// Copyright 2020 Phyronnaz #pragma once #include "CoreMinimal.h" #include "SGraphNode.h" class SGraphNodeDefaultVoxel : public SGraphNode { public: SLATE_BEGIN_ARGS(SGraphNodeDefaultVoxel) : _GraphNodeObj(static_cast(NULL)) { } SLATE_ARGUMENT(UEdGraphNode*, GraphNodeObj) SLATE_END_ARGS() void Construct(const FArguments& InArgs) { GraphNode = InArgs._GraphNodeObj; SetCursor(EMouseCursor::CardinalCross); UpdateGraphNode(); } };