18 lines
399 B
C++
18 lines
399 B
C++
// Copyright 2020 Phyronnaz
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#pragma once
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#include "CoreMinimal.h"
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#include "VoxelGeneratedWorldGeneratorsIncludes.h"
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#include "VDI_Sphere_Graph.generated.h"
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UCLASS(Blueprintable)
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class UVDI_Sphere_Graph : public UVoxelGraphGeneratorHelper
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{
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GENERATED_BODY()
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public:
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UVDI_Sphere_Graph();
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virtual TVoxelSharedRef<FVoxelTransformableGeneratorInstance> GetTransformableInstance() override;
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};
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