CelticCraft/Plugins/VoxelFree/Source/VoxelGraph/Public/VoxelNodes/VoxelNodeStructs.h

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C

// Copyright 2020 Phyronnaz
#pragma once
#include "CoreMinimal.h"
#include "VoxelPinCategory.h"
#include "VoxelNodeStructs.generated.h"
USTRUCT()
struct FVoxelNamedDataPin
{
GENERATED_BODY()
UPROPERTY(EditAnywhere, Category = "Voxel")
EVoxelDataPinCategory Type = EVoxelDataPinCategory::Float;
UPROPERTY(EditAnywhere, Category = "Voxel")
FString Name = "Value";
};