Jam-Teacher/Plugins/GamejoltAPI/Source/GameJoltPlugin/GameJoltPlugin.Build.cs

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2020-08-05 18:43:54 +00:00
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class GameJoltPlugin : ModuleRules
{
public GameJoltPlugin(ReadOnlyTargetRules Target) : base (Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "Classes"));
PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "Private"));
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"HTTP",
"CoreUObject",
"Engine",
"Json",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Engine",
"Core",
"CoreUObject",
"HTTP",
"JSON",
}
);
}
}
}