo
47323ec833 Adding tiles to the tile master system and tweaking zones 2020-08-07 00:54:48 +02:00
Hugo
0cd9c4c7ca adding some tile shape and preparing the tile work 2020-08-06 22:55:47 +02:00
efb3a6e3d5 Update Straight_A 2020-08-06 20:26:46 +02:00
5ed0e861d8 Updates tiles 2020-08-06 19:51:39 +02:00
cff1011725 Improve IA System 2020-08-06 15:16:46 +02:00
8f32eadb41 UpdateDLL 2020-08-06 14:11:56 +02:00
99113b8dbf Merge branch 'develop' into testSamourai 2020-08-06 14:07:06 +02:00
669b611879 Update Waypoint 2020-08-06 14:06:21 +02:00
Hugo
7cfec47789 adding a city tile map for the test 2020-08-06 13:10:58 +02:00
801459132e Move Characters to Character folder 2020-08-06 00:28:03 +02:00
61c533fcf7 BasicProtyping 2020-08-05 11:37:14 +02:00
b4b4dff00e Create Tiles variations 2020-08-05 10:49:53 +02:00
e423466906 Add Procedural base tile system 2020-08-05 02:29:54 +02:00
164b035b97 Add AIController + Possess Auto 2020-08-05 01:40:51 +02:00