Godot-RTS-Template/packs/Kaykit-Proto/materials/floor.tres
lucastucious 841b76b916 reorganize
(cherry picked from commit 6165129d94)
2025-08-01 01:45:21 +02:00

14 lines
498 B
Text

[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://chag8j6kyegq0"]
[ext_resource type="Texture2D" uid="uid://b1y8uw4vyffis" path="res://packs/Kaykit-Proto/textures/prototypebits_texture_floor.png" id="1_de2bv"]
[resource]
albedo_color = Color(0.707967, 0.707967, 0.707967, 0)
albedo_texture = ExtResource("1_de2bv")
metallic = 0.55
metallic_specular = 0.36
roughness = 0.77
ao_enabled = true
uv1_scale = Vector3(0.5, 0.5, 0.5)
uv1_triplanar = true
uv1_world_triplanar = true