// Copyright 2020 Phyronnaz #include "VoxelNodes/VoxelWhiteNoiseNodes.h" #include "CppTranslation/VoxelVariables.h" #include "VoxelGraphGenerator.h" #include "FastNoise/VoxelFastNoise.inl" UVoxelNode_2DWhiteNoise::UVoxelNode_2DWhiteNoise() { SetInputs( {"X", EC::Float, "X"}, {"Y", EC::Float, "Y"}, {"Seed", EC::Seed, "Seed"}); SetOutputs(EC::Float); } UVoxelNode_3DWhiteNoise::UVoxelNode_3DWhiteNoise() { SetInputs( {"X", EC::Float, "X"}, {"Y", EC::Float, "Y"}, {"Z", EC::Float, "Z"}, {"Seed", EC::Seed, "Seed"}); SetOutputs(EC::Float); }