56 lines
No EOL
1.4 KiB
C++
56 lines
No EOL
1.4 KiB
C++
// Copyright 2020 Phyronnaz
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "Framework/SlateDelegates.h"
|
|
|
|
class STextBlock;
|
|
class SButton;
|
|
class UFactory;
|
|
class IDetailLayoutBuilder;
|
|
|
|
namespace FVoxelEditorUtilities
|
|
{
|
|
bool ShowWarning(const FText& Text);
|
|
void ShowError(const FText& Text);
|
|
void EnableRealtime();
|
|
|
|
TSharedRef<STextBlock> CreateText(const FText& Text, TAttribute<FSlateColor> ColorAndOpacity = {});
|
|
|
|
TSharedRef<SButton> CreateButton(
|
|
const FText& Text,
|
|
const FOnClicked& OnClicked,
|
|
const TAttribute<bool>& IsEnabled = true);
|
|
|
|
void AddButtonToCategory(
|
|
IDetailLayoutBuilder& DetailLayout,
|
|
const FName& CategoryName,
|
|
const FText& FilterString,
|
|
const FText& TextLeftToButton,
|
|
const FText& ButtonText,
|
|
bool bForAdvanced,
|
|
const FOnClicked& OnClicked,
|
|
const TAttribute<bool>& IsEnabled = true);
|
|
|
|
void AddPropertyToCategory(
|
|
IDetailLayoutBuilder& DetailLayout,
|
|
const FName& CategoryName,
|
|
const FName& PropertyName,
|
|
bool bForAdvanced,
|
|
UClass* Class = nullptr);
|
|
|
|
// Same as engine one, but don't allow replacing assets
|
|
UObject* CreateAssetWithDialog(
|
|
const FString& AssetName,
|
|
const FString& PackagePath,
|
|
UClass* AssetClass,
|
|
UFactory* Factory,
|
|
FName CallingContext);
|
|
|
|
// Same as engine one, but don't allow replacing assets
|
|
UObject* CreateAssetWithDialog(
|
|
UClass* AssetClass,
|
|
UFactory* Factory,
|
|
FName CallingContext = NAME_None);
|
|
}; |