2025-07-22 17:30:44 +00:00
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extends Control
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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2025-07-23 11:05:53 +00:00
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func _process(_delta: float) -> void:
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2025-07-22 17:30:44 +00:00
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pass
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