[remap]

importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://dd750ibi0n0lu"
path="res://.godot/imported/support-large-skew.obj-4e524adc99e028146f72d4039bb8c965.mesh"

[deps]

files=["res://.godot/imported/support-large-skew.obj-4e524adc99e028146f72d4039bb8c965.mesh"]

source_file="res://Assets/Models/Coaster Kit/Models/OBJ format/support-large-skew.obj"
dest_files=["res://.godot/imported/support-large-skew.obj-4e524adc99e028146f72d4039bb8c965.mesh", "res://.godot/imported/support-large-skew.obj-4e524adc99e028146f72d4039bb8c965.mesh"]

[params]

generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false
