[remap]

importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://urx5glafikds"
path="res://.godot/imported/support-large.obj-b9e2da4ce01f17269533a03ea96c268e.mesh"

[deps]

files=["res://.godot/imported/support-large.obj-b9e2da4ce01f17269533a03ea96c268e.mesh"]

source_file="res://Assets/Models/Coaster Kit/Models/OBJ format/support-large.obj"
dest_files=["res://.godot/imported/support-large.obj-b9e2da4ce01f17269533a03ea96c268e.mesh", "res://.godot/imported/support-large.obj-b9e2da4ce01f17269533a03ea96c268e.mesh"]

[params]

generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false
