Commit graph

68 commits

Author SHA1 Message Date
26739f0242 SOUND: Update Music & Parameters
FMOD & UNREAL
2020-08-08 21:02:46 +02:00
ac7a7fba26 SOUND: Add Beta Musics & Parameters
Add Music in Menu & Level Map + Update Parameters (Local to Global) + Add SlowMotion on Hit Sounds + Parameters Integration (Target & SlowMotion to Music Level Sequence)
2020-08-07 22:36:31 +02:00
df5623aa7b SOUND: Add Foosteps + Sword Hit (UNREAL) 2020-08-07 18:45:16 +02:00
0e6d8dfdf9 Merge remote-tracking branch 'origin/develop' into develop 2020-08-07 16:08:17 +02:00
3f396e3787 Update tile system + tile bridge 2020-08-07 16:07:46 +02:00
Hugo
0955dd8baa working on ground mat
it is not pretty yet
2020-08-07 14:47:10 +02:00
Hugo
fb145221e7 working on tiles and post process 2020-08-07 14:01:20 +02:00
c289b5a0a7 Update combat system 2020-08-07 10:11:43 +02:00
f59ff0ba07 Merge remote-tracking branch 'origin/develop' into develop 2020-08-07 02:18:01 +02:00
dd7e5400c0 Update QTE response and add v0.1 combat system 2020-08-07 02:17:09 +02:00
Hugo
47323ec833 Adding tiles to the tile master system and tweaking zones 2020-08-07 00:54:48 +02:00
Hugo
6b8c14ffec Merge remote-tracking branch 'origin/develop' into develop 2020-08-06 23:58:14 +02:00
Hugo
dd6fffaa79 Adding Procedural building 2020-08-06 23:57:59 +02:00
Hugo
0cd9c4c7ca adding some tile shape and preparing the tile work 2020-08-06 22:55:47 +02:00
a7238603dc Mainmenu 2020-08-06 20:32:00 +02:00
efb3a6e3d5 Update Straight_A 2020-08-06 20:26:46 +02:00
74e58ae239 Update menu UI 2020-08-06 20:26:37 +02:00
cdbf024fda Optimize navmesh generation 2020-08-06 20:23:38 +02:00
25d7bb8215 Add Delegate for input detection 2020-08-06 20:23:15 +02:00
c5473a6f1f Add basic menu 2020-08-06 20:22:49 +02:00
492ad45d5a Merge branch 'feature/ImproveIA' into develop 2020-08-06 19:53:11 +02:00
5ed0e861d8 Updates tiles 2020-08-06 19:51:39 +02:00
549b45b195 Add Samourai 2020-08-06 19:51:19 +02:00
Hugo
c21c7c0698 Working on the Bridge tile + water shader 2020-08-06 19:18:19 +02:00
cff1011725 Improve IA System 2020-08-06 15:16:46 +02:00
e81b8531ea Merge branch 'feature/ImproveIA' into develop 2020-08-06 14:13:04 +02:00
8f32eadb41 UpdateDLL 2020-08-06 14:11:56 +02:00
99113b8dbf Merge branch 'develop' into testSamourai 2020-08-06 14:07:06 +02:00
669b611879 Update Waypoint 2020-08-06 14:06:21 +02:00
Hugo
7cfec47789 adding a city tile map for the test 2020-08-06 13:10:58 +02:00
f65abd5a9c Test Samourai 2020-08-06 10:48:18 +02:00
d38bea02ee Add RadialProgressBar 2020-08-06 01:15:20 +02:00
801459132e Move Characters to Character folder 2020-08-06 00:28:03 +02:00
4fba7a9758 Add DrawDestination 2020-08-05 15:29:23 +02:00
d675f54f8c Update NavMesh generation 2020-08-05 15:13:51 +02:00
35db75963a Update navMesh config 2020-08-05 11:43:29 +02:00
61c533fcf7 BasicProtyping 2020-08-05 11:37:14 +02:00
6926c0ced8 Add MainMap & MainMenu 2020-08-05 11:36:54 +02:00
b4b4dff00e Create Tiles variations 2020-08-05 10:49:53 +02:00
e2a5cb9783 Fix GlobalTimeDilation 2020-08-05 10:49:41 +02:00
e423466906 Add Procedural base tile system 2020-08-05 02:29:54 +02:00
164b035b97 Add AIController + Possess Auto 2020-08-05 01:40:51 +02:00
3b2d11223f Merge remote-tracking branch 'origin/develop' into develop 2020-08-05 00:33:39 +02:00
267df3c730 Update QTE map 2020-08-05 00:32:35 +02:00
ca4dd6cee2 Add gamepad joystick to debug input 2020-08-05 00:32:25 +02:00
69a4c123cb Add StartQTE 2020-08-05 00:28:21 +02:00
Hugo
6ce94b7098 Add Post Process
adding cell shader + low rez pp
2020-08-04 23:40:18 +02:00
a1c4af382d Update macroLibrarie 2020-08-04 22:33:46 +02:00
8b8e9a4c3a Detect Player Input type 2020-08-04 22:09:15 +02:00
3b9bee61f7 Merge branch 'feature/BasicMovement' into develop 2020-08-04 19:35:12 +02:00