Merge branch 'feature/BasicMovement' into develop
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commit
3b9bee61f7
8 changed files with 2 additions and 2 deletions
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@ -7,7 +7,7 @@ DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/0_Project/Maps/TestMap.TestMap
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EditorStartupMap=/Game/0_Project/Maps/TestTile.TestTile
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LocalMapOptions=
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TransitionMap=None
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bUseSplitscreen=True
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@ -16,7 +16,7 @@ ThreePlayerSplitscreenLayout=FavorTop
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FourPlayerSplitscreenLayout=Grid
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bOffsetPlayerGamepadIds=False
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GameInstanceClass=/Game/0_Project/Core/Engine/MyGameInstance.MyGameInstance_C
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GameDefaultMap=/Game/0_Project/Maps/TestMap.TestMap
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GameDefaultMap=/Game/0_Project/Maps/TestTile.TestTile
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ServerDefaultMap=/Engine/Maps/Entry.Entry
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GlobalDefaultGameMode=/Game/0_Project/Core/Engine/My_GameMode.My_GameMode_C
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GlobalDefaultServerGameMode=None
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Content/0_Project/Characters/BaseCharacter.uasset
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Content/0_Project/Characters/BaseCharacter.uasset
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Content/0_Project/Core/BP_BaseTile.uasset
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Content/0_Project/Core/BP_BaseTile.uasset
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Content/0_Project/Core/BP_BaseTile_Child.uasset
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Content/0_Project/Core/BP_BaseTile_Child.uasset
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Content/0_Project/Core/BP_Tile.uasset
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Content/0_Project/Core/BP_Tile.uasset
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Content/0_Project/Maps/TestSpeech.umap
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Content/0_Project/Maps/TestSpeech.umap
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Content/0_Project/Maps/TestTile.umap
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Content/0_Project/Maps/TestTile.umap
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Content/0_Project/Mesh/SM_Template_Map_Floor.uasset
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Content/0_Project/Mesh/SM_Template_Map_Floor.uasset
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