diff --git a/Home.md b/Home.md index 44adcbf..85206c0 100644 --- a/Home.md +++ b/Home.md @@ -3,7 +3,7 @@ ## Principles All units will use Static Function Modules, linked together through scripting to formulate the behaviors wanted for each unit, allowing great perfomance and customization, as RefCounted object type doesn't save any information, only works as Data Scripts. The idea is to use them to group similar methods or actions, for modules that needs to track it's values, them extending from Object should work, which can hold variables and track logics. -![graph](http://185.216.25.221/lucastucious/Godot-RTS-Template/wiki/RTS_classes_diag01.webp) +![graph](RTS_classes_diag01.webp) ### Tradeoffs *Abstract Coding / Limited to Static Functions* @@ -23,7 +23,7 @@ We can keep track of metadata constants in a separate class to not mess things u - If we want only functions to be applied we shouldn't do .new() after loading a script. (Only use Static Functions) - If we want a script to hold variables then we should do .new() to create a instance of it. (Can use and store variables outside Function Scope) -![graph](http://185.216.25.221/lucastucious/Godot-RTS-Template/wiki/module_example.webp) +![graph](module_example.webp) ## Main classes see [Classes](classes) to have an exhaustive list of class and implementation